Your game will surely need sound! Cocos2d-x provides an audio engine called
SimpleAudioEngine. It can be used to play background music as well as sound effects through out your game play.
SimpleAudioEngine is a shared singleton object so you can simple call it from anywhere in your code. When creating a sample HelloWorld project we do all the setup required for you, out of the box.
Supported music formats
|Platform||Supported File Formats||Notes|
|Android||.mp3, .mid, .ogg, .wav||All formats supported by android.media.MediaPlayer can be played|
|iOS||.aac, .caf, .mp3, .m4a, .wav||All formats supported by AVAudioPlayer can be played|
|Windows||.mid, .mp3, .wav||none|
Supported audio formats:
|Platform||Common Supported File Formats||Notes|
|Android||.ogg, .wav||Wav support is not perfect|
|iOS||.caf, .m4a||Can play all formats supported by Cocos2d-iPhone CocosDesion|