Interface that defines how to clone an Ref.
returns a copy of the Ref
Implemented in TargetedAction, Animate, ReverseTime, DelayTime, EaseCubicActionInOut, EaseCubicActionOut, TintBy, EaseCubicActionIn, TintTo, EaseCircleActionInOut, FadeOut, EaseCircleActionOut, EaseCircleActionIn, FadeIn, EaseQuinticActionInOut, FadeTo, EaseQuinticActionOut, EaseQuinticActionIn, Blink, EaseQuarticActionInOut, ScaleBy, EaseQuarticActionOut, EaseQuarticActionIn, ScaleTo, EaseQuadraticActionInOut, BezierTo, EaseQuadraticActionOut, EaseQuadraticActionIn, BezierBy, EaseBezierAction, JumpTo, EaseBackInOut, EaseBackOut, JumpBy, EaseBackIn, SkewBy, EaseBounceInOut, __Array, SkewTo, EaseBounceOut, EaseBounceIn, MoveTo, __CCCallFuncO, EaseBounce, __Dictionary, MoveBy, EaseElasticInOut, __CCCallFuncND, EaseElasticOut, RotateBy, CallFuncN, SplitCols, EaseElasticIn, RotateTo, SplitRows, EaseElastic, Twirl, JumpTiles3D, Spawn, CallFunc, EaseSineInOut, ReuseGrid, EaseSineOut, Waves, StopGrid, CatmullRomBy, WavesTiles3D, CCBEaseInstant, CCBRotateYTo, EaseSineIn, CatmullRomTo, DeccelAmplitude, Liquid, Place, RepeatForever, CCBRotateXTo, Follow, TurnOffTiles, EaseExponentialInOut, CardinalSplineBy, CCBRotateTo, Animation, AccelAmplitude, Shaky3D, FlipY, FadeOutDownTiles, EaseExponentialOut, CCBSoundEffect, __String, FadeOutUpTiles, Speed, EaseExponentialIn, CardinalSplineTo, Repeat, Ripple3D, CCBSetSpriteFrame, AccelDeccelAmplitude, FlipX, FadeOutBLTiles, EaseInOut, TiledGrid3DAction, RemoveSelf, FadeOutTRTiles, SpriteFrame, FiniteTimeAction, EaseOut, Lens3D, Sequence, PointArray, ToggleVisibility, EaseIn, Grid3DAction, FlipY3D, ShuffleTiles, OrbitCamera, Hide, AnimationFrame, EaseRateAction, FlipX3D, ProgressFromTo, ActionInterval, ActionTween, LuaCallFunc, Show, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, ActionInstant, PageTurn3D, ActionEase, GridAction, ProgressTo, and ShakyTiles3D.
returns a copy of the Ref
Implemented in TargetedAction, Animate, ReverseTime, DelayTime, EaseCubicActionInOut, EaseCubicActionOut, TintBy, EaseCubicActionIn, TintTo, EaseCircleActionInOut, FadeOut, EaseCircleActionOut, EaseCircleActionIn, FadeIn, EaseQuinticActionInOut, FadeTo, EaseQuinticActionOut, EaseQuinticActionIn, Blink, EaseQuarticActionInOut, ScaleBy, EaseQuarticActionOut, EaseQuarticActionIn, ScaleTo, EaseQuadraticActionInOut, BezierTo, EaseQuadraticActionOut, EaseQuadraticActionIn, BezierBy, EaseBezierAction, JumpTo, EaseBackInOut, EaseBackOut, JumpBy, EaseBackIn, SkewBy, EaseBounceInOut, __Array, SkewTo, EaseBounceOut, EaseBounceIn, MoveTo, __CCCallFuncO, EaseBounce, __Dictionary, MoveBy, EaseElasticInOut, __CCCallFuncND, EaseElasticOut, RotateBy, CallFuncN, SplitCols, EaseElasticIn, RotateTo, SplitRows, EaseElastic, Twirl, JumpTiles3D, Spawn, CallFunc, EaseSineInOut, ReuseGrid, EaseSineOut, Waves, StopGrid, CatmullRomBy, WavesTiles3D, CCBEaseInstant, CCBRotateYTo, EaseSineIn, CatmullRomTo, DeccelAmplitude, Liquid, Place, RepeatForever, CCBRotateXTo, Follow, TurnOffTiles, EaseExponentialInOut, CardinalSplineBy, CCBRotateTo, Animation, AccelAmplitude, Shaky3D, FlipY, FadeOutDownTiles, EaseExponentialOut, CCBSoundEffect, __String, FadeOutUpTiles, Speed, EaseExponentialIn, CardinalSplineTo, Repeat, Ripple3D, CCBSetSpriteFrame, AccelDeccelAmplitude, FlipX, FadeOutBLTiles, EaseInOut, TiledGrid3DAction, RemoveSelf, FadeOutTRTiles, SpriteFrame, FiniteTimeAction, EaseOut, Lens3D, Sequence, PointArray, ToggleVisibility, EaseIn, Grid3DAction, FlipY3D, ShuffleTiles, OrbitCamera, Hide, AnimationFrame, EaseRateAction, FlipX3D, ProgressFromTo, ActionInterval, ActionTween, LuaCallFunc, Show, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, ActionInstant, PageTurn3D, ActionEase, GridAction, ProgressTo, and ShakyTiles3D.
returns a copy of the Ref
Implemented in TargetedAction, Animate, ReverseTime, DelayTime, EaseCubicActionInOut, EaseCubicActionOut, TintBy, EaseCubicActionIn, TintTo, EaseCircleActionInOut, FadeOut, EaseCircleActionOut, EaseCircleActionIn, FadeIn, EaseQuinticActionInOut, FadeTo, EaseQuinticActionOut, EaseQuinticActionIn, Blink, EaseQuarticActionInOut, ScaleBy, EaseQuarticActionOut, EaseQuarticActionIn, ScaleTo, EaseQuadraticActionInOut, BezierTo, EaseQuadraticActionOut, EaseQuadraticActionIn, BezierBy, EaseBezierAction, JumpTo, EaseBackInOut, EaseBackOut, JumpBy, EaseBackIn, SkewBy, EaseBounceInOut, __Array, SkewTo, EaseBounceOut, EaseBounceIn, MoveTo, __CCCallFuncO, EaseBounce, __Dictionary, MoveBy, EaseElasticInOut, __CCCallFuncND, EaseElasticOut, RotateBy, CallFuncN, SplitCols, EaseElasticIn, RotateTo, SplitRows, EaseElastic, Twirl, JumpTiles3D, Spawn, CallFunc, EaseSineInOut, ReuseGrid, EaseSineOut, Waves, StopGrid, CatmullRomBy, WavesTiles3D, CCBEaseInstant, CCBRotateYTo, EaseSineIn, CatmullRomTo, DeccelAmplitude, Liquid, Place, RepeatForever, CCBRotateXTo, Follow, TurnOffTiles, EaseExponentialInOut, CardinalSplineBy, CCBRotateTo, Animation, AccelAmplitude, Shaky3D, FlipY, FadeOutDownTiles, EaseExponentialOut, CCBSoundEffect, __String, FadeOutUpTiles, Speed, EaseExponentialIn, CardinalSplineTo, Repeat, Ripple3D, CCBSetSpriteFrame, AccelDeccelAmplitude, FlipX, FadeOutBLTiles, EaseInOut, TiledGrid3DAction, RemoveSelf, FadeOutTRTiles, SpriteFrame, FiniteTimeAction, EaseOut, Lens3D, Sequence, PointArray, ToggleVisibility, EaseIn, Grid3DAction, FlipY3D, ShuffleTiles, OrbitCamera, Hide, AnimationFrame, EaseRateAction, FlipX3D, ProgressFromTo, ActionInterval, ActionTween, LuaCallFunc, Show, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, ActionInstant, PageTurn3D, ActionEase, GridAction, ProgressTo, and ShakyTiles3D.