![o](ftv2pnode.png) cocos2d | Add deprecated global functions and variables here |
![|](ftv2vertline.png) ![o](ftv2node.png) DrawPrimitives | |
![|](ftv2vertline.png) ![o](ftv2pnode.png) extension | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) AssetsManager | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) AssetsManagerDelegateProtocol | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Control | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlButton | For Cocos2D |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlColourPicker | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlHuePicker | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlPotentiometer | For Cocos2D |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlSaturationBrightnessPicker | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlSlider | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlStepper | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlSwitch | For Cocos2D |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RGBA | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) HSV | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Color3bObject | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ControlUtils | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Invocation | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Scale9Sprite | A 9-slice sprite for cocos2d |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) EditBoxDelegate | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) EditBox | Class for edit box |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) EditBoxImpl | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) EditBoxImplAndroid | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) EditBoxImplWin | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) CCEditBoxImplWp8 | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ScrollViewDelegate | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ScrollView | ScrollView support for cocos2d-x |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) TableViewDelegate | Sole purpose of this delegate is to single touch event in this version |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) TableViewDataSource | Data source that governs table backend data |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) TableView | UITableView support for cocos2d-x |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) TableViewCell | Abstract class for SWTableView cell node |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) PhysicsDebugNode | A BaseData that draws the components of a physics engine |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) PhysicsSprite | A Sprite subclass that is bound to a physics body |
![|](ftv2vertline.png) ![o](ftv2node.png) GL | |
![|](ftv2vertline.png) ![o](ftv2pnode.png) network | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) HttpClient | Singleton that handles asynchrounous http requests Once the request completed, a callback will issued in main thread when it provided during make request |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2pnode.png) HttpRequest | Defines the object which users must packed for HttpClient::send(HttpRequest*) method |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) _prxy | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) HttpResponse | Defines the object which users will receive at onHttpCompleted(sender, HttpResponse) callback Please refer to samples/TestCpp/Classes/ExtensionTest/NetworkTest/HttpClientTest.cpp as a sample |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2pnode.png) SocketIO | Singleton and wrapper class to provide static creation method as well as registry of all sockets |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) SIODelegate | The delegate class to process socket.io events |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) SIOClient | A single connection to a socket.io endpoint |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2plastnode.png) WebSocket | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![](ftv2blank.png) ![o](ftv2node.png) Data | Data structure for message |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![](ftv2blank.png) ![\](ftv2lastnode.png) Delegate | The delegate class to process websocket events |
![|](ftv2vertline.png) ![o](ftv2node.png) tweenfunc | |
![|](ftv2vertline.png) ![o](ftv2pnode.png) ui | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Button | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) CheckBox | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) HBox | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Helper | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ImageView | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Layout | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Margin | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) LayoutParameter | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) LinearLayoutParameter | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RelativeLayoutParameter | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ListView | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) LoadingBar | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) PageView | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RelativeBox | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RichElement | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RichElementText | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RichElementImage | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RichElementCustomNode | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) RichText | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) UIScrollInterface | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ScrollInnerContainer | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) ScrollView | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Slider | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) Text | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) TextAtlas | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) TextBMFont | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) UICCTextField | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) TextField | Class UITextField : public Widget |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![o](ftv2node.png) VBox | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) Widget | |
![|](ftv2vertline.png) ![o](ftv2node.png) Action | Base class for Action objects |
![|](ftv2vertline.png) ![o](ftv2node.png) FiniteTimeAction | Base class actions that do have a finite time duration |
![|](ftv2vertline.png) ![o](ftv2node.png) Speed | Changes the speed of an action, making it take longer (speed>1) or less (speed<1) time |
![|](ftv2vertline.png) ![o](ftv2node.png) Follow | Follow is an action that "follows" a node |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionCamera | Base class for Camera actions |
![|](ftv2vertline.png) ![o](ftv2node.png) OrbitCamera | OrbitCamera action Orbits the camera around the center of the screen using spherical coordinates |
![|](ftv2vertline.png) ![o](ftv2node.png) PointArray | An Array that contain control points |
![|](ftv2vertline.png) ![o](ftv2node.png) CardinalSplineTo | Cardinal Spline path |
![|](ftv2vertline.png) ![o](ftv2node.png) CardinalSplineBy | Cardinal Spline path |
![|](ftv2vertline.png) ![o](ftv2node.png) CatmullRomTo | An action that moves the target with a CatmullRom curve to a destination point |
![|](ftv2vertline.png) ![o](ftv2node.png) CatmullRomBy | An action that moves the target with a CatmullRom curve by a certain distance |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionEase | Base class for Easing actions |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseRateAction | Base class for Easing actions with rate parameters |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseIn | EaseIn action with a rate |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseOut | EaseOut action with a rate |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseInOut | EaseInOut action with a rate |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseExponentialIn | Ease Exponential In |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseExponentialOut | Ease Exponential Out |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseExponentialInOut | Ease Exponential InOut |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseSineIn | Ease Sine In |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseSineOut | Ease Sine Out |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseSineInOut | Ease Sine InOut |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseElastic | Ease Elastic abstract class |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseElasticIn | Ease Elastic In action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseElasticOut | Ease Elastic Out action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseElasticInOut | Ease Elastic InOut action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBounce | EaseBounce abstract class |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBounceIn | EaseBounceIn action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBounceOut | EaseBounceOut action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBounceInOut | EaseBounceInOut action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBackIn | EaseBackIn action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBackOut | EaseBackOut action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBackInOut | EaseBackInOut action |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseBezierAction | Ease Bezier |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuadraticActionIn | Ease Quadratic In |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuadraticActionOut | Ease Quadratic Out |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuadraticActionInOut | Ease Quadratic InOut |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuarticActionIn | Ease Quartic In |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuarticActionOut | Ease Quartic Out |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuarticActionInOut | Ease Quartic InOut |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuinticActionIn | Ease Quintic In |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuinticActionOut | Ease Quintic Out |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseQuinticActionInOut | Ease Quintic InOut |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseCircleActionIn | Ease Circle In |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseCircleActionOut | Ease Circle Out |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseCircleActionInOut | Ease Circle InOut |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseCubicActionIn | Ease Cubic In |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseCubicActionOut | Ease Cubic Out |
![|](ftv2vertline.png) ![o](ftv2node.png) EaseCubicActionInOut | Ease Cubic InOut |
![|](ftv2vertline.png) ![o](ftv2node.png) GridAction | Base class for Grid actions |
![|](ftv2vertline.png) ![o](ftv2node.png) Grid3DAction | Base class for Grid3D actions |
![|](ftv2vertline.png) ![o](ftv2node.png) TiledGrid3DAction | Base class for TiledGrid3D actions |
![|](ftv2vertline.png) ![o](ftv2node.png) AccelDeccelAmplitude | AccelDeccelAmplitude action |
![|](ftv2vertline.png) ![o](ftv2node.png) AccelAmplitude | AccelAmplitude action |
![|](ftv2vertline.png) ![o](ftv2node.png) DeccelAmplitude | DeccelAmplitude action |
![|](ftv2vertline.png) ![o](ftv2node.png) StopGrid | StopGrid action |
![|](ftv2vertline.png) ![o](ftv2node.png) ReuseGrid | ReuseGrid action |
![|](ftv2vertline.png) ![o](ftv2node.png) Waves3D | Waves3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) FlipX3D | FlipX3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) FlipY3D | FlipY3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) Lens3D | Lens3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) Ripple3D | Ripple3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) Shaky3D | Shaky3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) Liquid | Liquid action |
![|](ftv2vertline.png) ![o](ftv2node.png) Waves | Waves action |
![|](ftv2vertline.png) ![o](ftv2node.png) Twirl | Twirl action |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionInstant | Instant actions are immediate actions |
![|](ftv2vertline.png) ![o](ftv2node.png) Show | Show the node |
![|](ftv2vertline.png) ![o](ftv2node.png) Hide | Hide the node |
![|](ftv2vertline.png) ![o](ftv2node.png) ToggleVisibility | Toggles the visibility of a node |
![|](ftv2vertline.png) ![o](ftv2node.png) RemoveSelf | Remove the node |
![|](ftv2vertline.png) ![o](ftv2node.png) FlipX | Flips the sprite horizontally |
![|](ftv2vertline.png) ![o](ftv2node.png) FlipY | Flips the sprite vertically |
![|](ftv2vertline.png) ![o](ftv2node.png) Place | Places the node in a certain position |
![|](ftv2vertline.png) ![o](ftv2node.png) CallFunc | Calls a 'callback' |
![|](ftv2vertline.png) ![o](ftv2node.png) CallFuncN | Calls a 'callback' with the node as the first argument N means Node |
![|](ftv2vertline.png) ![o](ftv2node.png) __CCCallFuncND | Calls a 'callback' with the node as the first argument and the 2nd argument is data ND means: Node and Data. Data is void *, so it could be anything |
![|](ftv2vertline.png) ![o](ftv2node.png) __CCCallFuncO | Calls a 'callback' with an object as the first argument. O means Object |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionInterval | An interval action is an action that takes place within a certain period of time |
![|](ftv2vertline.png) ![o](ftv2node.png) Sequence | Runs actions sequentially, one after another |
![|](ftv2vertline.png) ![o](ftv2node.png) Repeat | Repeats an action a number of times |
![|](ftv2vertline.png) ![o](ftv2node.png) RepeatForever | Repeats an action for ever |
![|](ftv2vertline.png) ![o](ftv2node.png) Spawn | Spawn a new action immediately |
![|](ftv2vertline.png) ![o](ftv2node.png) RotateTo | Rotates a Node object to a certain angle by modifying it's rotation attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) RotateBy | Rotates a Node object clockwise a number of degrees by modifying it's rotation attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) MoveBy | Moves a Node object x,y pixels by modifying it's position attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) MoveTo | Moves a Node object to the position x,y |
![|](ftv2vertline.png) ![o](ftv2node.png) SkewTo | Skews a Node object to given angles by modifying it's skewX and skewY attributes |
![|](ftv2vertline.png) ![o](ftv2node.png) SkewBy | Skews a Node object by skewX and skewY degrees |
![|](ftv2vertline.png) ![o](ftv2node.png) JumpBy | Moves a Node object simulating a parabolic jump movement by modifying it's position attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) JumpTo | Moves a Node object to a parabolic position simulating a jump movement by modifying it's position attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) BezierBy | An action that moves the target with a cubic Bezier curve by a certain distance |
![|](ftv2vertline.png) ![o](ftv2node.png) BezierTo | An action that moves the target with a cubic Bezier curve to a destination point |
![|](ftv2vertline.png) ![o](ftv2node.png) ScaleTo | Scales a Node object to a zoom factor by modifying it's scale attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) ScaleBy | Scales a Node object a zoom factor by modifying it's scale attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) Blink | Blinks a Node object by modifying it's visible attribute |
![|](ftv2vertline.png) ![o](ftv2node.png) FadeTo | Fades an object that implements the RGBAProtocol protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) FadeIn | Fades In an object that implements the RGBAProtocol protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) FadeOut | Fades Out an object that implements the RGBAProtocol protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) TintTo | Tints a Node that implements the NodeRGB protocol from current tint to a custom one |
![|](ftv2vertline.png) ![o](ftv2node.png) TintBy | Tints a Node that implements the NodeRGB protocol from current tint to a custom one |
![|](ftv2vertline.png) ![o](ftv2node.png) DelayTime | Delays the action a certain amount of seconds |
![|](ftv2vertline.png) ![o](ftv2node.png) ReverseTime | Executes an action in reverse order, from time=duration to time=0 |
![|](ftv2vertline.png) ![o](ftv2node.png) Animate | Animates a sprite given the name of an Animation |
![|](ftv2vertline.png) ![o](ftv2node.png) TargetedAction | Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionManager | ActionManager is a singleton that manages all the actions |
![|](ftv2vertline.png) ![o](ftv2node.png) PageTurn3D | This action simulates a page turn from the bottom right hand corner of the screen |
![|](ftv2vertline.png) ![o](ftv2node.png) ProgressTo | Progress to percentage |
![|](ftv2vertline.png) ![o](ftv2node.png) ProgressFromTo | Progress from a percentage to another percentage |
![|](ftv2vertline.png) ![o](ftv2node.png) ShakyTiles3D | ShakyTiles3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) ShatteredTiles3D | ShatteredTiles3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) ShuffleTiles | ShuffleTiles action Shuffle the tiles in random order |
![|](ftv2vertline.png) ![o](ftv2node.png) FadeOutTRTiles | FadeOutTRTiles action Fades out the tiles in a Top-Right direction |
![|](ftv2vertline.png) ![o](ftv2node.png) FadeOutBLTiles | FadeOutBLTiles action |
![|](ftv2vertline.png) ![o](ftv2node.png) FadeOutUpTiles | FadeOutUpTiles action |
![|](ftv2vertline.png) ![o](ftv2node.png) FadeOutDownTiles | FadeOutDownTiles action |
![|](ftv2vertline.png) ![o](ftv2node.png) TurnOffTiles | TurnOffTiles action |
![|](ftv2vertline.png) ![o](ftv2node.png) WavesTiles3D | WavesTiles3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) JumpTiles3D | JumpTiles3D action |
![|](ftv2vertline.png) ![o](ftv2node.png) SplitRows | SplitRows action |
![|](ftv2vertline.png) ![o](ftv2node.png) SplitCols | SplitCols action |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionTweenDelegate | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionTween | ActionTween |
![|](ftv2vertline.png) ![o](ftv2node.png) AnimationFrame | AnimationFrame A frame of the animation |
![|](ftv2vertline.png) ![o](ftv2node.png) Animation | A Animation object is used to perform animations on the Sprite objects |
![|](ftv2vertline.png) ![o](ftv2node.png) AnimationCache | Singleton that manages the Animations |
![|](ftv2vertline.png) ![o](ftv2node.png) AtlasNode | AtlasNode is a subclass of Node that implements the RGBAProtocol and TextureProtocol protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) ClippingNode | ClippingNode is a subclass of Node |
![|](ftv2vertline.png) ![o](ftv2node.png) Component | |
![|](ftv2vertline.png) ![o](ftv2node.png) ComponentContainer | |
![|](ftv2vertline.png) ![o](ftv2node.png) Configuration | Configuration contains some openGL variables |
![|](ftv2vertline.png) ![o](ftv2node.png) Director | Class that creates and handles the main Window and manages how and when to execute the Scenes |
![|](ftv2vertline.png) ![o](ftv2node.png) DisplayLinkDirector | DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display |
![|](ftv2vertline.png) ![o](ftv2node.png) DrawNode | DrawNode Node that draws dots, segments and polygons |
![|](ftv2vertline.png) ![o](ftv2node.png) Event | Base class of all kinds of events |
![|](ftv2vertline.png) ![o](ftv2node.png) EventAcceleration | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventCustom | |
![|](ftv2vertline.png) ![o](ftv2pnode.png) EventDispatcher | This class manages event listener subscriptions and event dispatching |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) EventListenerVector | The vector to store event listeners with scene graph based priority and fixed priority |
![|](ftv2vertline.png) ![o](ftv2node.png) EventKeyboard | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventListener | The base class of event listener |
![|](ftv2vertline.png) ![o](ftv2node.png) EventListenerAcceleration | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventListenerCustom | Usage: auto dispatcher = Director::getInstance()->getEventDispatcher(); Adds a listener: |
![|](ftv2vertline.png) ![o](ftv2node.png) EventListenerKeyboard | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventListenerMouse | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventListenerTouchOneByOne | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventListenerTouchAllAtOnce | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventMouse | |
![|](ftv2vertline.png) ![o](ftv2node.png) EventTouch | |
![|](ftv2vertline.png) ![o](ftv2node.png) Font | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontLetterDefinition | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontAtlas | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontAtlasCache | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontCharMap | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontFNT | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontFreeType | |
![|](ftv2vertline.png) ![o](ftv2node.png) GLProgram | GLProgram Class that implements a glProgram |
![|](ftv2vertline.png) ![o](ftv2node.png) Grabber | FBO class that grabs the the contents of the screen |
![|](ftv2vertline.png) ![o](ftv2node.png) GridBase | Base class for other |
![|](ftv2vertline.png) ![o](ftv2node.png) Grid3D | Grid3D is a 3D grid implementation |
![|](ftv2vertline.png) ![o](ftv2node.png) TiledGrid3D | TiledGrid3D is a 3D grid implementation |
![|](ftv2vertline.png) ![o](ftv2node.png) IMEKeyboardNotificationInfo | |
![|](ftv2vertline.png) ![o](ftv2node.png) IMEDelegate | Input method editor delegate |
![|](ftv2vertline.png) ![o](ftv2node.png) IMEDispatcher | Input Method Edit Message Dispatcher |
![|](ftv2vertline.png) ![o](ftv2pnode.png) Label | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) LetterInfo | |
![|](ftv2vertline.png) ![o](ftv2node.png) LabelAtlas | LabelAtlas is a subclass of AtlasNode |
![|](ftv2vertline.png) ![o](ftv2node.png) LabelBMFont | LabelBMFont is a subclass of SpriteBatchNode |
![|](ftv2vertline.png) ![o](ftv2node.png) LabelTextFormatter | |
![|](ftv2vertline.png) ![o](ftv2node.png) LabelTTF | LabelTTF is a subclass of TextureNode that knows how to render text labels |
![|](ftv2vertline.png) ![o](ftv2node.png) Layer | Layer is a subclass of Node that implements the TouchEventsDelegate protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) __LayerRGBA | LayerRGBA is a subclass of Layer that implements the RGBAProtocol protocol using a solid color as the background |
![|](ftv2vertline.png) ![o](ftv2node.png) LayerColor | LayerColor is a subclass of Layer that implements the RGBAProtocol protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) LayerGradient | LayerGradient is a subclass of LayerColor that draws gradients across the background |
![|](ftv2vertline.png) ![o](ftv2node.png) LayerMultiplex | MultipleLayer is a Layer with the ability to multiplex it's children |
![|](ftv2vertline.png) ![o](ftv2node.png) Menu | A Menu |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItem | MenuItem base class |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemLabel | An abstract class for "label" MenuItemLabel items Any Node that supports the LabelProtocol protocol can be added |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemAtlasFont | A MenuItemAtlasFont Helper class that creates a MenuItemLabel class with a LabelAtlas |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemFont | A MenuItemFont Helper class that creates a MenuItemLabel class with a Label |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemSprite | MenuItemSprite accepts Node<RGBAProtocol> objects as items |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemImage | MenuItemImage accepts images as items |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemToggle | A MenuItemToggle A simple container class that "toggles" it's inner items The inner items can be any MenuItem |
![|](ftv2vertline.png) ![o](ftv2node.png) MotionStreak | MotionStreak |
![|](ftv2vertline.png) ![o](ftv2node.png) Node | Node is the base element of the Scene Graph |
![|](ftv2vertline.png) ![o](ftv2node.png) __NodeRGBA | NodeRGBA is a subclass of Node that implements the RGBAProtocol protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) NodeGrid | |
![|](ftv2vertline.png) ![o](ftv2node.png) ParallaxNode | ParallaxNode: A node that simulates a parallax scroller |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleBatchNode | ParticleBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw") |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleFire | A fire particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleFireworks | A fireworks particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleSun | A sun particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleGalaxy | A galaxy particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleFlower | A flower particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleMeteor | A meteor particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleSpiral | An spiral particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleExplosion | An explosion particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleSmoke | An smoke particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleSnow | An snow particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleRain | A rain particle system |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleSystem | Particle System base class |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleSystemQuad | ParticleSystemQuad is a subclass of ParticleSystem |
![|](ftv2vertline.png) ![o](ftv2node.png) Profiler | Profiler cocos2d builtin profiler |
![|](ftv2vertline.png) ![o](ftv2node.png) ProfilingTimer | |
![|](ftv2vertline.png) ![o](ftv2node.png) ProgressTimer | ProgressTimer is a subclass of Node |
![|](ftv2vertline.png) ![o](ftv2node.png) __RGBAProtocol | RGBA protocol that affects Node's color and opacity |
![|](ftv2vertline.png) ![o](ftv2node.png) BlendProtocol | Specify the blending function according glBlendFunc Please refer to glBlendFunc in OpenGL ES Manual http://www.khronos.org/opengles/sdk/docs/man/xhtml/glBlendFunc.xml for more details |
![|](ftv2vertline.png) ![o](ftv2node.png) TextureProtocol | Node objects that uses a Texture2D to render the images |
![|](ftv2vertline.png) ![o](ftv2node.png) LabelProtocol | Common interface for Labels |
![|](ftv2vertline.png) ![o](ftv2node.png) DirectorDelegate | OpenGL projection protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) RenderTexture | RenderTexture is a generic rendering target |
![|](ftv2vertline.png) ![o](ftv2node.png) Scene | Scene is a subclass of Node that is used only as an abstract concept |
![|](ftv2vertline.png) ![o](ftv2node.png) Timer | Light-weight timer |
![|](ftv2vertline.png) ![o](ftv2node.png) TimerTargetSelector | |
![|](ftv2vertline.png) ![o](ftv2node.png) TimerTargetCallback | |
![|](ftv2vertline.png) ![o](ftv2node.png) Scheduler | Scheduler is responsible for triggering the scheduled callbacks |
![|](ftv2vertline.png) ![o](ftv2node.png) ScriptHandlerEntry | |
![|](ftv2vertline.png) ![o](ftv2node.png) SchedulerScriptHandlerEntry | |
![|](ftv2vertline.png) ![o](ftv2node.png) TouchScriptHandlerEntry | |
![|](ftv2vertline.png) ![o](ftv2node.png) BasicScriptData | |
![|](ftv2vertline.png) ![o](ftv2node.png) SchedulerScriptData | |
![|](ftv2vertline.png) ![o](ftv2node.png) TouchesScriptData | |
![|](ftv2vertline.png) ![o](ftv2node.png) TouchScriptData | |
![|](ftv2vertline.png) ![o](ftv2node.png) KeypadScriptData | |
![|](ftv2vertline.png) ![o](ftv2node.png) CommonScriptData | |
![|](ftv2vertline.png) ![o](ftv2node.png) ScriptEvent | |
![|](ftv2vertline.png) ![o](ftv2node.png) ScriptEngineProtocol | |
![|](ftv2vertline.png) ![o](ftv2node.png) ScriptEngineManager | ScriptEngineManager is a singleton which holds an object instance of ScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object |
![|](ftv2vertline.png) ![o](ftv2node.png) ShaderCache | ShaderCache Singleton that stores manages GL shaders |
![|](ftv2vertline.png) ![o](ftv2node.png) Sprite | Sprite is a 2d image ( http://en.wikipedia.org/wiki/Sprite_(computer_graphics) ) |
![|](ftv2vertline.png) ![o](ftv2node.png) SpriteBatchNode | SpriteBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw") |
![|](ftv2vertline.png) ![o](ftv2node.png) SpriteFrame | A SpriteFrame has: |
![|](ftv2vertline.png) ![o](ftv2node.png) SpriteFrameCache | Singleton that handles the loading of the sprite frames |
![|](ftv2vertline.png) ![o](ftv2node.png) TextFieldDelegate | |
![|](ftv2vertline.png) ![o](ftv2node.png) TextFieldTTF | A simple text input field with TTF font |
![|](ftv2vertline.png) ![o](ftv2pnode.png) Texture2D | Texture2D class |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) PixelFormatInfo | |
![|](ftv2vertline.png) ![o](ftv2node.png) TextureAtlas | A class that implements a Texture Atlas |
![|](ftv2vertline.png) ![o](ftv2pnode.png) TextureCache | Singleton that handles the loading of textures Once the texture is loaded, the next time it will return a reference of the previously loaded texture reducing GPU & CPU memory |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) AsyncStruct | |
![|](ftv2vertline.png) ![o](ftv2node.png) TileMapAtlas | TileMapAtlas is a subclass of AtlasNode |
![|](ftv2vertline.png) ![o](ftv2node.png) TMXLayer | TMXLayer represents the TMX layer |
![|](ftv2vertline.png) ![o](ftv2node.png) TMXObjectGroup | TMXObjectGroup represents the TMX object group |
![|](ftv2vertline.png) ![o](ftv2node.png) TMXTiledMap | TMXTiledMap knows how to parse and render a TMX map |
![|](ftv2vertline.png) ![o](ftv2node.png) TMXLayerInfo | TMXLayerInfo contains the information about the layers like: |
![|](ftv2vertline.png) ![o](ftv2node.png) TMXTilesetInfo | TMXTilesetInfo contains the information about the tilesets like: |
![|](ftv2vertline.png) ![o](ftv2node.png) TMXMapInfo | TMXMapInfo contains the information about the map like: |
![|](ftv2vertline.png) ![o](ftv2node.png) Touch | |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionEaseScene | TransitionEaseScene can ease the actions of the scene protocol |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionScene | Base class for Transition scenes |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionSceneOriented | A Transition that supports orientation like |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionRotoZoom | TransitionRotoZoom: Rotate and zoom out the outgoing scene, and then rotate and zoom in the incoming |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionJumpZoom | TransitionJumpZoom: Zoom out and jump the outgoing scene, and then jump and zoom in the incoming |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionMoveInL | TransitionMoveInL: Move in from to the left the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionMoveInR | TransitionMoveInR: Move in from to the right the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionMoveInT | TransitionMoveInT: Move in from to the top the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionMoveInB | TransitionMoveInB: Move in from to the bottom the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionSlideInL | TransitionSlideInL: Slide in the incoming scene from the left border |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionSlideInR | TransitionSlideInR: Slide in the incoming scene from the right border |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionSlideInB | TransitionSlideInB: Slide in the incoming scene from the bottom border |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionSlideInT | TransitionSlideInT: Slide in the incoming scene from the top border |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionShrinkGrow | Shrink the outgoing scene while grow the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFlipX | TransitionFlipX: Flips the screen horizontally |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFlipY | TransitionFlipY: Flips the screen vertically |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFlipAngular | TransitionFlipAngular: Flips the screen half horizontally and half vertically |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionZoomFlipX | TransitionZoomFlipX: Flips the screen horizontally doing a zoom out/in The front face is the outgoing scene and the back face is the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionZoomFlipY | TransitionZoomFlipY: Flips the screen vertically doing a little zooming out/in The front face is the outgoing scene and the back face is the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionZoomFlipAngular | TransitionZoomFlipAngular: Flips the screen half horizontally and half vertically doing a little zooming out/in |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFade | TransitionFade: Fade out the outgoing scene and then fade in the incoming scene |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionCrossFade | TransitionCrossFade: Cross fades two scenes using the RenderTexture object |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionTurnOffTiles | TransitionTurnOffTiles: Turn off the tiles of the outgoing scene in random order |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionSplitCols | TransitionSplitCols: The odd columns goes upwards while the even columns goes downwards |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionSplitRows | TransitionSplitRows: The odd rows goes to the left while the even rows goes to the right |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFadeTR | TransitionFadeTR: Fade the tiles of the outgoing scene from the left-bottom corner the to top-right corner |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFadeBL | TransitionFadeBL: Fade the tiles of the outgoing scene from the top-right corner to the bottom-left corner |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFadeUp | TransitionFadeUp: Fade the tiles of the outgoing scene from the bottom to the top |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionFadeDown | TransitionFadeDown: Fade the tiles of the outgoing scene from the top to the bottom |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionPageTurn | A transition which peels back the bottom right hand corner of a scene to transition to the scene beneath it simulating a page turn |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionProgress | |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionProgressRadialCCW | TransitionRadialCCW transition |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionProgressRadialCW | TransitionRadialCW transition |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionProgressHorizontal | TransitionProgressHorizontal transition |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionProgressVertical | |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionProgressInOut | |
![|](ftv2vertline.png) ![o](ftv2node.png) TransitionProgressOutIn | |
![|](ftv2vertline.png) ![o](ftv2node.png) Color3B | RGB color composed of bytes 3 bytes |
![|](ftv2vertline.png) ![o](ftv2node.png) Color4B | RGBA color composed of 4 bytes |
![|](ftv2vertline.png) ![o](ftv2node.png) Color4F | RGBA color composed of 4 floats |
![|](ftv2vertline.png) ![o](ftv2node.png) Vertex2F | A vertex composed of 2 floats: x, y |
![|](ftv2vertline.png) ![o](ftv2node.png) Vertex3F | A vertex composed of 2 floats: x, y |
![|](ftv2vertline.png) ![o](ftv2node.png) Tex2F | A texcoord composed of 2 floats: u, y |
![|](ftv2vertline.png) ![o](ftv2node.png) PointSprite | Point Sprite component |
![|](ftv2vertline.png) ![o](ftv2node.png) Quad2 | A 2D Quad. 4 * 2 floats |
![|](ftv2vertline.png) ![o](ftv2node.png) Quad3 | A 3D Quad. 4 * 3 floats |
![|](ftv2vertline.png) ![o](ftv2node.png) V2F_C4B_T2F | Point with a vertex point, a tex coord point and a color 4B |
![|](ftv2vertline.png) ![o](ftv2node.png) V2F_C4F_T2F | Point with a vertex point, a tex coord point and a color 4F |
![|](ftv2vertline.png) ![o](ftv2node.png) V3F_C4B_T2F | Point with a vertex point, a tex coord point and a color 4B |
![|](ftv2vertline.png) ![o](ftv2node.png) V2F_C4B_T2F_Triangle | A Triangle of V2F_C4B_T2F |
![|](ftv2vertline.png) ![o](ftv2node.png) V2F_C4B_T2F_Quad | A Quad of V2F_C4B_T2F |
![|](ftv2vertline.png) ![o](ftv2node.png) V3F_C4B_T2F_Quad | 4 Vertex3FTex2FColor4B |
![|](ftv2vertline.png) ![o](ftv2node.png) V2F_C4F_T2F_Quad | 4 Vertex2FTex2FColor4F Quad |
![|](ftv2vertline.png) ![o](ftv2node.png) BlendFunc | Blend Function used for textures |
![|](ftv2vertline.png) ![o](ftv2node.png) T2F_Quad | |
![|](ftv2vertline.png) ![o](ftv2node.png) AnimationFrameData | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontShadow | Types used for defining fonts properties (i.e |
![|](ftv2vertline.png) ![o](ftv2node.png) FontStroke | |
![|](ftv2vertline.png) ![o](ftv2node.png) FontDefinition | |
![|](ftv2vertline.png) ![o](ftv2node.png) Acceleration | The device accelerometer reports values for each axis in units of g-force |
![|](ftv2vertline.png) ![o](ftv2node.png) UserDefault | UserDefault acts as a tiny database |
![|](ftv2vertline.png) ![o](ftv2node.png) Application | |
![|](ftv2vertline.png) ![o](ftv2node.png) FileUtilsAndroid | Helper class to handle file operations |
![|](ftv2vertline.png) ![o](ftv2node.png) GLView | Class that represent the OpenGL View |
![|](ftv2vertline.png) ![o](ftv2node.png) JniHelper | |
![|](ftv2vertline.png) ![o](ftv2node.png) FileUtilsApple | Helper class to handle file operations |
![|](ftv2vertline.png) ![o](ftv2node.png) Lock | |
![|](ftv2vertline.png) ![o](ftv2node.png) ApplicationProtocol | |
![|](ftv2vertline.png) ![o](ftv2node.png) Device | |
![|](ftv2vertline.png) ![o](ftv2node.png) FileUtils | Helper class to handle file operations |
![|](ftv2vertline.png) ![o](ftv2node.png) GLViewProtocol | |
![|](ftv2vertline.png) ![o](ftv2node.png) Image | |
![|](ftv2vertline.png) ![o](ftv2node.png) SAXDelegator | |
![|](ftv2vertline.png) ![o](ftv2node.png) SAXParser | |
![|](ftv2vertline.png) ![o](ftv2node.png) ThreadHelper | |
![|](ftv2vertline.png) ![o](ftv2node.png) FileUtilsLinux | Helper class to handle file operations |
![|](ftv2vertline.png) ![o](ftv2node.png) FileUtilsWin32 | Helper class to handle file operations |
![|](ftv2vertline.png) ![o](ftv2node.png) timezone | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCFileUtilsWinRT | Helper class to handle file operations |
![|](ftv2vertline.png) ![o](ftv2node.png) CCFreeTypeFont | |
![|](ftv2vertline.png) ![o](ftv2node.png) sealed | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCPrecompiledShaders | |
![|](ftv2vertline.png) ![o](ftv2node.png) BatchCommand | |
![|](ftv2vertline.png) ![o](ftv2node.png) CustomCommand | |
![|](ftv2vertline.png) ![o](ftv2node.png) ViewTransform | |
![|](ftv2vertline.png) ![o](ftv2node.png) AABB | |
![|](ftv2vertline.png) ![o](ftv2node.png) Frustum | |
![|](ftv2vertline.png) ![o](ftv2node.png) GroupCommandManager | |
![|](ftv2vertline.png) ![o](ftv2node.png) GroupCommand | |
![|](ftv2vertline.png) ![o](ftv2node.png) MaterialManager | |
![|](ftv2vertline.png) ![o](ftv2node.png) QuadCommand | Command used to render one or more Quads |
![|](ftv2vertline.png) ![o](ftv2node.png) RenderCommand | Base class of the RenderCommand hierarchy |
![|](ftv2vertline.png) ![o](ftv2node.png) RenderCommandPool | |
![|](ftv2vertline.png) ![o](ftv2node.png) RenderQueue | Class that knows how to sort RenderCommand objects |
![|](ftv2vertline.png) ![o](ftv2node.png) RenderStackElement | |
![|](ftv2vertline.png) ![o](ftv2node.png) Renderer | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCZHeader | |
![|](ftv2vertline.png) ![o](ftv2node.png) ZipUtils | |
![|](ftv2vertline.png) ![o](ftv2node.png) ZipFile | Zip file - reader helper class |
![|](ftv2vertline.png) ![o](ftv2node.png) AffineTransform | |
![|](ftv2vertline.png) ![o](ftv2node.png) AutoreleasePool | |
![|](ftv2vertline.png) ![o](ftv2node.png) PoolManager | |
![|](ftv2vertline.png) ![o](ftv2pnode.png) Console | Console is helper class that lets the developer control the game from TCP connection |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) Command | |
![|](ftv2vertline.png) ![o](ftv2node.png) Data | |
![|](ftv2vertline.png) ![o](ftv2node.png) DataVisitor | Visitor that helps to perform action that depends on polymorphic object type |
![|](ftv2vertline.png) ![o](ftv2node.png) PrettyPrinter | |
![|](ftv2vertline.png) ![o](ftv2node.png) Point | |
![|](ftv2vertline.png) ![o](ftv2node.png) Size | |
![|](ftv2vertline.png) ![o](ftv2node.png) Rect | |
![|](ftv2vertline.png) ![o](ftv2node.png) Map | |
![|](ftv2vertline.png) ![o](ftv2node.png) Clonable | Interface that defines how to clone an Ref |
![|](ftv2vertline.png) ![o](ftv2node.png) Ref | |
![|](ftv2vertline.png) ![o](ftv2node.png) Value | |
![|](ftv2vertline.png) ![o](ftv2node.png) Vector | |
![|](ftv2vertline.png) ![o](ftv2node.png) __Array | |
![|](ftv2vertline.png) ![o](ftv2node.png) __Bool | |
![|](ftv2vertline.png) ![o](ftv2node.png) DictElement | DictElement is used for traversing Dictionary |
![|](ftv2vertline.png) ![o](ftv2node.png) __Dictionary | Dictionary is a class like NSDictionary in Obj-C |
![|](ftv2vertline.png) ![o](ftv2node.png) __Double | |
![|](ftv2vertline.png) ![o](ftv2node.png) __Float | |
![|](ftv2vertline.png) ![o](ftv2node.png) __Integer | |
![|](ftv2vertline.png) ![o](ftv2node.png) __NotificationCenter | |
![|](ftv2vertline.png) ![o](ftv2node.png) NotificationObserver | |
![|](ftv2vertline.png) ![o](ftv2node.png) __Set | |
![|](ftv2vertline.png) ![o](ftv2node.png) __String | |
![|](ftv2vertline.png) ![o](ftv2node.png) StringCompare | |
![|](ftv2vertline.png) ![o](ftv2node.png) StringUtils | |
![|](ftv2vertline.png) ![o](ftv2node.png) LuaBridge | |
![|](ftv2vertline.png) ![o](ftv2node.png) LuaEngine | |
![|](ftv2vertline.png) ![o](ftv2node.png) LuaStack | |
![|](ftv2vertline.png) ![o](ftv2node.png) LuaValueField | |
![|](ftv2vertline.png) ![o](ftv2node.png) LuaValue | |
![|](ftv2vertline.png) ![o](ftv2node.png) ScheduleHandlerDelegate | |
![|](ftv2vertline.png) ![o](ftv2node.png) LuaCallFunc | |
![|](ftv2vertline.png) ![o](ftv2node.png) ScriptHandlerMgr | |
![|](ftv2vertline.png) ![o](ftv2node.png) LuaObjcBridge | |
![|](ftv2vertline.png) ![\](ftv2lastnode.png) ProtectedNode | |
![o](ftv2pnode.png) cocosbuilder | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBAnimationManagerDelegate | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBAnimationManager | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBSetSpriteFrame | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBSoundEffect | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBRotateTo | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBRotateXTo | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBRotateYTo | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBEaseInstant | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBFileLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBKeyframe | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBMemberVariableAssigner | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBFile | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBReader | Parse CCBI file which is generated by CocosBuilder |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBSelectorResolver | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBScriptOwnerProtocol | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBSequence | |
![|](ftv2vertline.png) ![o](ftv2node.png) CCBSequenceProperty | |
![|](ftv2vertline.png) ![o](ftv2node.png) ControlButtonLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) ControlLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) LabelBMFontLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) LabelTTFLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) LayerColorLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) LayerGradientLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) LayerLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemImageLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuItemLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) MenuLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) BlockData | |
![|](ftv2vertline.png) ![o](ftv2node.png) BlockControlData | |
![|](ftv2vertline.png) ![o](ftv2node.png) NodeLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) NodeLoaderLibrary | |
![|](ftv2vertline.png) ![o](ftv2node.png) NodeLoaderListener | |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleSystemQuadLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) Scale9SpriteLoader | |
![|](ftv2vertline.png) ![o](ftv2node.png) ScrollViewLoader | |
![|](ftv2vertline.png) ![\](ftv2lastnode.png) SpriteLoader | |
![o](ftv2pnode.png) CocosDenshion | |
![|](ftv2vertline.png) ![o](ftv2pnode.png) android | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) AndroidJavaEngine | |
![|](ftv2vertline.png) ![o](ftv2node.png) SimpleAudioEngine | Offers a VERY simple interface to play background music & sound effects |
![|](ftv2vertline.png) ![o](ftv2node.png) AudioPlayer | |
![|](ftv2vertline.png) ![o](ftv2node.png) FmodAudioPlayer | |
![|](ftv2vertline.png) ![o](ftv2node.png) OpenALFile | |
![|](ftv2vertline.png) ![o](ftv2node.png) OpenALDecoder | |
![|](ftv2vertline.png) ![\](ftv2lastnode.png) MciPlayer | |
![o](ftv2pnode.png) cocostudio | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionFrame | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionMoveFrame | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionScaleFrame | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionRotationFrame | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionFadeFrame | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionTintFrame | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionFrameEasing | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionManagerEx | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionNode | |
![|](ftv2vertline.png) ![o](ftv2node.png) ActionObject | |
![|](ftv2vertline.png) ![o](ftv2node.png) Armature | |
![|](ftv2vertline.png) ![o](ftv2node.png) FrameEvent | |
![|](ftv2vertline.png) ![o](ftv2node.png) MovementEvent | |
![|](ftv2vertline.png) ![o](ftv2node.png) ArmatureAnimation | |
![|](ftv2vertline.png) ![o](ftv2node.png) RelativeData | |
![|](ftv2vertline.png) ![o](ftv2node.png) ArmatureDataManager | Format and manage armature configuration and armature animation |
![|](ftv2vertline.png) ![o](ftv2node.png) BatchNode | |
![|](ftv2vertline.png) ![o](ftv2node.png) Bone | |
![|](ftv2vertline.png) ![o](ftv2node.png) ColliderFilter | |
![|](ftv2vertline.png) ![o](ftv2node.png) ColliderBody | |
![|](ftv2vertline.png) ![o](ftv2node.png) ColliderDetector | |
![|](ftv2vertline.png) ![o](ftv2node.png) ComAttribute | |
![|](ftv2vertline.png) ![o](ftv2node.png) ComAudio | |
![|](ftv2vertline.png) ![o](ftv2node.png) ComController | |
![|](ftv2vertline.png) ![o](ftv2node.png) ComRender | |
![|](ftv2vertline.png) ![o](ftv2node.png) DataReaderHelper | |
![|](ftv2vertline.png) ![o](ftv2node.png) BaseData | The base node include a lot of attributes |
![|](ftv2vertline.png) ![o](ftv2node.png) DisplayData | |
![|](ftv2vertline.png) ![o](ftv2node.png) SpriteDisplayData | |
![|](ftv2vertline.png) ![o](ftv2node.png) ArmatureDisplayData | |
![|](ftv2vertline.png) ![o](ftv2node.png) ParticleDisplayData | |
![|](ftv2vertline.png) ![o](ftv2node.png) BoneData | |
![|](ftv2vertline.png) ![o](ftv2node.png) ArmatureData | |
![|](ftv2vertline.png) ![o](ftv2node.png) FrameData | |
![|](ftv2vertline.png) ![o](ftv2node.png) MovementBoneData | |
![|](ftv2vertline.png) ![o](ftv2node.png) MovementData | |
![|](ftv2vertline.png) ![o](ftv2node.png) AnimationData | |
![|](ftv2vertline.png) ![o](ftv2node.png) ContourData | |
![|](ftv2vertline.png) ![o](ftv2node.png) TextureData | |
![|](ftv2vertline.png) ![o](ftv2node.png) DecorativeDisplay | |
![|](ftv2vertline.png) ![o](ftv2node.png) DisplayFactory | |
![|](ftv2vertline.png) ![o](ftv2node.png) DisplayManager | ! DisplayManager manages Bone's display |
![|](ftv2vertline.png) ![o](ftv2node.png) InputDelegate | |
![|](ftv2vertline.png) ![o](ftv2node.png) ProcessBase | |
![|](ftv2vertline.png) ![o](ftv2node.png) GUIReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) WidgetPropertiesReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) WidgetPropertiesReader0250 | |
![|](ftv2vertline.png) ![o](ftv2node.png) WidgetPropertiesReader0300 | |
![|](ftv2vertline.png) ![o](ftv2node.png) Skin | |
![|](ftv2vertline.png) ![o](ftv2node.png) SpriteFrameCacheHelper | |
![|](ftv2vertline.png) ![o](ftv2node.png) SceneReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) TransformHelp | |
![|](ftv2vertline.png) ![o](ftv2node.png) Tween | |
![|](ftv2vertline.png) ![o](ftv2node.png) DictionaryHelper | |
![|](ftv2vertline.png) ![o](ftv2pnode.png) ObjectFactory | |
![|](ftv2vertline.png) ![|](ftv2vertline.png) ![\](ftv2lastnode.png) TInfo | |
![|](ftv2vertline.png) ![o](ftv2node.png) ArmatureMovementDispatcher | |
![|](ftv2vertline.png) ![o](ftv2node.png) TriggerMng | |
![|](ftv2vertline.png) ![o](ftv2node.png) BaseTriggerCondition | |
![|](ftv2vertline.png) ![o](ftv2node.png) BaseTriggerAction | |
![|](ftv2vertline.png) ![o](ftv2node.png) TriggerObj | |
![|](ftv2vertline.png) ![o](ftv2node.png) ButtonReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) CheckBoxReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) ImageViewReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) LayoutReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) ListViewReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) LoadingBarReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) PageViewReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) ScrollViewReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) SliderReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) TextAtlasReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) TextBMFontReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) TextFieldReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) TextReader | |
![|](ftv2vertline.png) ![o](ftv2node.png) WidgetReader | |
![|](ftv2vertline.png) ![\](ftv2lastnode.png) WidgetReaderProtocol | |
![o](ftv2node.png) DX | |
![o](ftv2pnode.png) PhoneDirect3DXamlAppComponent | |
![|](ftv2vertline.png) ![o](ftv2node.png) sealed | |
![|](ftv2vertline.png) ![o](ftv2node.png) EditBoxEvent | |
![|](ftv2vertline.png) ![o](ftv2node.png) InputEvent | |
![|](ftv2vertline.png) ![o](ftv2node.png) PointerEvent | |
![|](ftv2vertline.png) ![o](ftv2node.png) KeyboardEvent | |
![|](ftv2vertline.png) ![\](ftv2lastnode.png) BackButtonEvent | |
![o](ftv2pnode.png) spine | |
![|](ftv2vertline.png) ![o](ftv2node.png) Skeleton | Draws a skeleton |
![|](ftv2vertline.png) ![\](ftv2lastnode.png) SkeletonAnimation | Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be played later |
![o](ftv2node.png) tinyxml2 | |
![o](ftv2node.png) abstract | |
![o](ftv2node.png) AsyncStruct | |
![o](ftv2node.png) Audio | |
![o](ftv2node.png) AudioEngineCallbacks | |
![o](ftv2node.png) bufferInfo | |
![o](ftv2node.png) ccBezierConfig | Bezier configuration structure |
![o](ftv2node.png) CCBLayerLoader | |
![o](ftv2node.png) CCBProxy | |
![o](ftv2node.png) CCCustomNSTextField | |
![o](ftv2node.png) CCCustomUITextField | |
![o](ftv2node.png) CCDirectorCaller | |
![o](ftv2node.png) CCEAGLView | CCEAGLView Class |
![o](ftv2node.png) CCEditBoxImplIOS_objc | |
![o](ftv2node.png) CCEditBoxImplMac | |
![o](ftv2node.png) CCES2Renderer | |
![o](ftv2node.png) <CCESRenderer> | |
![o](ftv2node.png) CDAsynchBufferLoader | CDAsynchBufferLoader TODO |
![o](ftv2node.png) CDAsynchInitialiser | |
![o](ftv2node.png) <CDAudioInterruptProtocol> | |
![o](ftv2node.png) CDAudioInterruptTargetGroup | Container for objects that implement audio interrupt protocol i.e |
![o](ftv2node.png) CDAudioManager | CDAudioManager manages audio requirements for a game |
![o](ftv2node.png) <CDAudioTransportProtocol> | |
![o](ftv2node.png) CDBufferLoadRequest | CDBufferLoadRequest |
![o](ftv2node.png) CDBufferManager | Allows buffers to be associated with file names |
![o](ftv2node.png) CDFloatInterpolator | |
![o](ftv2node.png) CDLongAudioSource | CDLongAudioSource represents an audio source that has a long duration which makes it costly to load into memory for playback as an effect using CDSoundEngine |
![o](ftv2node.png) <CDLongAudioSourceDelegate> | |
![o](ftv2node.png) CDLongAudioSourceFader | Fader for long audio source objects |
![o](ftv2node.png) CDPropertyModifier | Base class for classes that modify properties such as pitch, pan and gain |
![o](ftv2node.png) CDSoundEngine | |
![o](ftv2node.png) CDSoundEngineFader | Fader for CDSoundEngine objects |
![o](ftv2node.png) CDSoundSource | CDSoundSource is a wrapper around an OpenAL sound source |
![o](ftv2node.png) CDSoundSourceFader | Fader for CDSoundSource objects |
![o](ftv2node.png) CDSoundSourcePanner | Panner for CDSoundSource objects |
![o](ftv2node.png) CDSoundSourcePitchBender | Pitch bender for CDSoundSource objects |
![o](ftv2node.png) CDUtilities | Collection of utilities required by CocosDenshion |
![o](ftv2node.png) CompiledProgram | |
![o](ftv2node.png) CWin32InputBox | |
![o](ftv2node.png) DataInfo | |
![o](ftv2node.png) Direct3DContentProvider | |
![o](ftv2node.png) FontBufferInfo | |
![o](ftv2node.png) FTLineInfo | |
![o](ftv2node.png) FTWordInfo | |
![o](ftv2node.png) GLBufferedNode | |
![o](ftv2node.png) GLNode | |
![o](ftv2node.png) ImageInfo | |
![o](ftv2node.png) JniMethodInfo | |
![o](ftv2node.png) Json | |
![o](ftv2node.png) LuaAssetsManagerEventData | |
![o](ftv2node.png) LuaJavaBridge | |
![o](ftv2node.png) LuaMinXmlHttpRequest | |
![o](ftv2node.png) LuaSkeletonAnimation | |
![o](ftv2node.png) LuaTableViewEventData | |
![o](ftv2node.png) LuaWebSocket | |
![o](ftv2node.png) MediaStreamer | |
![o](ftv2node.png) MipmapInfo | Structure which can tell where mipmap begins and how long is it |
![o](ftv2node.png) PGlyph | |
![o](ftv2node.png) PrecompiledProgram | |
![o](ftv2node.png) RenderMaterial | |
![o](ftv2node.png) sealed | |
![o](ftv2node.png) SHA1Context | |
![o](ftv2node.png) SimpleAudioEngine | A wrapper to the CDAudioManager object |
![o](ftv2node.png) SoundEffectData | |
![o](ftv2node.png) sourceGroup | |
![o](ftv2node.png) sourceInfo | |
![o](ftv2node.png) spAnimation | |
![o](ftv2node.png) spAnimationState | |
![o](ftv2node.png) spAnimationStateData | |
![o](ftv2node.png) spAtlas | |
![o](ftv2node.png) spAtlasAttachmentLoader | |
![o](ftv2node.png) spAtlasPage | |
![o](ftv2node.png) spAtlasRegion | |
![o](ftv2node.png) spAttachment | |
![o](ftv2node.png) spAttachmentLoader | |
![o](ftv2node.png) spAttachmentTimeline | |
![o](ftv2node.png) spBone | |
![o](ftv2node.png) spBoneData | |
![o](ftv2node.png) spBoundingBoxAttachment | |
![o](ftv2node.png) spColorTimeline | |
![o](ftv2node.png) spCurveTimeline | |
![o](ftv2node.png) spDrawOrderTimeline | |
![o](ftv2node.png) spEvent | |
![o](ftv2node.png) spEventData | |
![o](ftv2node.png) spEventTimeline | |
![o](ftv2node.png) spPolygon | |
![o](ftv2node.png) spRegionAttachment | |
![o](ftv2node.png) spRotateTimeline | |
![o](ftv2node.png) spSkeleton | |
![o](ftv2node.png) spSkeletonBounds | |
![o](ftv2node.png) spSkeletonData | |
![o](ftv2node.png) spSkeletonJson | |
![o](ftv2node.png) spSkin | |
![o](ftv2node.png) spSlot | |
![o](ftv2node.png) spSlotData | |
![o](ftv2node.png) spTimeline | |
![o](ftv2node.png) spTrackEntry | |
![o](ftv2node.png) StreamingVoiceContext | |
![o](ftv2node.png) TexParams | Extension to set the Min / Mag filter |
![o](ftv2node.png) tImageTGA | TGA format |
![o](ftv2node.png) timezone | |
![o](ftv2node.png) tParticle | Structure that contains the values of each particle |
![o](ftv2node.png) TTFConfig | |
![o](ftv2node.png) UT_hash_bucket | |
![o](ftv2node.png) UT_hash_handle | |
![o](ftv2node.png) UT_hash_table | |
![\](ftv2lastnode.png) WIN32INPUTBOX_PARAM | |