cocos2d-x  2.2.6
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CCGrid3DAction Class Reference

Base class for CCGrid3D actions. More...

#include <CCActionGrid.h>

Inheritance diagram for CCGrid3DAction:
CCGridAction CCActionInterval CCFiniteTimeAction CCAction CCObject CCCopying CCFlipX3D CCLens3D CCLiquid CCPageTurn3D CCRipple3D CCShaky3D CCTwirl CCWaves CCWaves3D

Public Member Functions

virtual CCGridBasegetGrid (void)
 returns the grid More...
 
ccVertex3F vertex (const CCPoint &position)
 returns the vertex than belongs to certain position in the grid More...
 
local vertex ( local position)
 returns the vertex than belongs to certain position in the grid More...
 
ccVertex3F originalVertex (const CCPoint &position)
 returns the non-transformed vertex than belongs to certain position in the grid More...
 
void setVertex (const CCPoint &position, const ccVertex3F &vertex)
 sets a new vertex to a certain position of the grid More...
 
var setVertex ( var position, var vertex)
 sets a new vertex to a certain position of the grid More...
 
local setVertex ( local position, local vertex)
 sets a new vertex to a certain position of the grid More...
 
- Public Member Functions inherited from CCGridAction
virtual CCObjectcopyWithZone (CCZone *pZone)
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
var startWithTarget ( var pTarget)
 called before the action start. It will also set the target. More...
 
local startWithTarget ( local pTarget)
 called before the action start. It will also set the target. More...
 
virtual CCActionIntervalreverse (void)
 returns a reversed action More...
 
virtual bool initWithDuration (float duration, const CCSize &gridSize)
 initializes the action with size and duration More...
 
- Public Member Functions inherited from CCActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 how many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 how many seconds had elapsed since the actions started to run. More...
 
bool initWithDuration (float d)
 initializes the action More...
 
local initWithDuration ( local d)
 initializes the action More...
 
virtual bool isDone (void)
 returns true if the action has finished More...
 
local isDone ()
 returns true if the action has finished More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
var step ( var dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
local step ( local dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
void setAmplitudeRate (float amp)
var setAmplitudeRate ( var amp)
local setAmplitudeRate ( local amp)
float getAmplitudeRate (void)
var getAmplitudeRate ()
local getAmplitudeRate ()
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
virtual ~CCFiniteTimeAction ()
float getDuration (void)
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 ctor ()
 CCAction ()
virtual ~CCAction (void)
const char * description ()
virtual void stop (void)
 called after the action has finished. More...
 
virtual void update (float time)
 called once per frame. More...
 
local update ( local time)
 called once per frame. More...
 
CCNodegetTarget (void)
var getTarget ()
local getTarget ()
void setTarget (CCNode *pTarget)
 The action will modify the target properties. More...
 
local setTarget ( local pTarget)
 The action will modify the target properties. More...
 
CCNodegetOriginalTarget (void)
local getOriginalTarget ()
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil. More...
 
int getTag (void)
var getTag ()
local getTag ()
void setTag (int nTag)
var setTag ( var nTag)
local setTag ( local nTag)
- Public Member Functions inherited from CCObject
 CCObject (void)
virtual ~CCObject (void)
void release (void)
void retain (void)
CCObjectautorelease (void)
CCObjectcopy (void)
bool isSingleReference (void) const
unsigned int retainCount (void) const
virtual bool isEqual (const CCObject *pObject)
virtual void acceptVisitor (CCDataVisitor &visitor)

Static Public Member Functions

static CCGrid3DActioncreate (float duration, const CCSize &gridSize)
 creates the action with size and duration More...
 
- Static Public Member Functions inherited from CCGridAction
static CCGridActioncreate (float duration, const CCSize &gridSize)
 creates the action with size and duration More...
 
var create ( var duration, var gridSize)
 creates the action with size and duration More...
 
local create ( local duration, local gridSize)
 creates the action with size and duration More...
 
- Static Public Member Functions inherited from CCActionInterval
static CCActionIntervalcreate (float d)
 creates the action More...
 
- Static Public Member Functions inherited from CCAction
static CCActioncreate ()
 Create an action. More...
 
var create ()
 Create an action. More...
 
local create ()
 Create an action. More...
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
int m_nLuaID
- Protected Attributes inherited from CCGridAction
CCSize m_sGridSize
- Protected Attributes inherited from CCActionInterval
float m_elapsed
bool m_bFirstTick
var m_bFirstTick
local m_bFirstTick
- Protected Attributes inherited from CCFiniteTimeAction
float m_fDuration
 duration in seconds More...
 
- Protected Attributes inherited from CCAction
CCNodem_pOriginalTarget
CCNodem_pTarget
 The "target". More...
 
local m_pTarget
 The "target". More...
 
int m_nTag
 The action tag. More...
 
- Protected Attributes inherited from CCObject
unsigned int m_uReference
unsigned int m_uAutoReleaseCount

Detailed Description

Base class for CCGrid3D actions.

Grid3D actions can modify a non-tiled grid.

Member Function Documentation

static CCGrid3DAction* create ( float  duration,
const CCSize gridSize 
)
static

creates the action with size and duration

virtual CCGridBase* getGrid ( void  )
virtual

returns the grid

Reimplemented from CCGridAction.

var getGrid (   )
virtual

returns the grid

Reimplemented from CCGridAction.

local getGrid (   )
virtual

returns the grid

Reimplemented from CCGridAction.

ccVertex3F originalVertex ( const CCPoint position)

returns the non-transformed vertex than belongs to certain position in the grid

var originalVertex ( var  position)

returns the non-transformed vertex than belongs to certain position in the grid

local originalVertex ( local  position)

returns the non-transformed vertex than belongs to certain position in the grid

void setVertex ( const CCPoint position,
const ccVertex3F vertex 
)

sets a new vertex to a certain position of the grid

var setVertex ( var  position,
var  vertex 
)

sets a new vertex to a certain position of the grid

local setVertex ( local  position,
local  vertex 
)

sets a new vertex to a certain position of the grid

ccVertex3F vertex ( const CCPoint position)

returns the vertex than belongs to certain position in the grid

var vertex ( var  position)

returns the vertex than belongs to certain position in the grid

local vertex ( local  position)

returns the vertex than belongs to certain position in the grid


The documentation for this class was generated from the following file: