cocos2d-x  3.0
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ArmatureMovementDispatcher Class Reference

#include <TriggerMng.h>

Inheritance diagram for ArmatureMovementDispatcher:
Ref

Public Member Functions

 ArmatureMovementDispatcher (void)
 ArmatureMovementDispatcher ()
 ArmatureMovementDispatcher ()
 ~ArmatureMovementDispatcher (void)
void addAnimationEventCallBack (cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf)
void removeAnnimationEventCallBack (cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf)
void animationEvent (Armature *armature, MovementEventType movementType, const std::string &movementID)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
Refautorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

Member Function Documentation

void addAnimationEventCallBack ( cocos2d::Ref pTarget,
SEL_MovementEventCallFunc  mecf 
)
var addAnimationEventCallBack ( var  pTarget,
var  mecf 
)
local addAnimationEventCallBack ( local  pTarget,
local  mecf 
)
void animationEvent ( Armature armature,
MovementEventType  movementType,
const std::string &  movementID 
)
var animationEvent ( var  armature,
var  movementType,
var  movementID 
)
local animationEvent ( local  armature,
local  movementType,
local  movementID 
)
void removeAnnimationEventCallBack ( cocos2d::Ref pTarget,
SEL_MovementEventCallFunc  mecf 
)
var removeAnnimationEventCallBack ( var  pTarget,
var  mecf 
)
local removeAnnimationEventCallBack ( local  pTarget,
local  mecf 
)

The documentation for this class was generated from the following file: