#include <SlotData.h>
Public Attributes | |
const char *const | name |
const spBoneData *const | boneData |
const char *const | attachmentName |
float | r |
float | g |
float | b |
float | a |
int | additiveBlending |
float a |
int additiveBlending |
const char* const attachmentName |
float b |
const spBoneData* const boneData |
float g |
const char* const name |
float r |