#import <CCES2Renderer.h>
- (BOOL) resizeFromLayer: |
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(CAEAGLLayer *) |
layer |
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- (BOOL) resizeFromLayer: |
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var |
layer |
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- (BOOL) resizeFromLayer: |
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local |
layer |
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- (GLuint) colorRenderbuffer_ |
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protected |
- (EAGLContext*) context_ |
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protected |
- (GLuint) defaultFramebuffer_ |
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protected |
local defaultFramebuffer_ |
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protected |
- (unsigned int) depthFormat_ |
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protected |
- (GLuint) msaaColorbuffer_ |
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protected |
- (GLuint) msaaFramebuffer_ |
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protected |
- (unsigned int) pixelFormat_ |
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protected |
- (unsigned int) samplesToUse_ |
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protected |
- (GLuint) colorRenderbuffer |
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readnonatomicassign |
- (GLuint) defaultFramebuffer |
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readnonatomicassign |
- (GLuint) msaaColorbuffer |
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readnonatomicassign |
- (GLuint) msaaFramebuffer |
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readnonatomicassign |
The documentation for this class was generated from the following file:
- /Users/cocos2d/MyWork/cocos2d-x-develop/cocos/2d/platform/ios/CCES2Renderer.h