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| CCTiledGrid3D () |
| ~CCTiledGrid3D (void) |
ccQuad3 | tile (const CCPoint &pos) |
| returns the tile at the given position More...
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ccQuad3 | originalTile (const CCPoint &pos) |
| returns the original tile (untransformed) at the given position More...
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void | setTile (const CCPoint &pos, const ccQuad3 &coords) |
| sets a new tile More...
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virtual void | blit (void) |
virtual void | reuse (void) |
virtual void | calculateVertexPoints (void) |
virtual | ~CCGridBase (void) |
bool | isActive (void) |
| whether or not the grid is active More...
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var | isActive () |
| whether or not the grid is active More...
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void | setActive (bool bActive) |
int | getReuseGrid (void) |
| number of times that the grid will be reused More...
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var | getReuseGrid () |
| number of times that the grid will be reused More...
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void | setReuseGrid (int nReuseGrid) |
var | setReuseGrid ( var nReuseGrid) |
const CCSize & | getGridSize (void) |
| size of the grid More...
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void | setGridSize (const CCSize &gridSize) |
var | setGridSize ( var gridSize) |
const CCPoint & | getStep (void) |
| pixels between the grids More...
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void | setStep (const CCPoint &step) |
var | setStep ( var step) |
bool | isTextureFlipped (void) |
| is texture flipped More...
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var | isTextureFlipped () |
| is texture flipped More...
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void | setTextureFlipped (bool bFlipped) |
var | setTextureFlipped ( var bFlipped) |
bool | initWithSize (const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped) |
var | initWithSize ( var gridSize, var pTexture, var bFlipped) |
bool | initWithSize (const CCSize &gridSize) |
var | initWithSize ( var gridSize) |
void | beforeDraw (void) |
var | beforeDraw () |
void | afterDraw (CCNode *pTarget) |
void | set2DProjection (void) |
var | set2DProjection () |
| CCObject (void) |
virtual | ~CCObject (void) |
void | release (void) |
void | retain (void) |
CCObject * | autorelease (void) |
CCObject * | copy (void) |
bool | isSingleReference (void) const |
unsigned int | retainCount (void) const |
virtual bool | isEqual (const CCObject *pObject) |
virtual void | acceptVisitor (CCDataVisitor &visitor) |
virtual void | update (float dt) |
virtual CCObject * | copyWithZone (CCZone *pZone) |