#include <CCEGLView.h>
Classes | |
class | EventHandler |
Public Types | |
typedef void(* | LPFN_ACCELEROMETER_KEYHOOK )(UINT message, WPARAM wParam, LPARAM lParam) |
Public Member Functions | |
CCEGLView () | |
virtual | ~CCEGLView () |
bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
var | setIMEKeyboardState ( var bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
CCEGLView () | |
virtual | ~CCEGLView () |
bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
void | setEventHandler (EventHandler *pHandler) |
const char * | getWindowGroupId () const |
local | getWindowGroupId () |
void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
var | setIMEKeyboardState ( var bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
bool | handleEvents () |
screen_display_t | getScreenDisplay () const |
var | getScreenDisplay () |
CCEGLView () | |
CCEGLView () | |
CCEGLView () | |
virtual | ~CCEGLView () |
var | ~CCEGLView () |
local | ~CCEGLView () |
bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
local | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
const char * | getWindowGroupId () const |
local | getWindowGroupId () |
void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
var | setIMEKeyboardState ( var bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
bool | handleEvents () |
CCEGLView () | |
~CCEGLView () | |
virtual bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
local | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual bool | setContentScaleFactor (float contentScaleFactor) |
local | setContentScaleFactor ( local contentScaleFactor) |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
var | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
local | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
CCEGLView () | |
virtual | ~CCEGLView () |
local | ~CCEGLView () |
virtual void | setFrameSize (float width, float height) |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale. More... | |
local | setFrameSize ( local width, local height) |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale. More... | |
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
Set opengl view port rectangle with points. More... | |
local | setViewPortInPoints ( local x, local y, local w, local h) |
Set opengl view port rectangle with points. More... | |
virtual void | setScissorInPoints (float x, float y, float w, float h) |
Set Scissor rectangle with points. More... | |
void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
virtual bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
var | end () |
Force destroying EGL view, subclass must implement this method. More... | |
local | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
virtual | ~CCEGLView (void) |
virtual bool | isOpenGLReady (void) |
Get whether opengl render system is ready, subclass must implement this method. More... | |
local | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual bool | setContentScaleFactor (float contentScaleFactor) |
local | setContentScaleFactor ( local contentScaleFactor) |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers (void) |
Exchanges the front and back buffers, subclass must implement this method. More... | |
local | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
Set opengl view port rectangle with points. More... | |
local | setViewPortInPoints ( local x, local y, local w, local h) |
Set opengl view port rectangle with points. More... | |
virtual void | setScissorInPoints (float x, float y, float w, float h) |
Set Scissor rectangle with points. More... | |
local | setScissorInPoints ( local x, local y, local w, local h) |
Set Scissor rectangle with points. More... | |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
virtual void | setMultiTouchMask (bool mask) |
CCEGLView () | |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
CCEGLView () | |
virtual | ~CCEGLView () |
local | ~CCEGLView () |
virtual void | setFrameSize (float width, float height) |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale. More... | |
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
Set opengl view port rectangle with points. More... | |
local | setViewPortInPoints ( local x, local y, local w, local h) |
Set opengl view port rectangle with points. More... | |
virtual void | setScissorInPoints (float x, float y, float w, float h) |
Set Scissor rectangle with points. More... | |
local | setScissorInPoints ( local x, local y, local w, local h) |
Set Scissor rectangle with points. More... | |
virtual bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
local | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
void | addEvent () |
void | ProcessEventQueue () |
void | AddEvent (const pp::InputEvent &event) |
CCEGLView () | |
virtual | ~CCEGLView () |
bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
Tizen::Base::Runtime::Timer * | getTimer () |
local | getTimer () |
void | cleanup () |
void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
var | setIMEKeyboardState ( var bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
virtual void | OnTimerExpired (Tizen::Base::Runtime::Timer &timer) |
CCEGLView () | |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setFrameSize (float width, float height) |
Set the frame size of EGL view. More... | |
var | setFrameSize ( var width, var height) |
Set the frame size of EGL view. More... | |
local | setFrameSize ( local width, local height) |
Set the frame size of EGL view. More... | |
virtual void | setEditorFrameSize (float width, float height, HWND hWnd) |
local | setEditorFrameSize ( local width, local height, local hWnd) |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
void | setMenuResource (LPCWSTR menu) |
void | setWndProc (CUSTOM_WND_PROC proc) |
bool | initGL () |
void | destroyGL () |
virtual LRESULT | WindowProc (UINT message, WPARAM wParam, LPARAM lParam) |
local | WindowProc ( local message, local wParam, local lParam) |
void | setHWnd (HWND hWnd) |
HWND | getHWnd () |
virtual void | resize (int width, int height) |
void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
virtual void | centerWindow () |
void | setAccelerometerKeyHook (LPFN_ACCELEROMETER_KEYHOOK lpfnAccelerometerKeyHook) |
var | setAccelerometerKeyHook ( var lpfnAccelerometerKeyHook) |
local | setAccelerometerKeyHook ( local lpfnAccelerometerKeyHook) |
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
Set opengl view port rectangle with points. More... | |
local | setViewPortInPoints ( local x, local y, local w, local h) |
Set opengl view port rectangle with points. More... | |
virtual void | setScissorInPoints (float x, float y, float w, float h) |
Set Scissor rectangle with points. More... | |
local | setScissorInPoints ( local x, local y, local w, local h) |
Set Scissor rectangle with points. More... | |
CCEGLView () | |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
var | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
local | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setFrameSize (float width, float height) |
Set the frame size of EGL view. More... | |
local | setFrameSize ( local width, local height) |
Set the frame size of EGL view. More... | |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
var | setIMEKeyboardState ( var bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
void | ShowKeyboard (Windows::Foundation::Rect r) |
void | HideKeyboard (Windows::Foundation::Rect r) |
virtual bool | Create (Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel) |
local | Create ( local window, local panel) |
void | UpdateForWindowSizeChange () |
void | OnRendering () |
void | OnSuspending () |
Windows::UI::Core::CoreWindow | getWindow () |
local | getWindow () |
int | Run () |
void | resize (int width, int height) |
var | resize ( var width, var height) |
local | resize ( local width, local height) |
void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
void | centerWindow () |
CCEGLView () | |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
Get whether opengl render system is ready, subclass must implement this method. More... | |
virtual void | end () |
Force destroying EGL view, subclass must implement this method. More... | |
virtual void | swapBuffers () |
Exchanges the front and back buffers, subclass must implement this method. More... | |
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
Set opengl view port rectangle with points. More... | |
virtual void | setScissorInPoints (float x, float y, float w, float h) |
Set Scissor rectangle with points. More... | |
local | setScissorInPoints ( local x, local y, local w, local h) |
Set Scissor rectangle with points. More... | |
kmMat4 * | getOrientationMatrix () |
kmMat4 * | getReverseOrientationMatrix () |
Windows::Graphics::Display::DisplayOrientations | getDeviceOrientation () |
local | getDeviceOrientation () |
virtual void | setIMEKeyboardState (bool bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
local | setIMEKeyboardState ( local bOpen) |
Open or close IME keyboard , subclass must implement this method. More... | |
void | ShowKeyboard (Windows::Foundation::Rect r) |
void | HideKeyboard (Windows::Foundation::Rect r) |
virtual bool | Create (Windows::UI::Core::CoreWindow^window) |
virtual bool | Create (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height) |
virtual void | UpdateDevice (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface) |
var | UpdateDevice ( var eglDisplay, var eglContext, var eglSurface) |
local | UpdateDevice ( local eglDisplay, local eglContext, local eglSurface) |
void | OnPointerPressed (Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerMoved (Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerReleased (Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerPressed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerWheelChanged (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerMoved (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerReleased (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
var | OnPointerReleased ( var sender, var args) |
local | OnPointerReleased ( local sender, local args) |
void | OnVisibilityChanged (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) |
void | OnWindowClosed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) |
void | OnResuming (Platform::Object^sender, Platform::Object^args) |
local | OnResuming ( local sender, local args) |
void | OnSuspending (Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) |
void | OnOrientationChanged () |
void | SetXamlEventDelegate (PhoneDirect3DXamlAppComponent::Cocos2dEventDelegate^delegate) |
void | SetXamlMessageBoxDelegate (PhoneDirect3DXamlAppComponent::Cocos2dMessageBoxDelegate^delegate) |
void | SetXamlEditBoxDelegate (PhoneDirect3DXamlAppComponent::Cocos2dEditBoxDelegate^delegate) |
bool | ShowMessageBox (Platform::String^title, Platform::String^message) |
bool | OpenXamlEditBox (Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler) |
Windows::UI::Core::CoreWindow | getWindow () |
int | Run () |
void | Render () |
void | resize (int width, int height) |
var | resize ( var width, var height) |
local | resize ( local width, local height) |
void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
void | centerWindow () |
void | UpdateOrientation (Windows::Graphics::Display::DisplayOrientations orientation) |
void | UpdateForWindowSizeChange (float width, float height) |
var | UpdateForWindowSizeChange ( var width, var height) |
local | UpdateForWindowSizeChange ( local width, local height) |
Public Member Functions inherited from CCEGLViewProtocol | |
CCEGLViewProtocol () | |
virtual | ~CCEGLViewProtocol () |
virtual const CCSize & | getFrameSize () const |
Get the frame size of EGL view. More... | |
virtual CCSize | getVisibleSize () const |
Get the visible area size of opengl viewport. More... | |
virtual CCPoint | getVisibleOrigin () const |
Get the visible origin point of opengl viewport. More... | |
local | getVisibleOrigin () |
Get the visible origin point of opengl viewport. More... | |
virtual void | setDesignResolutionSize (float width, float height, ResolutionPolicy resolutionPolicy) |
Set the design resolution size. More... | |
local | setDesignResolutionSize ( local width, local height, local resolutionPolicy) |
Set the design resolution size. More... | |
virtual const CCSize & | getDesignResolutionSize () const |
Get design resolution size. More... | |
virtual void | setTouchDelegate (EGLTouchDelegate *pDelegate) |
Set touch delegate. More... | |
virtual bool | isScissorEnabled () |
Get whether GL_SCISSOR_TEST is enable. More... | |
virtual CCRect | getScissorRect () |
Get the current scissor rectangle. More... | |
virtual void | setViewName (const char *pszViewName) |
const char * | getViewName () |
virtual void | handleTouchesBegin (int num, int ids[], float xs[], float ys[]) |
Touch events are handled by default; if you want to customize your handlers, please override these functions: More... | |
virtual void | handleTouchesMove (int num, int ids[], float xs[], float ys[]) |
virtual void | handleTouchesEnd (int num, int ids[], float xs[], float ys[]) |
virtual void | handleTouchesCancel (int num, int ids[], float xs[], float ys[]) |
const CCRect & | getViewPortRect () const |
Get the opengl view port rectangle. More... | |
float | getScaleX () const |
Get scale factor of the horizontal direction. More... | |
float | getScaleY () const |
Get scale factor of the vertical direction. More... | |
Static Public Member Functions | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
local | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
local | sharedOpenGLView () |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
local | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView (void) |
local | sharedOpenGLView () |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
local | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
local | sharedOpenGLView () |
get the shared main open gl window More... | |
static CCEGLView * | sharedOpenGLView () |
get the shared main open gl window More... | |
local | sharedOpenGLView () |
get the shared main open gl window More... | |
Static Public Attributes | |
static CocosPepperInstance * | g_instance |
local | g_instance |
Protected Member Functions | |
virtual bool | Create () |
var | Create () |
local | Create () |
Protected Attributes | |
HWND | m_hWnd |
HDC | m_hDC |
HGLRC | m_hRC |
LPFN_ACCELEROMETER_KEYHOOK | m_lpfnAccelerometerKeyHook |
bool | m_bSupportTouch |
LPCWSTR | m_menu |
CUSTOM_WND_PROC | m_wndproc |
var | m_wndproc |
local | m_wndproc |
Protected Attributes inherited from CCEGLViewProtocol | |
EGLTouchDelegate * | m_pDelegate |
CCSize | m_obScreenSize |
local | m_obScreenSize |
CCSize | m_obDesignResolutionSize |
local | m_obDesignResolutionSize |
CCRect | m_obViewPortRect |
local | m_obViewPortRect |
char | m_szViewName [50] |
float | m_fScaleX |
float | m_fScaleY |
ResolutionPolicy | m_eResolutionPolicy |
Static Protected Attributes | |
static CCEGLView * | s_pEglView |
Friends | |
void | keyEventHandle (int, int) |
void | mouseButtonEventHandle (int, int) |
void | mousePosEventHandle (int, int) |
void | charEventHandle (int, int) |
typedef void(* LPFN_ACCELEROMETER_KEYHOOK)(UINT message, WPARAM wParam, LPARAM lParam) |
typedef void(* LPFN_ACCELEROMETER_KEYHOOK)(UINT message, WPARAM wParam, LPARAM lParam) |
typedef void(* LPFN_ACCELEROMETER_KEYHOOK)(UINT message, WPARAM wParam, LPARAM lParam) |
CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
~CCEGLView | ( | ) |
var ~CCEGLView | ( | ) |
local ~CCEGLView | ( | ) |
CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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CCEGLView | ( | ) |
var CCEGLView | ( | ) |
local CCEGLView | ( | ) |
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void addEvent | ( | ) |
var addEvent | ( | ) |
local addEvent | ( | ) |
void AddEvent | ( | const pp::InputEvent & | event) |
var AddEvent | ( | var | event) |
local AddEvent | ( | local | event) |
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void centerWindow | ( | ) |
var centerWindow | ( | ) |
local centerWindow | ( | ) |
void centerWindow | ( | ) |
var centerWindow | ( | ) |
local centerWindow | ( | ) |
void cleanup | ( | ) |
var cleanup | ( | ) |
local cleanup | ( | ) |
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void destroyGL | ( | ) |
var destroyGL | ( | ) |
local destroyGL | ( | ) |
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements CCEGLViewProtocol.
|
inline |
|
inline |
|
inline |
float getFrameZoomFactor | ( | ) |
var getFrameZoomFactor | ( | ) |
local getFrameZoomFactor | ( | ) |
float getFrameZoomFactor | ( | ) |
var getFrameZoomFactor | ( | ) |
local getFrameZoomFactor | ( | ) |
float getFrameZoomFactor | ( | ) |
var getFrameZoomFactor | ( | ) |
local getFrameZoomFactor | ( | ) |
float getFrameZoomFactor | ( | ) |
var getFrameZoomFactor | ( | ) |
local getFrameZoomFactor | ( | ) |
HWND getHWnd | ( | ) |
var getHWnd | ( | ) |
local getHWnd | ( | ) |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
screen_display_t getScreenDisplay | ( | ) | const |
var getScreenDisplay | ( | ) |
local getScreenDisplay | ( | ) |
Tizen::Base::Runtime::Timer* getTimer |
( | ) |
var getTimer | ( | ) |
local getTimer | ( | ) |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
const char* getWindowGroupId | ( | ) | const |
var getWindowGroupId | ( | ) |
local getWindowGroupId | ( | ) |
const char* getWindowGroupId | ( | ) | const |
var getWindowGroupId | ( | ) |
local getWindowGroupId | ( | ) |
bool handleEvents | ( | ) |
var handleEvents | ( | ) |
local handleEvents | ( | ) |
bool handleEvents | ( | ) |
var handleEvents | ( | ) |
local handleEvents | ( | ) |
void HideKeyboard | ( | Windows::Foundation::Rect | r) |
var HideKeyboard | ( | var | r) |
local HideKeyboard | ( | local | r) |
void HideKeyboard | ( | Windows::Foundation::Rect | r) |
var HideKeyboard | ( | var | r) |
local HideKeyboard | ( | local | r) |
bool initGL | ( | ) |
var initGL | ( | ) |
local initGL | ( | ) |
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements CCEGLViewProtocol.
void OnOrientationChanged | ( | ) |
var OnOrientationChanged | ( | ) |
local OnOrientationChanged | ( | ) |
void OnPointerMoved | ( | Windows::UI::Core::PointerEventArgs^ | args) |
var OnPointerMoved | ( | var | args) |
local OnPointerMoved | ( | local | args) |
void OnPointerMoved | ( | Windows::UI::Core::CoreWindow^ | , |
Windows::UI::Core::PointerEventArgs^ | args | ||
) |
var OnPointerMoved | ( | var | , |
var | args | ||
) |
local OnPointerMoved | ( | local | , |
local | args | ||
) |
void OnPointerPressed | ( | Windows::UI::Core::PointerEventArgs^ | args) |
var OnPointerPressed | ( | var | args) |
local OnPointerPressed | ( | local | args) |
void OnPointerPressed | ( | Windows::UI::Core::CoreWindow^ | sender, |
Windows::UI::Core::PointerEventArgs^ | args | ||
) |
var OnPointerPressed | ( | var | sender, |
var | args | ||
) |
local OnPointerPressed | ( | local | sender, |
local | args | ||
) |
void OnPointerReleased | ( | Windows::UI::Core::PointerEventArgs^ | args) |
var OnPointerReleased | ( | var | args) |
local OnPointerReleased | ( | local | args) |
void OnPointerReleased | ( | Windows::UI::Core::CoreWindow^ | sender, |
Windows::UI::Core::PointerEventArgs^ | args | ||
) |
var OnPointerReleased | ( | var | sender, |
var | args | ||
) |
local OnPointerReleased | ( | local | sender, |
local | args | ||
) |
void OnPointerWheelChanged | ( | Windows::UI::Core::CoreWindow^ | , |
Windows::UI::Core::PointerEventArgs^ | args | ||
) |
var OnPointerWheelChanged | ( | var | , |
var | args | ||
) |
local OnPointerWheelChanged | ( | local | , |
local | args | ||
) |
void OnRendering | ( | ) |
var OnRendering | ( | ) |
local OnRendering | ( | ) |
void OnResuming | ( | Platform::Object^ | sender, |
Platform::Object^ | args | ||
) |
var OnResuming | ( | var | sender, |
var | args | ||
) |
local OnResuming | ( | local | sender, |
local | args | ||
) |
void OnSuspending | ( | Platform::Object^ | sender, |
Windows::ApplicationModel::SuspendingEventArgs^ | args | ||
) |
var OnSuspending | ( | var | sender, |
var | args | ||
) |
local OnSuspending | ( | local | sender, |
local | args | ||
) |
void OnSuspending | ( | ) |
var OnSuspending | ( | ) |
local OnSuspending | ( | ) |
|
virtual |
|
virtual |
|
virtual |
void OnVisibilityChanged | ( | Windows::UI::Core::CoreWindow^ | sender, |
Windows::UI::Core::VisibilityChangedEventArgs^ | args | ||
) |
var OnVisibilityChanged | ( | var | sender, |
var | args | ||
) |
local OnVisibilityChanged | ( | local | sender, |
local | args | ||
) |
void OnWindowClosed | ( | Windows::UI::Core::CoreWindow^ | sender, |
Windows::UI::Core::CoreWindowEventArgs^ | args | ||
) |
var OnWindowClosed | ( | var | sender, |
var | args | ||
) |
local OnWindowClosed | ( | local | sender, |
local | args | ||
) |
bool OpenXamlEditBox | ( | Platform::String^ | strPlaceHolder, |
Platform::String^ | strText, | ||
int | maxLength, | ||
int | inputMode, | ||
int | inputFlag, | ||
Windows::Foundation::EventHandler< Platform::String^>^ | receiveHandler | ||
) |
var OpenXamlEditBox | ( | var | strPlaceHolder, |
var | strText, | ||
var | maxLength, | ||
var | inputMode, | ||
var | inputFlag, | ||
var | receiveHandler | ||
) |
local OpenXamlEditBox | ( | local | strPlaceHolder, |
local | strText, | ||
local | maxLength, | ||
local | inputMode, | ||
local | inputFlag, | ||
local | receiveHandler | ||
) |
void ProcessEventQueue | ( | ) |
var ProcessEventQueue | ( | ) |
local ProcessEventQueue | ( | ) |
void Render | ( | ) |
var Render | ( | ) |
local Render | ( | ) |
|
virtual |
|
virtual |
|
virtual |
void resize | ( | int | width, |
int | height | ||
) |
var resize | ( | var | width, |
var | height | ||
) |
local resize | ( | local | width, |
local | height | ||
) |
void resize | ( | int | width, |
int | height | ||
) |
var resize | ( | var | width, |
var | height | ||
) |
local resize | ( | local | width, |
local | height | ||
) |
int Run | ( | ) |
var Run | ( | ) |
local Run | ( | ) |
int Run | ( | ) |
var Run | ( | ) |
local Run | ( | ) |
void setAccelerometerKeyHook | ( | LPFN_ACCELEROMETER_KEYHOOK | lpfnAccelerometerKeyHook) |
var setAccelerometerKeyHook | ( | var | lpfnAccelerometerKeyHook) |
local setAccelerometerKeyHook | ( | local | lpfnAccelerometerKeyHook) |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
void setEventHandler | ( | EventHandler * | pHandler) |
var setEventHandler | ( | var | pHandler) |
local setEventHandler | ( | local | pHandler) |
|
virtual |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale.
iDepth is not the buffer depth of opengl, it indicate how may bits for a pixel
Reimplemented from CCEGLViewProtocol.
|
virtual |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale.
iDepth is not the buffer depth of opengl, it indicate how may bits for a pixel
Reimplemented from CCEGLViewProtocol.
|
virtual |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale.
iDepth is not the buffer depth of opengl, it indicate how may bits for a pixel
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set the frame size of EGL view.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set the frame size of EGL view.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set the frame size of EGL view.
Reimplemented from CCEGLViewProtocol.
|
virtual |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale.
iDepth is not the buffer depth of opengl, it indicate how may bits for a pixel
Reimplemented from CCEGLViewProtocol.
|
virtual |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale.
iDepth is not the buffer depth of opengl, it indicate how may bits for a pixel
Reimplemented from CCEGLViewProtocol.
|
virtual |
iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale.
iDepth is not the buffer depth of opengl, it indicate how may bits for a pixel
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set the frame size of EGL view.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set the frame size of EGL view.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set the frame size of EGL view.
Reimplemented from CCEGLViewProtocol.
void setFrameZoomFactor | ( | float | fZoomFactor) |
var setFrameZoomFactor | ( | var | fZoomFactor) |
local setFrameZoomFactor | ( | local | fZoomFactor) |
void setFrameZoomFactor | ( | float | fZoomFactor) |
var setFrameZoomFactor | ( | var | fZoomFactor) |
local setFrameZoomFactor | ( | local | fZoomFactor) |
void setFrameZoomFactor | ( | float | fZoomFactor) |
var setFrameZoomFactor | ( | var | fZoomFactor) |
local setFrameZoomFactor | ( | local | fZoomFactor) |
void setFrameZoomFactor | ( | float | fZoomFactor) |
var setFrameZoomFactor | ( | var | fZoomFactor) |
local setFrameZoomFactor | ( | local | fZoomFactor) |
void setHWnd | ( | HWND | hWnd) |
var setHWnd | ( | var | hWnd) |
local setHWnd | ( | local | hWnd) |
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements CCEGLViewProtocol.
void setMenuResource | ( | LPCWSTR | menu) |
var setMenuResource | ( | var | menu) |
local setMenuResource | ( | local | menu) |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from CCEGLViewProtocol.
void setWndProc | ( | CUSTOM_WND_PROC | proc) |
var setWndProc | ( | var | proc) |
local setWndProc | ( | local | proc) |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
static |
|
static |
|
static |
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
|
static |
|
static |
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
void ShowKeyboard | ( | Windows::Foundation::Rect | r) |
var ShowKeyboard | ( | var | r) |
local ShowKeyboard | ( | local | r) |
void ShowKeyboard | ( | Windows::Foundation::Rect | r) |
var ShowKeyboard | ( | var | r) |
local ShowKeyboard | ( | local | r) |
bool ShowMessageBox | ( | Platform::String^ | title, |
Platform::String^ | message | ||
) |
var ShowMessageBox | ( | var | title, |
var | message | ||
) |
local ShowMessageBox | ( | local | title, |
local | message | ||
) |
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements CCEGLViewProtocol.
|
virtual |
|
virtual |
|
virtual |
void UpdateForWindowSizeChange | ( | ) |
var UpdateForWindowSizeChange | ( | ) |
local UpdateForWindowSizeChange | ( | ) |
void UpdateForWindowSizeChange | ( | float | width, |
float | height | ||
) |
var UpdateForWindowSizeChange | ( | var | width, |
var | height | ||
) |
local UpdateForWindowSizeChange | ( | local | width, |
local | height | ||
) |
void UpdateOrientation | ( | Windows::Graphics::Display::DisplayOrientations | orientation) |
var UpdateOrientation | ( | var | orientation) |
local UpdateOrientation | ( | local | orientation) |
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virtual |
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virtual |
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virtual |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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static |
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static |
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static |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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staticprotected |
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staticprotected |
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staticprotected |