Cocos Creator API

1.4.x

Cocos Creator is a highly customizable game development tool that utilizes the power of cocos2d-x.

Event.EventMouse

Extends Event
Module: cc

The mouse event

Properties

type String

Inherited from Event:

The name of the event (case-sensitive), e.g. "click", "fire", or "submit".

bubbles Boolean

Inherited from Event:

Indicate whether the event bubbles up through the tree or not.

target Object

Inherited from Event:

A reference to the target to which the event was originally dispatched.

currentTarget Object

Inherited from Event:

A reference to the currently registered target for the event.

eventPhase Number

Inherited from Event:

Indicates which phase of the event flow is currently being evaluated. Returns an integer value represented by 4 constants:

  • Event.NONE = 0
  • Event.CAPTURING_PHASE = 1
  • Event.AT_TARGET = 2
  • Event.BUBBLING_PHASE = 3 The phases are explained in the [section 3.1, Event dispatch and DOM event flow] (http://www.w3.org/TR/DOM-Level-3-Events/#event-flow), of the DOM Level 3 Events specification.

NO_TYPE String readOnly

Inherited from Event:

Code for event without type.

NONE Number readOnly

Inherited from Event:

Events not currently dispatched are in this phase

CAPTURING_PHASE Number readOnly

Inherited from Event:

The capturing phase comprises the journey from the root to the last node before the event target's node see http://www.w3.org/TR/DOM-Level-3-Events/#event-flow

AT_TARGET Number readOnly

Inherited from Event:

The target phase comprises only the event target node see http://www.w3.org/TR/DOM-Level-3-Events/#event-flow

BUBBLING_PHASE Number readOnly

Inherited from Event:

The bubbling phase comprises any subsequent nodes encountered on the return trip to the root of the hierarchy see http://www.w3.org/TR/DOM-Level-3-Events/#event-flow

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Methods

setScrollData
(
  • scrollX
  • scrollY
)

Sets scroll data.

name type description
scrollX Number
scrollY Number

getScrollX ( ) Number

Returns the x axis scroll value.

returns:

type: Number

getScrollY ( ) Number

Returns the y axis scroll value.

returns:

type: Number

setLocation
(
  • x
  • y
)

Sets cursor location.

name type description
x Number
y Number

getLocation ( ) Vec2

Returns cursor location.

returns:

type: Vec2

location

getLocationInView ( ) Vec2

Returns the current cursor location in screen coordinates.

returns:

type: Vec2

getPreviousLocation ( ) Vec2

Returns the previous touch location.

returns:

type: Vec2