AccelDeccelAmplitude action. More...
Inherits ActionInterval.
Public Member Functions | |
float | getRate () const |
Get the value of amplitude rate. More... | |
void | setRate (float rate) |
Set the value of amplitude rate. More... | |
virtual void | startWithTarget (Node *target) override |
Called before the action start. More... | |
virtual void | update (float time) override |
Called once per frame. More... | |
virtual AccelDeccelAmplitude * | clone () const override |
Returns a clone of action. More... | |
virtual AccelDeccelAmplitude * | reverse () const override |
Returns a new action that performs the exact reverse of the action. More... | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate () |
Gets the amplitude rate, extension in GridAction. More... | |
virtual bool | isDone () const override |
Return true if the action has finished. More... | |
virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
float | getDuration () const |
Get duration in seconds of the action. More... | |
void | setDuration (float duration) |
Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
virtual std::string | description () const |
@js NA @lua NA | |
virtual void | stop () |
Called after the action has finished. More... | |
Node * | getTarget () const |
Return certain target. More... | |
void | setTarget (Node *target) |
The action will modify the target properties. More... | |
Node * | getOriginalTarget () const |
Return a original Target. More... | |
void | setOriginalTarget (Node *originalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag () const |
Returns a tag that is used to identify the action easily. More... | |
void | setTag (int tag) |
Changes the tag that is used to identify the action easily. More... | |
unsigned int | getFlags () const |
Returns a flag field that is used to group the actions easily. More... | |
void | setFlags (unsigned int flags) |
Changes the flag field that is used to group the actions easily. More... | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Public Member Functions inherited from Clonable | |
virtual | ~Clonable () |
@js NA @lua NA | |
Static Public Member Functions | |
static AccelDeccelAmplitude * | create (Action *action, float duration) |
Create the action with an inner action that has the amplitude property, and a duration time. More... | |
Protected Member Functions | |
bool | initWithAction (Action *action, float duration) |
Initializes the action with an inner action that has the amplitude property, and a duration time. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
unsigned int | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
Static Public Attributes inherited from Action | |
static const int | INVALID_TAG = -1 |
Default tag used for all the actions. | |
AccelDeccelAmplitude action.
@js NA
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static |
Create the action with an inner action that has the amplitude property, and a duration time.
action | A pointer of the inner action. |
duration | Specify the duration of the AccelDeccelAmplitude action. |
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inline |
Get the value of amplitude rate.
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inline |
Set the value of amplitude rate.
rate | Specify the value of amplitude rate. |
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overridevirtual |
Called before the action start.
It will also set the target.
target | A certain target. |
Reimplemented from ActionInterval.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
time | A value between 0 and 1. |
Reimplemented from Action.
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overridevirtual |
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overridevirtual |
Returns a new action that performs the exact reverse of the action.
Reimplemented from ActionInterval.
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protected |
Initializes the action with an inner action that has the amplitude property, and a duration time.
action | A pointer of the inner action. |
duration | Specify the duration of the AccelDeccelAmplitude action. |