cocos2d-x  3.0
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EventTouch Class Reference

#include <CCEventTouch.h>

Inheritance diagram for EventTouch:
Event Ref

Public Types

enum  EventCode { BEGAN, MOVED, ENDED, CANCELLED }
 
- Public Types inherited from Event
enum  Type {
  TOUCH, KEYBOARD, ACCELERATION, MOUSE,
  CUSTOM
}
 

Public Member Functions

 EventTouch ()
 EventTouch ()
 EventTouch ()
EventCode getEventCode () const
local getEventCode ()
const std::vector< Touch * > & getTouches () const
local getTouches ()
void setEventCode (EventCode eventCode)
var setEventCode ( var eventCode)
local setEventCode ( local eventCode)
void setTouches (const std::vector< Touch * > &touches)
var setTouches ( var touches)
local setTouches ( local touches)
- Public Member Functions inherited from Event
virtual ~Event ()
 Destructor. More...
 
Type getType () const
 Gets the event type. More...
 
var getType ()
 Gets the event type. More...
 
local getType ()
 Gets the event type. More...
 
void stopPropagation ()
 Stops propagation for current event. More...
 
var stopPropagation ()
 Stops propagation for current event. More...
 
local stopPropagation ()
 Stops propagation for current event. More...
 
bool isStopped () const
 Checks whether the event has been stopped. More...
 
var isStopped ()
 Checks whether the event has been stopped. More...
 
local isStopped ()
 Checks whether the event has been stopped. More...
 
NodegetCurrentTarget ()
 Gets current target of the event. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
Refautorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Attributes

static const int MAX_TOUCHES = 5
var MAX_TOUCHES = 5
local MAX_TOUCHES = 5

Friends

class GLViewProtocol

Additional Inherited Members

- Protected Member Functions inherited from Event
 Event (Type type)
 Constructor. More...
 
void setCurrentTarget (Node *target)
 Sets current target. More...
 
var setCurrentTarget ( var target)
 Sets current target. More...
 
local setCurrentTarget ( local target)
 Sets current target. More...
 
- Protected Attributes inherited from Event
Type _type
 Event type. More...
 
bool _isStopped
 whether the event has been stopped. More...
 
var _isStopped
 whether the event has been stopped. More...
 
local _isStopped
 whether the event has been stopped. More...
 
Node_currentTarget
 Current target. More...
 
var _currentTarget
 Current target. More...
 
local _currentTarget
 Current target. More...
 

Member Enumeration Documentation

enum EventCode
strong
Enumerator
BEGAN 
MOVED 
ENDED 
CANCELLED 
var EventCode
strong
Enumerator
BEGAN 
MOVED 
ENDED 
CANCELLED 
local EventCode
strong
Enumerator
BEGAN 
MOVED 
ENDED 
CANCELLED 

Constructor & Destructor Documentation

var EventTouch ( )
local EventTouch ( )

Member Function Documentation

EventCode getEventCode ( ) const
inline
var getEventCode ( )
inline
local getEventCode ( )
inline
const std::vector<Touch*>
& getTouches
( ) const
inline
var getTouches ( )
inline
local getTouches ( )
inline
void setEventCode ( EventCode  eventCode)
inline
var setEventCode ( var  eventCode)
inline
local setEventCode ( local  eventCode)
inline
void setTouches ( const std::vector< Touch * > &  touches)
inline
var setTouches ( var  touches)
inline
local setTouches ( local  touches)
inline

Friends And Related Function Documentation

friend class GLViewProtocol
friend
var GLViewProtocol
friend
local GLViewProtocol
friend

Member Data Documentation

const int MAX_TOUCHES = 5
static
var MAX_TOUCHES = 5
static
local MAX_TOUCHES = 5
static

The documentation for this class was generated from the following file: