#include <Direct3DContentProvider.h>
HRESULT STDMETHODCALLTYPE Connect |
( |
_In_ IDrawingSurfaceRuntimeHostNative * |
host) | |
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local Connect |
( |
local |
host) | |
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void STDMETHODCALLTYPE Disconnect |
( |
) | |
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HRESULT STDMETHODCALLTYPE
GetTexture |
( |
_In_ const DrawingSurfaceSizeF * |
size, |
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_Out_ IDrawingSurfaceSynchronizedTextureNative ** |
synchronizedTexture, |
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_Out_ DrawingSurfaceRectF * |
textureSubRectangle |
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) |
| |
var GetTexture |
( |
var |
size, |
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var |
synchronizedTexture, |
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var |
textureSubRectangle |
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) |
| |
local GetTexture |
( |
local |
size, |
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local |
synchronizedTexture, |
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local |
textureSubRectangle |
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) |
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HRESULT STDMETHODCALLTYPE
PrepareResources |
( |
_In_ const LARGE_INTEGER * |
presentTargetTime, |
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_Out_ BOOL * |
contentDirty |
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) |
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var PrepareResources |
( |
var |
presentTargetTime, |
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var |
contentDirty |
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) |
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local PrepareResources |
( |
local |
presentTargetTime, |
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local |
contentDirty |
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) |
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void ReleaseD3DResources |
( |
) | |
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var ReleaseD3DResources |
( |
) | |
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local ReleaseD3DResources |
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) | |
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The documentation for this class was generated from the following file: