cocos2d-x  2.2.6
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
CCTextureProtocol Class Referenceabstract

#include <CCProtocols.h>

Inheritance diagram for CCTextureProtocol:
CCBlendProtocol CCAtlasNode CCMotionStreak CCParticleBatchNode CCParticleSystem CCSprite CCSpriteBatchNode CCLabelAtlas CCTileMapAtlas CCParticleSystemQuad CCLabelTTF CCPhysicsSprite CCSkin CCLabelBMFont CCTMXLayer

Public Member Functions

virtual CCTexture2DgetTexture (void)=0
 Returns the currently used texture. More...
 
virtual void setTexture (CCTexture2D *texture)=0
 Sets a new texuture. More...
 
- Public Member Functions inherited from CCBlendProtocol
virtual void setBlendFunc (ccBlendFunc blendFunc)=0
 Sets the source blending function. More...
 
virtual ccBlendFunc getBlendFunc (void)=0
 Returns the blending function that is currently being used. More...
 

Member Function Documentation

virtual CCTexture2D* getTexture ( void  )
pure virtual

Returns the currently used texture.

Returns
The texture that is currenlty being used.

Implemented in CCParticleSystem, CCSprite, CCSpriteBatchNode, CCAtlasNode, CCParticleBatchNode, and CCMotionStreak.

virtual void setTexture ( CCTexture2D texture)
pure virtual

Sets a new texuture.

It will be retained.

Parameters
textureA valid CCTexture2D object, which will be applied to this sprite object.

Implemented in CCParticleSystem, CCSprite, CCSpriteBatchNode, CCAtlasNode, CCParticleBatchNode, CCParticleSystemQuad, and CCMotionStreak.


The documentation for this class was generated from the following file: