Where to get Cocos2d-x and what do I get?
Cocos2d-x - this is the game engine, itself. It includes the engine and the cocos command-line tool. You can download a production release or stay bleeding edge by cloning our GitHub Repo.
Cocos Launcher - is EOL'd. No replacement.
Coco Studio - is EOL'd and has been replaced by Cocos Creator.
Code IDE - is EOL'd. Common text editors and IDE's can be used instead.
Conventions used in this documentation
autois used for creating local variables.
using namespace cocos2d;is used to shorten types.
- each chapter has a compilable source code sample to demonstrate concepts.
- class names, methods names and other API components are rendered using fixed fonts. eg:
- italics are used to notate concepts and keywords.