►Ncocos2d | |
►Nextension | |
CActionFadeFrame | |
CActionFrame | |
CActionFrameEasing | |
CActionManager | |
CActionMoveFrame | |
CActionNode | |
CActionObject | |
CActionRotationFrame | |
CActionScaleFrame | |
CActionTintFrame | |
CAnimation | |
CAnimationState | |
CAnimationStateData | |
CArmatureMovementDispatcher | |
CAtlas | |
CAtlasAttachmentLoader | |
CAtlasPage | |
CAtlasRegion | |
CAttachment | |
CAttachmentLoader | |
CAttachmentTimeline | |
CBaseTriggerAction | |
CBaseTriggerCondition | |
CBlockCCControlData | |
CBlockData | |
CBone | |
CBoneData | |
CButtonReader | |
CCCAnimationData | |
CCCArmature | |
CCCArmatureAnimation | |
CCCArmatureData | |
CCCArmatureDataManager | Format and manage armature configuration and armature animation |
CCCArmatureDisplayData | |
CCCArrayForObjectSorting | |
CCCBAnimationManager | |
CCCBAnimationManagerDelegate | |
CCCBaseData | The base node include a lot of attributes |
CCCBatchNode | |
CCCBEaseInstant | |
CCCBFile | |
CCCBFileLoader | |
CCCBKeyframe | |
CCCBMemberVariableAssigner | |
CCCBone | |
CCCBoneData | |
CCCBReader | @ |
CCCBRotateTo | |
CCCBRotateXTo | |
CCCBRotateYTo | |
CCCBScriptOwnerProtocol | |
CCCBSelectorResolver | |
CCCBSequence | |
CCCBSequenceProperty | |
CCCBSetSpriteFrame | |
CCCBSoundEffect | |
CCCBValue | |
CCCColliderDetector | |
CCCColliderFilter | |
CCCColor3bObject | Helper class to store ccColor3B's in mutable arrays |
CccColor3BWapper | |
CCCComAttribute | |
CCCComAudio | |
CCCComController | |
CCCComRender | |
CCCContourData | |
CCCContourVertex2 | |
CCCControl | |
CCCControlButton | For Cocos2D |
CCCControlButtonLoader | |
CCCControlColourPicker | |
CCCControlHuePicker | |
CCCControlLoader | |
CCCControlPotentiometer | For Cocos2D |
CCCControlSaturationBrightnessPicker | |
CCCControlSlider | |
CCCControlStepper | |
CCCControlSwitch | For Cocos2D |
CCCControlUtils | |
CCCData | |
CCCDataReaderHelper | |
CCCDecorativeDisplay | |
CCCDisplayData | |
CCCDisplayFactory | |
CCCDisplayManager | ! CCDisplayManager manages CCBone's display |
CCCEaseBezierAction | Ease Bezier |
CCCEaseCircleActionIn | Ease Circle In |
CCCEaseCircleActionInOut | Ease Circle InOut |
CCCEaseCircleActionOut | Ease Circle Out |
CCCEaseCubicActionIn | Ease Cubic In |
CCCEaseCubicActionInOut | Ease Cubic InOut |
CCCEaseCubicActionOut | Ease Cubic Out |
CCCEaseQuadraticActionIn | Ease Quadratic In |
CCCEaseQuadraticActionInOut | Ease Quadratic InOut |
CCCEaseQuadraticActionOut | Ease Quadratic Out |
CCCEaseQuarticActionIn | Ease Quartic In |
CCCEaseQuarticActionInOut | Ease Quartic InOut |
CCCEaseQuarticActionOut | Ease Quartic Out |
CCCEaseQuinticActionIn | Ease Quintic In |
CCCEaseQuinticActionInOut | Ease Quintic InOut |
CCCEaseQuinticActionOut | Ease Quintic Out |
CCCEditBox | \ |
CCCEditBoxDelegate | |
CCCEditBoxImpl | |
CCCEditBoxImplAndroid | |
CCCEditBoxImplTizen | |
CCCEditBoxImplWin | |
CCCEditBoxImplWinrt | |
CCCEditBoxImplWp8 | |
CCCFrameData | |
CCCFrameEvent | |
CCCHttpClient | Singleton that handles asynchrounous http requests Once the request completed, a callback will issued in main thread when it provided during make request |
►CCCHttpRequest | Defines the object which users must packed for CCHttpClient::send(HttpRequest*) method |
C_prxy | |
CCCHttpResponse | Defines the object which users will receive at onHttpCompleted(sender, HttpResponse) callback Please refer to samples/TestCpp/Classes/ExtensionTest/NetworkTest/HttpClientTest.cpp as a sample |
CCCInputDelegate | |
CCCInvocation | |
CCCLabelBMFontLoader | |
CCCLabelTTFLoader | |
CCCLayerColorLoader | |
CCCLayerGradientLoader | |
CCCLayerLoader | |
CCCMenuItemImageLoader | |
CCCMenuItemLoader | |
CCCMenuLoader | |
CCCMovementBoneData | |
CCCMovementData | |
CCCMovementEvent | |
CCCNodeLoader | |
CCCNodeLoaderLibrary | |
CCCNodeLoaderListener | |
CCCParticleDisplayData | |
CCCParticleSystemQuadLoader | |
CCCPhysicsSprite | A CCSprite subclass that is bound to a physics body |
CCCProcessBase | |
CCCRelativeData | |
CCCScale9Sprite | A 9-slice sprite for cocos2d |
CCCScale9SpriteLoader | |
CCCScrollView | |
CCCScrollViewDelegate | |
CCCScrollViewLoader | |
CCCSkeleton | Draws a skeleton |
CCCSkeletonAnimation | Draws an animated skeleton, providing a simple API for applying one or more animations and queuing animations to be played later |
CCCSkin | |
CCCSortableObject | |
CCCSpriteDisplayData | |
CCCSpriteFrameCacheHelper | |
CCCSpriteLoader | |
CCCTableView | |
CCCTableViewCell | Abstract class for SWTableView cell node |
CCCTableViewDataSource | |
CCCTableViewDelegate | Sole purpose of this delegate is to single touch event in this version |
CCCTextureData | |
CCCTransformHelp | |
CCCTween | |
CCCTweenFunction | |
CCheckBoxReader | |
CCocoLoader | |
CColliderBody | |
CColorTimeline | |
CCurveTimeline | |
CDictionaryHelper | |
CGUIReader | |
CHSV | |
CImageViewReader | |
CLabelAtlasReader | |
CLabelBMFontReader | |
CLabelReader | |
CLayoutReader | |
CListViewReader | |
CLoadingBarReader | |
►CObjectFactory | |
CTInfo | |
CPageViewReader | |
CRegionAttachment | |
CRGBA | |
CSceneReader | |
CScrollViewReader | |
CSkeleton | |
CSkeletonData | |
CSkeletonJson | |
CSkin | |
CSliderReader | |
CSlotData | |
CstCocoFileHeader | |
CstExpCocoAttribDesc | |
CstExpCocoNode | |
CstExpCocoObjectDesc | |
CTextFieldReader | |
CTimeline | |
CTriggerMng | |
CTriggerObj | |
►CWebSocket | |
CData | Data structure for message |
CDelegate | The delegate class to process websocket events |
CWidgetPropertiesReader | |
CWidgetPropertiesReader0250 | |
CWidgetPropertiesReader0300 | |
CWidgetReader | |
CWidgetReaderProtocol | |
►Nui | |
CButton | |
CCheckBox | |
CImageView | |
CLabel | |
CLabelAtlas | |
CLabelBMFont | |
CLayout | |
CLayoutParameter | |
CLinearLayoutParameter | |
CListView | |
CLoadingBar | |
CMargin | |
CPageView | |
CRelativeLayoutParameter | |
CRichElement | |
CRichElementCustomNode | |
CRichElementImage | |
CRichElementText | |
CRichText | |
CScrollInnerContainer | |
CScrollView | |
CSlider | |
CTextField | Class UITextField : public Widget |
CTouchGroup | |
CUICCLabelAtlas | |
CUICCTextField | |
CUIHelper | |
CUIScrollInterface | |
CWidget | |
Ccc_timeval | |
CCCAccelAmplitude | CCAccelAmplitude action |
CCCAccelDeccelAmplitude | CCAccelDeccelAmplitude action |
CCCAcceleration | The device accelerometer reports values for each axis in units of g-force |
CCCAccelerometer | Lets you register to receive acceleration-related data from the onboard hardware |
CCCAccelerometerDelegate | The CCAccelerometerDelegate defines a single method for receiving acceleration-related data from the system |
CCCAction | Base class for CCAction objects |
CCCActionCamera | Base class for CCCamera actions |
CCCActionEase | Base class for Easing actions |
CCCActionInstant | Instant actions are immediate actions |
CCCActionInterval | An interval action is an action that takes place within a certain period of time |
CCCActionManager | CCActionManager is a singleton that manages all the actions |
CCCActionTween | CCActionTween |
CCCActionTweenDelegate | |
CCCAffineTransform | |
CCCAnimate | Animates a sprite given the name of an Animation |
CCCAnimation | A CCAnimation object is used to perform animations on the CCSprite objects |
CCCAnimationCache | Singleton that manages the Animations |
CCCAnimationFrame | CCAnimationFrame A frame of the animation |
CccAnimationFrameData | |
CCCApplication | |
CCCApplicationProtocol | |
CCCArray | |
CCCAtlasNode | CCAtlasNode is a subclass of CCNode that implements the CCRGBAProtocol and CCTextureProtocol protocol |
CCCAutoreleasePool | |
CCCBezierBy | An action that moves the target with a cubic Bezier curve by a certain distance |
CCCBezierTo | An action that moves the target with a cubic Bezier curve to a destination point |
CCCBlendProtocol | //////// |
CCCBlink | Blinks a CCNode object by modifying it's visible attribute |
CCCBMFontConfiguration | CCBMFontConfiguration has parsed configuration of the the .fnt file |
CCCBool | |
CCCCallFunc | @ |
CCCCallFuncN | @ |
CCCCallFuncND | @
|
CCCCallFuncO | @ |
CCCCamera | A CCCamera is used in every CCNode |
CCCCardinalSplineBy | //// @ |
CCCCardinalSplineTo | //// @ |
CCCCatmullRomBy | //// @ |
CCCCatmullRomTo | //// @ |
CCCClippingNode | CCClippingNode is a subclass of CCNode |
CCCComponent | |
CCCComponentContainer | |
CCCConfiguration | CCConfiguration contains some openGL variables |
CCCCopying | |
CCCDataVisitor | Visitor that helps to perform action that depends on polymorphic object type |
CCCDeccelAmplitude | CCDeccelAmplitude action |
CCCDelayTime | Delays the action a certain amount of seconds |
CCCDevice | |
CCCDictElement | CCDictElement is used for traversing CCDictionary |
CCCDictionary | @ |
CCCDirector | Class that creates and handle the main Window and manages how and when to execute the Scenes |
CCCDirectorDelegate | |
CCCDisplayLinkDirector | DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display |
CCCDouble | |
CCCDrawNode | CCDrawNode Node that draws dots, segments and polygons |
CCCEaseBackIn | CCEaseBackIn action |
CCCEaseBackInOut | CCEaseBackInOut action |
CCCEaseBackOut | CCEaseBackOut action |
CCCEaseBounce | CCEaseBounce abstract class |
CCCEaseBounceIn | CCEaseBounceIn action |
CCCEaseBounceInOut | CCEaseBounceInOut action |
CCCEaseBounceOut | EaseBounceOut action |
CCCEaseElastic | Ease Elastic abstract class |
CCCEaseElasticIn | Ease Elastic In action |
CCCEaseElasticInOut | Ease Elastic InOut action |
CCCEaseElasticOut | Ease Elastic Out action |
CCCEaseExponentialIn | CCEase Exponential In |
CCCEaseExponentialInOut | Ease Exponential InOut |
CCCEaseExponentialOut | Ease Exponential Out |
CCCEaseIn | CCEaseIn action with a rate |
CCCEaseInOut | CCEaseInOut action with a rate |
CCCEaseOut | CCEaseOut action with a rate |
CCCEaseRateAction | Base class for Easing actions with rate parameters |
CCCEaseSineIn | Ease Sine In |
CCCEaseSineInOut | Ease Sine InOut |
CCCEaseSineOut | Ease Sine Out |
►CCCEGLView | |
CEventHandler | |
CCCEGLViewProtocol | |
CCCEvent | |
CCCFadeIn | Fades In an object that implements the CCRGBAProtocol protocol |
CCCFadeOut | Fades Out an object that implements the CCRGBAProtocol protocol |
CCCFadeOutBLTiles | CCFadeOutBLTiles action |
CCCFadeOutDownTiles | CCFadeOutDownTiles action |
CCCFadeOutTRTiles | CCFadeOutTRTiles action Fades out the tiles in a Top-Right direction |
CCCFadeOutUpTiles | CCFadeOutUpTiles action |
CCCFadeTo | Fades an object that implements the CCRGBAProtocol protocol |
CCCFileUtils | Helper class to handle file operations |
CCCFileUtilsAndroid | Helper class to handle file operations |
CCCFileUtilsBlackberry | Helper class to handle file operations |
CCCFileUtilsEmscripten | Helper class to handle file operations |
CCCFileUtilsIOS | Helper class to handle file operations |
CCCFileUtilsLinux | Helper class to handle file operations |
CCCFileUtilsMac | Helper class to handle file operations |
CCCFileUtilsMarmalade | Helper class to handle file operations |
CCCFileUtilsNaCl | Helper class to handle file operations |
CCCFileUtilsTizen | Helper class to handle file operations |
CCCFileUtilsWin32 | Helper class to handle file operations |
CCCFileUtilsWinRT | Helper class to handle file operations |
CCCFiniteTimeAction | Base class actions that do have a finite time duration |
CCCFlipX | @ @ |
CCCFlipX3D | CCFlipX3D action |
CCCFlipY | @ @ |
CCCFlipY3D | CCFlipY3D action |
CCCFloat | |
CCCFollow | CCFollow is an action that "follows" a node |
CCCFreeTypeFont | |
CCCGLProgram | CCGLProgram Class that implements a glProgram |
CCCGrabber | FBO class that grabs the the contents of the screen |
CCCGrid3D | CCGrid3D is a 3D grid implementation |
CCCGrid3DAction | Base class for CCGrid3D actions |
CCCGridAction | Base class for Grid actions |
CCCGridBase | Base class for other |
CCCHide | Hide the node |
CCCImage | |
CCCIMEDelegate | Input method editor delegate |
CCCIMEDispatcher | Input Method Edit Message Dispatcher |
CCCIMEKeyboardNotificationInfo | |
CCCInteger | |
CCCJumpBy | Moves a CCNode object simulating a parabolic jump movement by modifying it's position attribute |
CCCJumpTiles3D | CCJumpTiles3D action |
CCCJumpTo | Moves a CCNode object to a parabolic position simulating a jump movement by modifying it's position attribute |
CCCKeypadDelegate | |
CCCKeypadDispatcher | Dispatch the keypad message from the phone |
CCCKeypadHandler | @ |
CCCLabelAtlas | CCLabelAtlas is a subclass of CCAtlasNode |
CCCLabelBMFont | @ |
CCCLabelProtocol | |
CCCLabelTTF | CCLabelTTF is a subclass of CCTextureNode that knows how to render text labels |
CCCLayer | CCLayer is a subclass of CCNode that implements the TouchEventsDelegate protocol |
CCCLayerColor | CCLayerColor is a subclass of CCLayer that implements the CCRGBAProtocol protocol |
CCCLayerGradient | CCLayerGradient is a subclass of CCLayerColor that draws gradients across the background |
CCCLayerMultiplex | CCMultipleLayer is a CCLayer with the ability to multiplex it's children |
CCCLayerRGBA | CCLayerRGBA is a subclass of CCLayer that implements the CCRGBAProtocol protocol using a solid color as the background |
CCCLens3D | CCLens3D action |
CCCLiquid | CCLiquid action |
CCCLock | |
CCCLuaBridge | |
CCCLuaEngine | Lua support for cocos2d-x |
CCCLuaObjcBridge | |
CCCLuaStack | Lua support for cocos2d-x |
CCCLuaValue | Lua support for cocos2d-x |
CCCLuaValueField | |
CCCMenu | A CCMenu |
CCCMenuItem | CCMenuItem base class |
CCCMenuItemAtlasFont | A CCMenuItemAtlasFont Helper class that creates a MenuItemLabel class with a LabelAtlas |
CCCMenuItemFont | A CCMenuItemFont Helper class that creates a CCMenuItemLabel class with a Label |
CCCMenuItemImage | CCMenuItemImage accepts images as items |
CCCMenuItemLabel | An abstract class for "label" CCMenuItemLabel items Any CCNode that supports the CCLabelProtocol protocol can be added |
CCCMenuItemSprite | CCMenuItemSprite accepts CCNode<CCRGBAProtocol> objects as items |
CCCMenuItemToggle | A CCMenuItemToggle A simple container class that "toggles" it's inner items The inner items can be any MenuItem |
CCCMotionStreak | MotionStreak |
CCCMoveBy | Moves a CCNode object x,y pixels by modifying it's position attribute |
CCCMoveTo | Moves a CCNode object to the position x,y |
CCCNode | CCNode is the main element |
CCCNodeRGBA | CCNodeRGBA is a subclass of CCNode that implements the CCRGBAProtocol protocol |
CCCNotificationCenter | |
CCCNotificationObserver | |
CCCObject | |
CCCOrbitCamera | CCOrbitCamera action Orbits the camera around the center of the screen using spherical coordinates |
CCCPageTurn3D | This action simulates a page turn from the bottom right hand corner of the screen |
CCCParallaxNode | CCParallaxNode: A node that simulates a parallax scroller |
CCCParticleBatchNode | CCParticleBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw") |
CCCParticleExplosion | An explosion particle system |
CCCParticleFire | A fire particle system |
CCCParticleFireworks | A fireworks particle system |
CCCParticleFlower | A flower particle system |
CCCParticleGalaxy | A galaxy particle system |
CCCParticleMeteor | A meteor particle system |
CCCParticleRain | A rain particle system |
CCCParticleSmoke | An smoke particle system |
CCCParticleSnow | An snow particle system |
CCCParticleSpiral | An spiral particle system |
CCCParticleSun | A sun particle system |
CCCParticleSystem | Particle System base class |
CCCParticleSystemQuad | CCParticleSystemQuad is a subclass of CCParticleSystem |
CCCPlace | @ |
CCCPoint | |
CCCPointArray | An Array that contain control points |
CCCPoolManager | |
CCCPrecompiledShaders | |
CCCPrettyPrinter | |
CCCProfiler | CCProfiler cocos2d builtin profiler |
CCCProfilingTimer | |
CCCProgressFromTo | Progress from a percentage to another percentage |
CCCProgressTimer | CCProgressTimer is a subclass of CCNode |
CCCProgressTo | Progress to percentage |
CCCPVRMipmap | Structure which can tell where mipmap begins and how long is it |
CCCRect | |
CCCRemoveSelf | Remove the node |
CCCRenderTexture | CCRenderTexture is a generic rendering target |
CCCRepeat | Repeats an action a number of times |
CCCRepeatForever | Repeats an action for ever |
CCCReuseGrid | CCReuseGrid action |
CCCReverseTime | Executes an action in reverse order, from time=duration to time=0 |
CCCRGBAProtocol | RGBA protocol that affects CCNode's color and opacity |
CCCRipple3D | CCRipple3D action |
CCCRotateBy | Rotates a CCNode object clockwise a number of degrees by modifying it's rotation attribute |
CCCRotateTo | Rotates a CCNode object to a certain angle by modifying it's rotation attribute |
CCCSAXDelegator | |
CCCSAXParser | |
CCCScaleBy | Scales a CCNode object a zoom factor by modifying it's scale attribute |
CCCScaleTo | Scales a CCNode object to a zoom factor by modifying it's scale attribute |
CCCScene | CCScene is a subclass of CCNode that is used only as an abstract concept |
CCCScheduler | Scheduler is responsible for triggering the scheduled callbacks |
CCCSchedulerScriptHandlerEntry | @ @ |
CCCScriptEngineManager | @ |
CCCScriptEngineProtocol | |
CCCScriptHandlerEntry | |
CCCSequence | Runs actions sequentially, one after another |
CCCSet | |
CCCShaderCache | CCShaderCache Singleton that stores manages GL shaders |
CCCShaky3D | CCShaky3D action |
CCCShakyTiles3D | CCShakyTiles3D action |
CCCShatteredTiles3D | CCShatteredTiles3D action |
CCCShow | Show the node |
CCCShuffleTiles | CCShuffleTiles action Shuffle the tiles in random order |
CCCSize | |
CCCSkewBy | Skews a CCNode object by skewX and skewY degrees |
CCCSkewTo | Skews a CCNode object to given angles by modifying it's skewX and skewY attributes |
CCCSpawn | Spawn a new action immediately |
CCCSpeed | Changes the speed of an action, making it take longer (speed>1) or less (speed<1) time |
CCCSplitCols | CCSplitCols action |
CCCSplitRows | CCSplitRows action |
CCCSprite | CCSprite is a 2d image ( http://en.wikipedia.org/wiki/Sprite_(computer_graphics) ) |
CCCSpriteBatchNode | CCSpriteBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw") |
CCCSpriteFrame | A CCSpriteFrame has: |
CCCSpriteFrameCache | Singleton that handles the loading of the sprite frames |
CCCStandardTouchDelegate | @ |
CCCStandardTouchHandler | |
CCCStopGrid | CCStopGrid action |
CCCString | |
CCCStringCompare | |
CCCTargetedAction | Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction |
CCCTargetedTouchDelegate | @ |
CCCTargetedTouchHandler | |
CCCTextFieldDelegate | |
CCCTextFieldTTF | @ |
CCCTexture2D | CCTexture2D class |
CCCTextureAtlas | A class that implements a Texture Atlas |
CCCTextureCache | Singleton that handles the loading of textures Once the texture is loaded, the next time it will return a reference of the previously loaded texture reducing GPU & CPU memory |
CCCTextureETC | |
CCCTextureProtocol | |
CCCTexturePVR | CCTexturePVR |
CCCThread | |
CCCTiledGrid3D | |
CCCTiledGrid3DAction | Base class for CCTiledGrid3D actions |
CCCTileMapAtlas | CCTileMapAtlas is a subclass of CCAtlasNode |
CCCTime | |
CCCTimer | Light-weight timer |
CCCTintBy | Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one |
CCCTintTo | Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one |
CCCTMXLayer | CCTMXLayer represents the TMX layer |
CCCTMXLayerInfo | CCTMXLayerInfo contains the information about the layers like: |
CCCTMXMapInfo | CCTMXMapInfo contains the information about the map like: |
CCCTMXObjectGroup | CCTMXObjectGroup represents the TMX object group |
CCCTMXTiledMap | CCTMXTiledMap knows how to parse and render a TMX map |
CCCTMXTilesetInfo | CCTMXTilesetInfo contains the information about the tilesets like: |
CCCToggleVisibility | Toggles the visibility of a node |
CCCTouch | |
CCCTouchDelegate | |
CCCTouchDispatcher | @ |
CCCTouchHandler | CCTouchHandler Object than contains the delegate and priority of the event handler |
CccTouchHandlerHelperData | |
CCCTouchScriptHandlerEntry | |
CCCTransitionCrossFade | CCTransitionCrossFade: Cross fades two scenes using the CCRenderTexture object |
CCCTransitionEaseScene | CCTransitionEaseScene can ease the actions of the scene protocol |
CCCTransitionFade | CCTransitionFade: Fade out the outgoing scene and then fade in the incoming scene |
CCCTransitionFadeBL | CCTransitionFadeBL: Fade the tiles of the outgoing scene from the top-right corner to the bottom-left corner |
CCCTransitionFadeDown | CCTransitionFadeDown: Fade the tiles of the outgoing scene from the top to the bottom |
CCCTransitionFadeTR | CCTransitionFadeTR: Fade the tiles of the outgoing scene from the left-bottom corner the to top-right corner |
CCCTransitionFadeUp | CCTransitionFadeUp: Fade the tiles of the outgoing scene from the bottom to the top |
CCCTransitionFlipAngular | CCTransitionFlipAngular: Flips the screen half horizontally and half vertically |
CCCTransitionFlipX | CCTransitionFlipX: Flips the screen horizontally |
CCCTransitionFlipY | CCTransitionFlipY: Flips the screen vertically |
CCCTransitionJumpZoom | CCTransitionJumpZoom: Zoom out and jump the outgoing scene, and then jump and zoom in the incoming |
CCCTransitionMoveInB | CCTransitionMoveInB: Move in from to the bottom the incoming scene |
CCCTransitionMoveInL | CCTransitionMoveInL: Move in from to the left the incoming scene |
CCCTransitionMoveInR | CCTransitionMoveInR: Move in from to the right the incoming scene |
CCCTransitionMoveInT | CCTransitionMoveInT: Move in from to the top the incoming scene |
CCCTransitionPageTurn | A transition which peels back the bottom right hand corner of a scene to transition to the scene beneath it simulating a page turn |
CCCTransitionProgress | |
CCCTransitionProgressHorizontal | CCTransitionProgressHorizontal transition |
CCCTransitionProgressInOut | |
CCCTransitionProgressOutIn | |
CCCTransitionProgressRadialCCW | CCTransitionRadialCCW transition |
CCCTransitionProgressRadialCW | CCTransitionRadialCW transition |
CCCTransitionProgressVertical | |
CCCTransitionRotoZoom | CCTransitionRotoZoom: Rotate and zoom out the outgoing scene, and then rotate and zoom in the incoming |
CCCTransitionScene | Base class for CCTransition scenes |
CCCTransitionSceneOriented | A CCTransition that supports orientation like |
CCCTransitionShrinkGrow | Shrink the outgoing scene while grow the incoming scene |
CCCTransitionSlideInB | CCTransitionSlideInB: Slide in the incoming scene from the bottom border |
CCCTransitionSlideInL | CCTransitionSlideInL: Slide in the incoming scene from the left border |
CCCTransitionSlideInR | CCTransitionSlideInR: Slide in the incoming scene from the right border |
CCCTransitionSlideInT | CCTransitionSlideInT: Slide in the incoming scene from the top border |
CCCTransitionSplitCols | CCTransitionSplitCols: The odd columns goes upwards while the even columns goes downwards |
CCCTransitionSplitRows | CCTransitionSplitRows: The odd rows goes to the left while the even rows goes to the right |
CCCTransitionTurnOffTiles | CCTransitionTurnOffTiles: Turn off the tiles of the outgoing scene in random order |
CCCTransitionZoomFlipAngular | CCTransitionZoomFlipAngular: Flips the screen half horizontally and half vertically doing a little zooming out/in |
CCCTransitionZoomFlipX | CCTransitionZoomFlipX: Flips the screen horizontally doing a zoom out/in The front face is the outgoing scene and the back face is the incoming scene |
CCCTransitionZoomFlipY | CCTransitionZoomFlipY: Flips the screen vertically doing a little zooming out/in The front face is the outgoing scene and the back face is the incoming scene |
CCCTurnOffTiles | CCTurnOffTiles action |
CCCTwirl | CCTwirl action |
CCCUserDefault | CCUserDefault acts as a tiny database |
CCCWaves | CCWaves action |
CCCWaves3D | CCWaves3D action |
CCCWavesTiles3D | CCWavesTiles3D action |
CCCZone | |
CEGLTouchDelegate | |
CJniHelper | |
Cmy_error_mgr | |
Cpthread_attr_t | |
Csealed | |
CtImageSource | |
Ctimezone | |
CTypeInfo | |
►NCocosDenshion | |
CSimpleAudioEngine | Offer a VERY simple interface to play background music & sound effect |
CTypeInfo | |
►NPhoneDirect3DXamlAppComponent | |
CBackButtonEvent | |
CEditBoxEvent | |
CInputEvent | |
CKeyboardEvent | |
CPointerEvent | |
Csealed | |
►Nrapidjson | |
►Ninternal | |
CStack | A type-unsafe stack for storing different types of data |
CAllocator | Concept for allocating, resizing and freeing memory block |
CBaseReaderHandler | Default implementation of Handler |
CCrtAllocator | C-runtime library allocator |
CEncoding | Concept for encoding of Unicode characters |
CFileStream | Wrapper of C file stream for input or output |
CGenericDocument | A document for parsing JSON text as DOM |
CGenericInsituStringStream | A read-write string stream |
CGenericReader | SAX-style JSON parser. Use Reader for UTF8 encoding and default allocator |
CGenericStringBuffer | Represents an in-memory output stream |
CGenericStringStream | Read-only string stream |
►CGenericValue | Represents a JSON value. Use Value for UTF8 encoding and default allocator |
CMember | Name-value pair in an object |
CHandler | Concept for receiving events from GenericReader upon parsing |
CMemoryPoolAllocator | Default memory allocator used by the parser and DOM |
CPrettyWriter | Writer with indentation and spacing |
CStream | Concept for reading and writing characters |
CUTF16 | UTF-16 encoding |
CUTF32 | UTF-32 encoding |
CUTF8 | UTF-8 encoding |
►CWriter | JSON writer |
CLevel | Information for each nested level |
►Nsigslot | |
C_connection0 | |
C_connection1 | |
C_connection2 | |
C_connection3 | |
C_connection4 | |
C_connection5 | |
C_connection6 | |
C_connection7 | |
C_connection8 | |
C_connection_base0 | |
C_connection_base1 | |
C_connection_base2 | |
C_connection_base3 | |
C_connection_base4 | |
C_connection_base5 | |
C_connection_base6 | |
C_connection_base7 | |
C_connection_base8 | |
C_signal_base | |
C_signal_base0 | |
C_signal_base1 | |
C_signal_base2 | |
C_signal_base3 | |
C_signal_base4 | |
C_signal_base5 | |
C_signal_base6 | |
C_signal_base7 | |
C_signal_base8 | |
Chas_slots | |
Clock_block | |
Csignal0 | |
Csignal1 | |
Csignal2 | |
Csignal3 | |
Csignal4 | |
Csignal5 | |
Csignal6 | |
Csignal7 | |
Csignal8 | |
Csingle_threaded | |
►Ntinyxml2 | |
CDynArray | |
CMemPool | |
CMemPoolT | |
CStrPair | |
CXMLAttribute | An attribute is a name-value pair |
CXMLComment | An XML Comment |
CXMLConstHandle | A variant of the XMLHandle class for working with const XMLNodes and Documents |
CXMLDeclaration | In correct XML the declaration is the first entry in the file |
CXMLDocument | A Document binds together all the functionality |
CXMLElement | The element is a container class |
CXMLHandle | A XMLHandle is a class that wraps a node pointer with null checks; this is an incredibly useful thing |
CXMLNode | XMLNode is a base class for every object that is in the XML Document Object Model (DOM), except XMLAttributes |
CXMLPrinter | Printing functionality |
CXMLText | XML text |
CXMLUnknown | Any tag that tinyXml doesn't recognize is saved as an unknown |
CXMLUtil | |
CXMLVisitor | Implements the interface to the "Visitor pattern" (see the Accept() method.) If you call the Accept() method, it requires being passed a XMLVisitor class to handle callbacks |
Cabstract | |
CAccelerometerDispatcher | |
CAccelerometerSimulation | |
CActionTimeline | |
CActionTimelineCache | |
CAnchorPointFrame | |
CccBezierConfig | |
CCCBLayerLoader | |
CccBlendFunc | Blend Function used for textures |
CccBMFontDef | |
CccBMFontDef | BMFont definition |
CccBMFontPadding | |
CccBMFontPadding | BMFont padding |
CCCBProxy | |
CccColor3B | RGB color composed of bytes 3 bytes |
CccColor4B | RGBA color composed of 4 bytes |
CccColor4F | RGBA color composed of 4 floats |
CCCDirectorCaller | |
CCCES2Renderer | |
C<CCESRenderer> | |
CCCEventDispatcher | CCEventDispatcher |
CccFontDefinition | |
CccFontShadow | Types used for defining fonts properties (i.e |
CccFontStroke | |
CCCGLBufferedNode | |
C<CCKeyboardEventDelegate> | CCKeyboardEventDelegate protocol |
C<CCMouseEventDelegate> | CCMouseEventDelegate protocol |
CCCOspApplication | |
CCCOspForm | |
CccPointSprite | Point Sprite component |
CccPVRTexturePixelFormatInfo | |
CccQuad2 | A 2D Quad. 4 * 2 floats |
CccQuad3 | A 3D Quad. 4 * 3 floats |
CccT2F_Quad | |
CccTex2F | A texcoord composed of 2 floats: u, y |
CccTexParams | Extension to set the Min / Mag filter |
C<CCTouchEventDelegate> | CCTouchEventDelegate protocol |
CccV2F_C4B_T2F | Point with a vertex point, a tex coord point and a color 4B |
CccV2F_C4B_T2F_Quad | A Quad of ccV2F_C4B_T2F |
CccV2F_C4B_T2F_Triangle | A Triangle of ccV2F_C4B_T2F |
CccV2F_C4F_T2F | Point with a vertex point, a tex coord point and a color 4F |
CccV2F_C4F_T2F_Quad | 4 ccVertex2FTex2FColor4F Quad |
CccV3F_C4B_T2F | Point with a vertex point, a tex coord point and a color 4B |
CccV3F_C4B_T2F_Quad | 4 ccVertex3FTex2FColor4B |
CccVertex2F | A vertex composed of 2 floats: x, y |
CccVertex3F | A vertex composed of 2 floats: x, y |
CCCWindow | |
CCocosPepperInstance | |
CCocosPepperModule | |
CColorFrame | |
CCompiledProgram | |
CCustomNSTextField | |
CCustomUITextField | |
CCWin32InputBox | |
CDirect3DContentProvider | |
CEAGLView | EAGLView Class |
CEditBoxImplIOS | |
CEditBoxImplMac | |
CEventFrame | |
CFontBufferInfo | |
CFrame | |
CFrameCreateCallFunc | |
CFTLineInfo | |
CFTWordInfo | |
CInnerActionFrame | |
CJniMethodInfo | |
CJson | |
CLuaArmatureFrameEventData | |
CLuaArmatureMovementEventData | |
CLuaArmatureWrapperEventData | |
CLuaCocoStudioEventListenerData | |
C<MacEventDelegate> | |
CModalLayer | |
CNodeCreateCallFunc | |
CNodeReader | |
CPGlyph | |
CPositionFrame | |
CPrecompiledProgram | |
CRotateTimeline | |
CRotationFrame | |
CRotationSkewFrame | |
CScaleFrame | |
Csealed | |
CSerData | |
CSHA1Context | |
CSkewFrame | |
CSlot | |
CtCCFontDefHashElement | |
CtCCKerningHashElement | |
CtCCParticle | Structure that contains the values of each particle |
CTextureFrame | |
CTimeline | |
CTimelineActionData | |
Ctimeval | |
Ctimezone | |
CUIAccelerationSimulation | |
CUIAccelerometer(Simulation) | |
CVisibleFrame | |
CWIN32INPUTBOX_PARAM | |
CZOrderFrame | |