cocos2d-x  2.2.6
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CCSkewBy Class Reference

Skews a CCNode object by skewX and skewY degrees. More...

#include <CCActionInterval.h>

Inheritance diagram for CCSkewBy:
CCSkewTo CCActionInterval CCFiniteTimeAction CCAction CCObject CCCopying

Public Member Functions

virtual bool initWithDuration (float t, float sx, float sy)
local initWithDuration ( local t, local sx, local sy)
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target. More...
 
local startWithTarget ( local pTarget)
 called before the action start. It will also set the target. More...
 
virtual CCActionIntervalreverse (void)
 returns a reversed action More...
 
local reverse ()
 returns a reversed action More...
 
- Public Member Functions inherited from CCSkewTo
 CCSkewTo ()
 CCSkewTo ()
virtual CCObjectcopyWithZone (CCZone *pZone)
virtual void update (float time)
 called once per frame. More...
 
local update ( local time)
 called once per frame. More...
 
- Public Member Functions inherited from CCActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 how many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 how many seconds had elapsed since the actions started to run. More...
 
bool initWithDuration (float d)
 initializes the action More...
 
local initWithDuration ( local d)
 initializes the action More...
 
virtual bool isDone (void)
 returns true if the action has finished More...
 
local isDone ()
 returns true if the action has finished More...
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
var step ( var dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
local step ( local dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
void setAmplitudeRate (float amp)
var setAmplitudeRate ( var amp)
local setAmplitudeRate ( local amp)
float getAmplitudeRate (void)
var getAmplitudeRate ()
local getAmplitudeRate ()
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
virtual ~CCFiniteTimeAction ()
float getDuration (void)
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 ctor ()
 CCAction ()
virtual ~CCAction (void)
const char * description ()
virtual void stop (void)
 called after the action has finished. More...
 
CCNodegetTarget (void)
var getTarget ()
local getTarget ()
void setTarget (CCNode *pTarget)
 The action will modify the target properties. More...
 
local setTarget ( local pTarget)
 The action will modify the target properties. More...
 
CCNodegetOriginalTarget (void)
local getOriginalTarget ()
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil. More...
 
int getTag (void)
var getTag ()
local getTag ()
void setTag (int nTag)
var setTag ( var nTag)
local setTag ( local nTag)
- Public Member Functions inherited from CCObject
 CCObject (void)
virtual ~CCObject (void)
void release (void)
void retain (void)
CCObjectautorelease (void)
CCObjectcopy (void)
bool isSingleReference (void) const
unsigned int retainCount (void) const
virtual bool isEqual (const CCObject *pObject)
virtual void acceptVisitor (CCDataVisitor &visitor)

Static Public Member Functions

static CCSkewBycreate (float t, float deltaSkewX, float deltaSkewY)
 creates the action More...
 
var create ( var t, var deltaSkewX, var deltaSkewY)
 creates the action More...
 
local create ( local t, local deltaSkewX, local deltaSkewY)
 creates the action More...
 
- Static Public Member Functions inherited from CCSkewTo
static CCSkewTocreate (float t, float sx, float sy)
 creates the action More...
 
var create ( var t, var sx, var sy)
 creates the action More...
 
local create ( local t, local sx, local sy)
 creates the action More...
 
- Static Public Member Functions inherited from CCActionInterval
static CCActionIntervalcreate (float d)
 creates the action More...
 
- Static Public Member Functions inherited from CCAction
static CCActioncreate ()
 Create an action. More...
 
var create ()
 Create an action. More...
 
local create ()
 Create an action. More...
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
int m_nLuaID
- Protected Attributes inherited from CCSkewTo
float m_fSkewX
local m_fSkewX
float m_fSkewY
var m_fSkewY
local m_fSkewY
float m_fStartSkewX
var m_fStartSkewX
local m_fStartSkewX
float m_fStartSkewY
var m_fStartSkewY
local m_fStartSkewY
float m_fEndSkewX
var m_fEndSkewX
local m_fEndSkewX
float m_fEndSkewY
var m_fEndSkewY
local m_fEndSkewY
float m_fDeltaX
var m_fDeltaX
local m_fDeltaX
float m_fDeltaY
var m_fDeltaY
local m_fDeltaY
- Protected Attributes inherited from CCActionInterval
float m_elapsed
bool m_bFirstTick
var m_bFirstTick
local m_bFirstTick
- Protected Attributes inherited from CCFiniteTimeAction
float m_fDuration
 duration in seconds More...
 
- Protected Attributes inherited from CCAction
CCNodem_pOriginalTarget
CCNodem_pTarget
 The "target". More...
 
local m_pTarget
 The "target". More...
 
int m_nTag
 The action tag. More...
 
- Protected Attributes inherited from CCObject
unsigned int m_uReference
unsigned int m_uAutoReleaseCount

Detailed Description

Skews a CCNode object by skewX and skewY degrees.

Since
v1.0

Member Function Documentation

static CCSkewBy* create ( float  t,
float  deltaSkewX,
float  deltaSkewY 
)
static

creates the action

var create ( var  t,
var  deltaSkewX,
var  deltaSkewY 
)
static

creates the action

local create ( local  t,
local  deltaSkewX,
local  deltaSkewY 
)
static

creates the action

virtual bool initWithDuration ( float  t,
float  sx,
float  sy 
)
virtual

Reimplemented from CCSkewTo.

var initWithDuration ( var  t,
var  sx,
var  sy 
)
virtual

Reimplemented from CCSkewTo.

local initWithDuration ( local  t,
local  sx,
local  sy 
)
virtual

Reimplemented from CCSkewTo.

virtual CCActionInterval* reverse ( void  )
virtual

returns a reversed action

Reimplemented from CCActionInterval.

var reverse (   )
virtual

returns a reversed action

Reimplemented from CCActionInterval.

local reverse (   )
virtual

returns a reversed action

Reimplemented from CCActionInterval.

virtual void startWithTarget ( CCNode pTarget)
virtual

called before the action start. It will also set the target.

Reimplemented from CCSkewTo.

var startWithTarget ( var  pTarget)
virtual

called before the action start. It will also set the target.

Reimplemented from CCSkewTo.

local startWithTarget ( local  pTarget)
virtual

called before the action start. It will also set the target.

Reimplemented from CCSkewTo.


The documentation for this class was generated from the following file: