- d -
- Data()
: Data
, WebSocket::Data
, Data
- DataReaderHelper()
: DataReaderHelper
- deaccelerateScrolling()
: ScrollView
- debug()
: CCBAnimationManager
- DeccelAmplitude()
: DeccelAmplitude
- decode()
: OpenALDecoder
- decodeAnimation()
: DataReaderHelper
- decodeArmature()
: DataReaderHelper
- decodeBone()
: DataReaderHelper
- decodeBoneDisplay()
: DataReaderHelper
- decodeContour()
: DataReaderHelper
- decodeFrame()
: DataReaderHelper
- decodeMovement()
: DataReaderHelper
- decodeMovementBone()
: DataReaderHelper
- decodeNode()
: DataReaderHelper
- decodeTexture()
: DataReaderHelper
- DecorativeDisplay()
: DecorativeDisplay
- defaultAlphaPixelFormat()
: Texture2D
- defaultEngine()
: LuaEngine
- defaultFrameBuffer
: <CCESRenderer>
- defineSourceGroups:
: CDSoundEngine
- defineSourceGroups:total:
: CDSoundEngine
- DelayTime()
: DelayTime
- deleteBackward()
: IMEDelegate
, TextFieldTTF
, UICCTextField
- deleteBackwardEvent()
: TextField
- deleteFrame()
: ActionNode
- deleteHashElement()
: ActionManager
- deletePathExtension()
: CCBReader
- deleteVersion()
: AssetsManager
- dequeueCell()
: TableView
- description()
: Action
- destroy
: CCDirectorCaller
- destroyInstance()
: SceneReader
, DictionaryHelper
, ObjectFactory
, TriggerMng
, HttpClient
, SocketIO
, ScriptHandlerMgr
, AnimationCache
, Configuration
, ScriptEngineManager
, ShaderCache
, SpriteFrameCache
, TextureCache
, UserDefault
, FileUtils
, MaterialManager
, PoolManager
, __NotificationCenter
, NodeLoaderLibrary
, ActionManagerEx
, ArmatureDataManager
, GUIReader
- destroyTextureCache()
: Director
- detachChild()
: Node
- detachDelegateWithIME()
: IMEDispatcher
- detachWithIME()
: IMEDelegate
, TextFieldTTF
- detachWithIMEEvent()
: TextField
- detect()
: BaseTriggerCondition
, TriggerObj
- detectFormat()
: Image
- DictionaryHelper()
: DictionaryHelper
- dictValue()
: LuaValue
- didAccelerate()
: Layer
, InputDelegate
- didAttachWithIME()
: IMEDelegate
- didDetachWithIME()
: IMEDelegate
- didNotSelectSelf()
: TextField
, Widget
- Direct3DContentProvider()
: Direct3DContentProvider
- Direct3DInterop()
: sealed
- Director()
: Director
- disableCascadeColor()
: Node
, ProtectedNode
- disableCascadeOpacity()
: Node
- disabledTextureScaleChangedWithSize()
: Button
- disableEffect()
: Label
- disableParticle()
: ParticleBatchNode
- disableShadow()
: LabelTTF
- disableStroke()
: LabelTTF
- disconnect()
: SIOClient
- Disconnect()
: sealed
, Direct3DContentProvider
, sealed
- dispatchCustomEvent()
: EventDispatcher
- dispatchDeleteBackward()
: IMEDispatcher
- dispatchEvent()
: TriggerMng
, EventDispatcher
- dispatchEventToListeners()
: EventDispatcher
- dispatchInsertText()
: IMEDispatcher
- dispatchKeyboardDidHide()
: IMEDispatcher
- dispatchKeyboardDidShow()
: IMEDispatcher
- dispatchKeyboardWillHide()
: IMEDispatcher
- dispatchKeyboardWillShow()
: IMEDispatcher
- dispatchListforControlEvent()
: Control
- dispatchTouchEvent()
: EventDispatcher
- DisplayData()
: DisplayData
- displayFrame()
: Sprite
- DisplayLinkDirector()
: DisplayLinkDirector
- DisplayManager()
: DisplayManager
- displayTimers()
: Profiler
- dissociateNodeAndEventListener()
: EventDispatcher
- distanceBetweenPointAndPoint()
: ControlPotentiometer
- doAnimationWhenAnotherEditBeClicked
: CCEAGLView
- doAnimationWhenKeyboardMove()
: CCEditBoxImplWp8
, EditBoxImplWin
, EditBoxImplAndroid
, EditBoxImpl
- doAnimationWhenKeyboardMoveWithDuration:distance:
: CCEAGLView
, CCEditBoxImplIOS_objc
, CCEditBoxImplMac
- doCaller:
: CCDirectorCaller
- doesAdjustBackgroundImage()
: ControlButton
- doLayout()
: Layout
, ScrollView
, PageView
- done()
: BaseTriggerAction
, TriggerObj
- dot()
: Point
- doubleValue()
: __String
- downLoad()
: AssetsManager
- downloadAndUncompress()
: AssetsManager
- draw()
: RenderTexture
, LabelAtlas
, PhysicsDebugNode
, GLNode
, ParticleBatchNode
, Armature
, MotionStreak
, TransitionPageTurn
, AtlasNode
, LabelBMFont
, TransitionFadeTR
, Node
, TransitionTurnOffTiles
, LayerColor
, TransitionCrossFade
, TransitionSplitCols
, Skeleton
, DrawNode
, TransitionScene
, ParticleSystemQuad
- Draw()
: Direct3DContentProvider
- draw()
: Node
- Draw()
: sealed
- draw()
: Sprite
, Label
, BatchNode
, Skin
, ProgressTimer
, SpriteBatchNode
- drawAtPoint()
: Texture2D
- drawBatchedQuads()
: Renderer
- drawCubicBezier()
: DrawNode
- drawDot()
: DrawNode
- drawFullScreenQuadClearStencil()
: ClippingNode
- drawInRect()
: Texture2D
- DrawNode()
: DrawNode
- drawNumberOfQuads()
: TextureAtlas
- drawPolygon()
: DrawNode
- drawQuadraticBezier()
: DrawNode
- drawQuads()
: TextureAtlas
- drawScene()
: Director
- drawSegment()
: DrawNode
- drawShadowWithoutBlur()
: Label
- drawTextSprite()
: Label
- drawTriangle()
: DrawNode
- dump()
: AutoreleasePool