What is a Scene?

A Scene is a container that holds Sprites, Labels, Nodes and other objects that your game needs. A Scene is responsible for running game logic and rendering the content on a per-frame basis. You need at least one Scene to start your game. You can think of this like a movie. The Scene is what is running and users see what is happening in real-time. You can have any number of Scene objects in your game and transition through them easily. Cocos2d-x provides scene transitions and you can even have scene transitions with cool effects.

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