Base class for Grid actions. More...
Inherits ActionInterval.
Inherited by Grid3DAction, and TiledGrid3DAction.
Public Member Functions | |
virtual GridBase * | getGrid () |
Get the pointer of GridBase. More... | |
var | getGrid () |
Get the pointer of GridBase. More... | |
local | getGrid () |
Get the pointer of GridBase. More... | |
virtual GridAction * | clone () const override |
Returns a clone of action. More... | |
virtual GridAction * | reverse () const override |
Returns a new action that performs the exact reverse of the action. More... | |
local | reverse () |
Returns a new action that performs the exact reverse of the action. More... | |
virtual void | startWithTarget (Node *target) override |
Called before the action start. More... | |
local | startWithTarget ( local target) |
Called before the action start. More... | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate () |
Gets the amplitude rate, extension in GridAction. More... | |
var | getAmplitudeRate () |
Gets the amplitude rate, extension in GridAction. More... | |
local | getAmplitudeRate () |
Gets the amplitude rate, extension in GridAction. More... | |
virtual bool | isDone () const override |
Return true if the action has finished. More... | |
var | isDone () |
Return true if the action has finished. More... | |
virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
float | getDuration () const |
Get duration in seconds of the action. More... | |
var | getDuration () |
Get duration in seconds of the action. More... | |
local | getDuration () |
Get duration in seconds of the action. More... | |
void | setDuration (float duration) |
Set duration in seconds of the action. More... | |
local | setDuration ( local duration) |
Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
virtual void | stop () |
Called after the action has finished. More... | |
var | stop () |
Called after the action has finished. More... | |
local | stop () |
Called after the action has finished. More... | |
virtual void | update (float time) |
Called once per frame. More... | |
var | update ( var time) |
Called once per frame. More... | |
local | update ( local time) |
Called once per frame. More... | |
Node * | getTarget () const |
Return certain target. More... | |
var | getTarget () |
Return certain target. More... | |
local | getTarget () |
Return certain target. More... | |
void | setTarget (Node *target) |
The action will modify the target properties. More... | |
var | setTarget ( var target) |
The action will modify the target properties. More... | |
local | setTarget ( local target) |
The action will modify the target properties. More... | |
Node * | getOriginalTarget () const |
Return a original Target. More... | |
var | getOriginalTarget () |
Return a original Target. More... | |
local | getOriginalTarget () |
Return a original Target. More... | |
void | setOriginalTarget (Node *originalTarget) |
Set the original target, since target can be nil. More... | |
local | setOriginalTarget ( local originalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag () const |
Returns a tag that is used to identify the action easily. More... | |
var | getTag () |
Returns a tag that is used to identify the action easily. More... | |
void | setTag (int tag) |
Changes the tag that is used to identify the action easily. More... | |
var | setTag ( var tag) |
Changes the tag that is used to identify the action easily. More... | |
local | setTag ( local tag) |
Changes the tag that is used to identify the action easily. More... | |
unsigned int | getFlags () const |
Returns a flag field that is used to group the actions easily. More... | |
var | getFlags () |
Returns a flag field that is used to group the actions easily. More... | |
local | getFlags () |
Returns a flag field that is used to group the actions easily. More... | |
void | setFlags (unsigned int flags) |
Changes the flag field that is used to group the actions easily. More... | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
local | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
local | getReferenceCount () |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Public Member Functions inherited from Clonable | |
Ref * | copy () const |
Returns a copy of the Ref. More... | |
Protected Member Functions | |
bool | initWithDuration (float duration, const Size &gridSize) |
Initializes the action with size and duration. More... | |
var | initWithDuration ( var duration, var gridSize) |
Initializes the action with size and duration. More... | |
local | initWithDuration ( local duration, local gridSize) |
Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action | |
var | initWithDuration ( var d) |
initializes the action | |
local | initWithDuration ( local d) |
initializes the action | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
unsigned int | _ID |
object id, ScriptSupport need public _ID | |
local | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
local | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
local | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
local | _rooted |
When true, it means that the object was already rooted. | |
Static Public Attributes inherited from Action | |
static const int | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
var | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
local | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
Base class for Grid actions.
Grid actions are the actions take effect on GridBase.
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virtual |
Get the pointer of GridBase.
Reimplemented in TiledGrid3DAction, Grid3DAction, and PageTurn3D.
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virtual |
Get the pointer of GridBase.
Reimplemented in TiledGrid3DAction, Grid3DAction, and PageTurn3D.
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virtual |
Get the pointer of GridBase.
Reimplemented in TiledGrid3DAction, Grid3DAction, and PageTurn3D.
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inlineoverridevirtual |
Returns a clone of action.
Reimplemented from ActionInterval.
Reimplemented in Twirl, SplitCols, SplitRows, Waves, JumpTiles3D, Liquid, WavesTiles3D, Shaky3D, TurnOffTiles, Ripple3D, FadeOutDownTiles, FadeOutUpTiles, FadeOutBLTiles, FadeOutTRTiles, Lens3D, TiledGrid3DAction, FlipY3D, ShuffleTiles, Grid3DAction, FlipX3D, ShatteredTiles3D, Waves3D, PageTurn3D, and ShakyTiles3D.
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inlineoverridevirtual |
Returns a clone of action.
Reimplemented from ActionInterval.
Reimplemented in Twirl, SplitCols, SplitRows, Waves, JumpTiles3D, Liquid, WavesTiles3D, Shaky3D, TurnOffTiles, Ripple3D, FadeOutDownTiles, FadeOutUpTiles, FadeOutBLTiles, FadeOutTRTiles, Lens3D, TiledGrid3DAction, FlipY3D, ShuffleTiles, Grid3DAction, FlipX3D, ShatteredTiles3D, Waves3D, PageTurn3D, and ShakyTiles3D.
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inlineoverridevirtual |
Returns a clone of action.
Reimplemented from ActionInterval.
Reimplemented in Twirl, SplitCols, SplitRows, Waves, JumpTiles3D, Liquid, WavesTiles3D, Shaky3D, TurnOffTiles, Ripple3D, FadeOutDownTiles, FadeOutUpTiles, FadeOutBLTiles, FadeOutTRTiles, Lens3D, TiledGrid3DAction, FlipY3D, ShuffleTiles, Grid3DAction, FlipX3D, ShatteredTiles3D, Waves3D, PageTurn3D, and ShakyTiles3D.
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overridevirtual |
Returns a new action that performs the exact reverse of the action.
Reimplemented from ActionInterval.
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overridevirtual |
Returns a new action that performs the exact reverse of the action.
Reimplemented from ActionInterval.
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overridevirtual |
Returns a new action that performs the exact reverse of the action.
Reimplemented from ActionInterval.
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overridevirtual |
Called before the action start.
It will also set the target.
target | A certain target. |
Reimplemented from ActionInterval.
Reimplemented in SplitCols, SplitRows, TurnOffTiles, and ShuffleTiles.
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overridevirtual |
Called before the action start.
It will also set the target.
target | A certain target. |
Reimplemented from ActionInterval.
Reimplemented in SplitCols, SplitRows, TurnOffTiles, and ShuffleTiles.
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overridevirtual |
Called before the action start.
It will also set the target.
target | A certain target. |
Reimplemented from ActionInterval.
Reimplemented in SplitCols, SplitRows, TurnOffTiles, and ShuffleTiles.
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protected |
Initializes the action with size and duration.
duration | The duration of the GridAction. It's a value in seconds. |
gridSize | The size of the GridAction should be. |
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protected |
Initializes the action with size and duration.
duration | The duration of the GridAction. It's a value in seconds. |
gridSize | The size of the GridAction should be. |
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protected |
Initializes the action with size and duration.
duration | The duration of the GridAction. It's a value in seconds. |
gridSize | The size of the GridAction should be. |