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| CCEGLView () |
virtual | ~CCEGLView () |
bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
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void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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| CCEGLView () |
virtual | ~CCEGLView () |
bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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void | setEventHandler (EventHandler *pHandler) |
const char * | getWindowGroupId () const |
local | getWindowGroupId () |
void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
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void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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bool | handleEvents () |
screen_display_t | getScreenDisplay () const |
var | getScreenDisplay () |
| CCEGLView () |
| CCEGLView () |
| CCEGLView () |
virtual | ~CCEGLView () |
var | ~CCEGLView () |
local | ~CCEGLView () |
bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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const char * | getWindowGroupId () const |
local | getWindowGroupId () |
void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
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void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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bool | handleEvents () |
| CCEGLView () |
| ~CCEGLView () |
virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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virtual bool | setContentScaleFactor (float contentScaleFactor) |
local | setContentScaleFactor ( local contentScaleFactor) |
virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
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var | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
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local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
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virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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| CCEGLView () |
virtual | ~CCEGLView () |
local | ~CCEGLView () |
virtual void | setFrameSize (float width, float height) |
| iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale. More...
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local | setFrameSize ( local width, local height) |
| iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale. More...
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virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More...
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local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More...
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virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More...
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void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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var | end () |
| Force destroying EGL view, subclass must implement this method. More...
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local | end () |
| Force destroying EGL view, subclass must implement this method. More...
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virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
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virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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virtual | ~CCEGLView (void) |
virtual bool | isOpenGLReady (void) |
| Get whether opengl render system is ready, subclass must implement this method. More...
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local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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virtual bool | setContentScaleFactor (float contentScaleFactor) |
local | setContentScaleFactor ( local contentScaleFactor) |
virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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virtual void | swapBuffers (void) |
| Exchanges the front and back buffers, subclass must implement this method. More...
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local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
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virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More...
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local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More...
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virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More...
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local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More...
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virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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virtual void | setMultiTouchMask (bool mask) |
| CCEGLView () |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
|
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virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
|
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virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
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virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
|
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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| CCEGLView () |
virtual | ~CCEGLView () |
local | ~CCEGLView () |
virtual void | setFrameSize (float width, float height) |
| iPixelWidth, height: the window's size iWidth ,height: the point size, which may scale. More...
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virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More...
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local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More...
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virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More...
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local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More...
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virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
|
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virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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local | end () |
| Force destroying EGL view, subclass must implement this method. More...
|
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virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
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virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
|
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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void | addEvent () |
void | ProcessEventQueue () |
void | AddEvent (const pp::InputEvent &event) |
| CCEGLView () |
virtual | ~CCEGLView () |
bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
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Tizen::Base::Runtime::Timer * | getTimer () |
local | getTimer () |
void | cleanup () |
void | end () |
| Force destroying EGL view, subclass must implement this method. More...
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void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
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void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
|
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var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
|
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
|
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virtual void | OnTimerExpired (Tizen::Base::Runtime::Timer &timer) |
| CCEGLView () |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
|
|
virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
|
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virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
|
virtual void | setFrameSize (float width, float height) |
| Set the frame size of EGL view. More...
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var | setFrameSize ( var width, var height) |
| Set the frame size of EGL view. More...
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local | setFrameSize ( local width, local height) |
| Set the frame size of EGL view. More...
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virtual void | setEditorFrameSize (float width, float height, HWND hWnd) |
local | setEditorFrameSize ( local width, local height, local hWnd) |
virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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void | setMenuResource (LPCWSTR menu) |
void | setWndProc (CUSTOM_WND_PROC proc) |
bool | initGL () |
void | destroyGL () |
virtual LRESULT | WindowProc (UINT message, WPARAM wParam, LPARAM lParam) |
local | WindowProc ( local message, local wParam, local lParam) |
void | setHWnd (HWND hWnd) |
HWND | getHWnd () |
virtual void | resize (int width, int height) |
void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
virtual void | centerWindow () |
void | setAccelerometerKeyHook (LPFN_ACCELEROMETER_KEYHOOK lpfnAccelerometerKeyHook) |
var | setAccelerometerKeyHook ( var lpfnAccelerometerKeyHook) |
local | setAccelerometerKeyHook ( local lpfnAccelerometerKeyHook) |
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More...
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local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More...
|
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virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More...
|
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local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More...
|
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| CCEGLView () |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
|
|
var | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
|
|
local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
|
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virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
|
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virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
|
virtual void | setFrameSize (float width, float height) |
| Set the frame size of EGL view. More...
|
|
local | setFrameSize ( local width, local height) |
| Set the frame size of EGL view. More...
|
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virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
|
|
var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
|
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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void | ShowKeyboard (Windows::Foundation::Rect r) |
void | HideKeyboard (Windows::Foundation::Rect r) |
virtual bool | Create (Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel) |
local | Create ( local window, local panel) |
void | UpdateForWindowSizeChange () |
void | OnRendering () |
void | OnSuspending () |
Windows::UI::Core::CoreWindow | getWindow () |
local | getWindow () |
int | Run () |
void | resize (int width, int height) |
var | resize ( var width, var height) |
local | resize ( local width, local height) |
void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
void | centerWindow () |
| CCEGLView () |
virtual | ~CCEGLView () |
virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More...
|
|
virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More...
|
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virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More...
|
|
virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More...
|
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virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More...
|
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local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More...
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kmMat4 * | getOrientationMatrix () |
kmMat4 * | getReverseOrientationMatrix () |
Windows::Graphics::Display::DisplayOrientations | getDeviceOrientation () |
local | getDeviceOrientation () |
virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More...
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void | ShowKeyboard (Windows::Foundation::Rect r) |
void | HideKeyboard (Windows::Foundation::Rect r) |
virtual bool | Create (Windows::UI::Core::CoreWindow^window) |
virtual bool | Create (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height) |
virtual void | UpdateDevice (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface) |
var | UpdateDevice ( var eglDisplay, var eglContext, var eglSurface) |
local | UpdateDevice ( local eglDisplay, local eglContext, local eglSurface) |
void | OnPointerPressed (Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerMoved (Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerReleased (Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerPressed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerWheelChanged (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerMoved (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
void | OnPointerReleased (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
var | OnPointerReleased ( var sender, var args) |
local | OnPointerReleased ( local sender, local args) |
void | OnVisibilityChanged (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) |
void | OnWindowClosed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) |
void | OnResuming (Platform::Object^sender, Platform::Object^args) |
local | OnResuming ( local sender, local args) |
void | OnSuspending (Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) |
void | OnOrientationChanged () |
void | SetXamlEventDelegate (PhoneDirect3DXamlAppComponent::Cocos2dEventDelegate^delegate) |
void | SetXamlMessageBoxDelegate (PhoneDirect3DXamlAppComponent::Cocos2dMessageBoxDelegate^delegate) |
void | SetXamlEditBoxDelegate (PhoneDirect3DXamlAppComponent::Cocos2dEditBoxDelegate^delegate) |
bool | ShowMessageBox (Platform::String^title, Platform::String^message) |
bool | OpenXamlEditBox (Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler) |
Windows::UI::Core::CoreWindow | getWindow () |
int | Run () |
void | Render () |
void | resize (int width, int height) |
var | resize ( var width, var height) |
local | resize ( local width, local height) |
void | setFrameZoomFactor (float fZoomFactor) |
float | getFrameZoomFactor () |
void | centerWindow () |
void | UpdateOrientation (Windows::Graphics::Display::DisplayOrientations orientation) |
void | UpdateForWindowSizeChange (float width, float height) |
var | UpdateForWindowSizeChange ( var width, var height) |
local | UpdateForWindowSizeChange ( local width, local height) |
| CCEGLViewProtocol () |
virtual | ~CCEGLViewProtocol () |
virtual const CCSize & | getFrameSize () const |
| Get the frame size of EGL view. More...
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virtual CCSize | getVisibleSize () const |
| Get the visible area size of opengl viewport. More...
|
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virtual CCPoint | getVisibleOrigin () const |
| Get the visible origin point of opengl viewport. More...
|
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local | getVisibleOrigin () |
| Get the visible origin point of opengl viewport. More...
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virtual void | setDesignResolutionSize (float width, float height, ResolutionPolicy resolutionPolicy) |
| Set the design resolution size. More...
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local | setDesignResolutionSize ( local width, local height, local resolutionPolicy) |
| Set the design resolution size. More...
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virtual const CCSize & | getDesignResolutionSize () const |
| Get design resolution size. More...
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virtual void | setTouchDelegate (EGLTouchDelegate *pDelegate) |
| Set touch delegate. More...
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virtual bool | isScissorEnabled () |
| Get whether GL_SCISSOR_TEST is enable. More...
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virtual CCRect | getScissorRect () |
| Get the current scissor rectangle. More...
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virtual void | setViewName (const char *pszViewName) |
const char * | getViewName () |
virtual void | handleTouchesBegin (int num, int ids[], float xs[], float ys[]) |
| Touch events are handled by default; if you want to customize your handlers, please override these functions: More...
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virtual void | handleTouchesMove (int num, int ids[], float xs[], float ys[]) |
virtual void | handleTouchesEnd (int num, int ids[], float xs[], float ys[]) |
virtual void | handleTouchesCancel (int num, int ids[], float xs[], float ys[]) |
const CCRect & | getViewPortRect () const |
| Get the opengl view port rectangle. More...
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float | getScaleX () const |
| Get scale factor of the horizontal direction. More...
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float | getScaleY () const |
| Get scale factor of the vertical direction. More...
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