cocos2d-x  2.2.6
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SceneReader Class Reference

#include <SceneReader.h>

Public Member Functions

cocos2d::CCNodecreateNodeWithSceneFile (const char *pszFileName, AttachComponentType eAttachComponent=ATTACH_EMPTY_NODE)
cocos2d::CCNodegetNodeByTag (int nTag)
AttachComponentType getAttachComponentType ()
 SceneReader (void)
virtual ~SceneReader (void)

Static Public Member Functions

static SceneReadersharedSceneReader ()
static void purge ()
static const char * sceneReaderVersion ()
static void setTarget (CCObject *rec, SEL_CallFuncOD selector)

Constructor & Destructor Documentation

SceneReader ( void  )
virtual ~SceneReader ( void  )
virtual

Member Function Documentation

cocos2d::CCNode*
createNodeWithSceneFile
( const char *  pszFileName,
AttachComponentType  eAttachComponent = ATTACH_EMPTY_NODE 
)
AttachComponentType
getAttachComponentType
( )
inline
cocos2d::CCNode* getNodeByTag ( int  nTag)
static void purge ( )
static
static const char*
sceneReaderVersion
( )
static
static void setTarget ( CCObject rec,
SEL_CallFuncOD  selector 
)
static
static SceneReader*
sharedSceneReader
( )
static

The documentation for this class was generated from the following file: