cocos2d-x  3.0
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Place Class Reference

Places the node in a certain position. More...

#include <CCActionInstant.h>

Inheritance diagram for Place:
ActionInstant FiniteTimeAction Action Ref Clonable

Public Member Functions

virtual void update (float time) override
 called once per frame. More...
 
virtual Placereverse () const override
 returns a new action that performs the exactly the reverse action More...
 
virtual Placeclone () const override
 returns a clone of action More...
 
- Public Member Functions inherited from ActionInstant
virtual bool isDone () const override
 return true if the action has finished More...
 
virtual void step (float dt) override
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
- Public Member Functions inherited from FiniteTimeAction
float getDuration () const
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from Action
virtual std::string description () const
virtual void startWithTarget (Node *target)
 called before the action start. It will also set the target. More...
 
virtual void stop ()
 called after the action has finished. More...
 
NodegetTarget () const
void setTarget (Node *target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
void setTag (int tag)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
Refautorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
- Public Member Functions inherited from Clonable
virtual ~Clonable ()
Refcopy () const
 returns a copy of the Ref. More...
 

Static Public Member Functions

static Placecreate (const Point &pos)
 creates a Place action with a position More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: Place(){} virtual ~Place(){} bool initWithPosition(const Point& pos)

Protected Attributes

Point _position

Additional Inherited Members

- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
- Protected Member Functions inherited from FiniteTimeAction
 FiniteTimeAction ()
virtual ~FiniteTimeAction ()

Detailed Description

Places the node in a certain position.

Member Function Documentation

virtual Place* clone ( ) const
overridevirtual

returns a clone of action

Implements ActionInstant.

static Place* create ( const Point pos)
static

creates a Place action with a position

virtual Place* reverse ( ) const
overridevirtual

returns a new action that performs the exactly the reverse action

Implements ActionInstant.

virtual void update ( float  time)
overridevirtual

called once per frame.

time a value between 0 and 1

For example:

  • 0 means that the action just started
  • 0.5 means that the action is in the middle
  • 1 means that the action is over

Reimplemented from ActionInstant.

Member Data Documentation

Point _position
protected

The documentation for this class was generated from the following file: