#include <CCBatchCommand.h>
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| BatchCommand () |
| ~BatchCommand () |
void | init (float depth, GLProgram *shader, BlendFunc blendType, TextureAtlas *textureAtlas, const kmMat4 &modelViewTransform) |
var | init ( var depth, var shader, var blendType, var textureAtlas, var modelViewTransform) |
local | init ( local depth, local shader, local blendType, local textureAtlas, local modelViewTransform) |
void | execute () |
Public Member Functions inherited from RenderCommand |
float | getGlobalOrder () const |
| Get Render Command Id. More...
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Type | getType () const |
| Returns the Command type. More...
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var init |
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var |
depth, |
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var |
shader, |
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var |
blendType, |
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var |
textureAtlas, |
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var |
modelViewTransform |
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) |
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local init |
( |
local |
depth, |
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local |
shader, |
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local |
blendType, |
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local |
textureAtlas, |
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local |
modelViewTransform |
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) |
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The documentation for this class was generated from the following file: