- u -
- UICCTextField()
: UICCTextField
- uintValue()
: __String
- uncompress()
: AssetsManager
- unionWithRect()
: Rect
- unloadBuffer:
: CDSoundEngine
- unloadEffect()
: AudioPlayer
, FmodAudioPlayer
, ComAudio
, SimpleAudioEngine
- unloadEffect:
: SimpleAudioEngine
- UnloadSoundEffect()
: Audio
- unlock()
: Lock
- unregisterCCNodeLoader()
: NodeLoaderLibrary
- unregisterNodeLoader()
: NodeLoaderLibrary
- unregisterScriptObserver()
: __NotificationCenter
- unregisterShader()
: MaterialManager
- unregisterTexture()
: MaterialManager
- unrotate()
: Point
- unschedule()
: Node
, Scheduler
- unscheduleAll()
: Scheduler
- unscheduleAllForTarget()
: Scheduler
- unscheduleAllSelectors()
: Node
- unscheduleAllWithMinPriority()
: Scheduler
- unscheduleSelector()
: Scheduler
- unscheduleUpdate()
: Node
, Scheduler
- unscheduleUpdateForTarget()
: Scheduler
- unselected()
: MenuItem
, MenuItemLabel
, MenuItemSprite
, MenuItemToggle
- unSelectedEvent()
: CheckBox
- update()
: EaseQuadraticActionOut
, SplitRows
, SplitCols
, EaseQuadraticActionInOut
, ActionTween
, Component
, EaseQuarticActionIn
, MotionStreak
, Node
, EaseQuarticActionOut
, ParticleSystem
, Scene
, EaseQuarticActionInOut
, Timer
, Scheduler
, EaseQuinticActionIn
, CCBSetSpriteFrame
, CCBSoundEffect
, EaseQuinticActionOut
, CCBRotateTo
, CCBRotateXTo
, EaseQuinticActionInOut
, CCBRotateYTo
, CCBEaseInstant
, EaseCircleActionIn
, Armature
, ArmatureAnimation
, EaseCircleActionOut
, Bone
, ComController
, EaseCircleActionInOut
, ProcessBase
, Skeleton
, EaseCubicActionIn
, SkeletonAnimation
, ScheduleHandlerDelegate
, EaseCubicActionOut
, PageView
, ScrollView
, EaseCubicActionInOut
, TextField
, AssetsManager
, AccelDeccelAmplitude
, ControlStepper
, AccelAmplitude
, Action
, DeccelAmplitude
, Waves3D
, OrbitCamera
, FlipX3D
, FlipY3D
, CardinalSplineTo
, Lens3D
, Ripple3D
, ActionEase
, Shaky3D
, Liquid
, EaseIn
, Waves
, Twirl
, EaseOut
, ActionInstant
, Show
, EaseInOut
, Hide
, ToggleVisibility
, EaseExponentialIn
, RemoveSelf
, FlipX
, EaseExponentialOut
, FlipY
, Place
, EaseExponentialInOut
, CallFunc
, Sequence
, EaseSineIn
, Repeat
, Spawn
, EaseSineOut
, RotateTo
, RotateBy
, EaseSineInOut
, MoveBy
, SkewTo
, EaseElasticIn
, JumpBy
, BezierBy
, EaseElasticOut
, ScaleTo
, Blink
, EaseElasticInOut
, FadeTo
, TintTo
, EaseBounceIn
, TintBy
, DelayTime
, EaseBounceOut
, ReverseTime
, Animate
, EaseBounceInOut
, TargetedAction
, ActionManager
, EaseBackIn
, PageTurn3D
, ProgressTo
, EaseBackOut
, ProgressFromTo
, ShakyTiles3D
, EaseBackInOut
, ShatteredTiles3D
, ShuffleTiles
, EaseBezierAction
, FadeOutTRTiles
, TurnOffTiles
, EaseQuadraticActionIn
, WavesTiles3D
, JumpTiles3D
- updateActionToTimeLine()
: ActionNode
- updateArmatureDisplay()
: DisplayFactory
- updateArmatureTransform()
: Skin
- updateAtlasIndex()
: SpriteBatchNode
- updateAtlasValueAt()
: TileMapAtlas
- updateAtlasValues()
: AtlasNode
, LabelAtlas
, TileMapAtlas
- updateBackGroundImageColor()
: Layout
- updateBackGroundImageOpacity()
: Layout
- updateBackGroundImageRGBA()
: Layout
- updateBar()
: ProgressTimer
- updateBlendFunc()
: AtlasNode
, ParticleSystem
, SpriteBatchNode
, Sprite
- updateBoundaryPages()
: PageView
- updateCapInset()
: Scale9Sprite
- updateCascadeColor()
: Node
- updateCascadeOpacity()
: Node
- updateCellAtIndex()
: TableView
- updateChildrenPosition()
: PageView
- updateChildrenSize()
: PageView
- updateColor()
: Label
, LabelAtlas
, LayerColor
, Node
, ProgressTimer
, Sprite
, Bone
, LayerGradient
- updateColorToRenderer()
: Widget
- updateContent()
: Label
- updateContentSizeWithTextureSize()
: Widget
- updateControlPicker()
: ControlColourPicker
- updateDesignResolutionSize()
: GLViewProtocol
- UpdateDevice()
: GLView
, abstract
- updateDirtyFlagForSceneGraph()
: EventDispatcher
- updateDisplay()
: DisplayFactory
- updateDisplayedColor()
: Label
, __LayerRGBA
, ProtectedNode
, __NodeRGBA
, __RGBAProtocol
, Bone
, Scale9Sprite
, Node
- updateDisplayedOpacity()
: Scale9Sprite
, __RGBAProtocol
, __LayerRGBA
, Label
, Node
, __NodeRGBA
, Bone
, ProtectedNode
- updateDraggerWithHSV()
: ControlSaturationBrightnessPicker
- updateFlippedX()
: CheckBox
, Text
, ImageView
, Widget
, Button
- updateFlippedY()
: ImageView
, Button
, CheckBox
, Widget
, Text
- updateFont()
: Label
- UpdateForWindowSizeChange()
: GLView
, abstract
, GLView
, abstract
, sealed
, abstract
- updateFrameData()
: Tween
, ArmatureAnimation
- updateFrameSize()
: GLView
- updateHandler()
: Tween
, ArmatureAnimation
, ProcessBase
- updateHueAndControlPicker()
: ControlColourPicker
- updateImagesVisibility()
: MenuItemSprite
- updateInnerContainerSize()
: ListView
- updateInset()
: ScrollView
- updateLayoutUsingTouchLocation()
: ControlStepper
- updateListeners()
: EventDispatcher
- updateMovementList()
: ArmatureAnimation
- updateOffsetPoint()
: Armature
- updateOpacityModifyRGB()
: AtlasNode
- updateOpacityToRenderer()
: Widget
- UpdateOrientation()
: GLView
- updateParticleDisplay()
: DisplayFactory
- updatePosition()
: EditBoxImpl
, CardinalSplineTo
, EditBox
, CardinalSplineBy
- updatePositions()
: Scale9Sprite
- updateProgress()
: ProgressTimer
- updateProjection()
: DirectorDelegate
- updateQuad()
: TextureAtlas
- updateQuadFromSprite()
: SpriteBatchNode
- updateQuads()
: Label
- updateQuadWithParticle()
: ParticleSystem
, ParticleSystemQuad
- updateRadial()
: ProgressTimer
- updateRGBAToRenderer()
: Widget
- updateShaderProgram()
: Label
- updateSizeAndPosition()
: Widget
- updateSliderPosition()
: ControlHuePicker
, ControlSaturationBrightnessPicker
- updateTexCoords()
: ParticleSystemQuad
- updateTextureColor()
: TextBMFont
, TextField
, CheckBox
, TextAtlas
, LoadingBar
, Text
, ImageView
, Widget
, Button
, Slider
- updateTextureOpacity()
: CheckBox
, TextBMFont
, Text
, TextField
, TextAtlas
, ImageView
, Button
, LoadingBar
, Slider
, Widget
- updateTextureRGBA()
: TextField
, ImageView
, CheckBox
, Slider
, TextBMFont
, LoadingBar
, TextAtlas
, Text
, Button
, Widget
- updateTitleLocation()
: Button
- updateToFrameByTime()
: ActionObject
- updateTransform()
: Sprite
, ActionCamera
, Node
, Skin
, ColliderDetector
- updateTweenAction()
: ActionTweenDelegate
, ScrollView
- updateUniforms()
: GLProgram
- updateWithBatchNode()
: Scale9Sprite
- updateWithData()
: Texture2D
- updateWithHSV()
: ControlSaturationBrightnessPicker
- updateWithNoTime()
: ParticleSystem
- updateWorldTransform()
: Skeleton
- updateZOrder()
: Bone
- use()
: GLProgram
- useMaterial()
: QuadCommand
- Utf8ToAnsi()
: CWin32InputBox