cocos2d-x
3.0
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cocos
2d
audio
base
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editor-support
cocosbuilder
cocostudio
spine
proj.wp8
Animation.h
AnimationState.h
AnimationStateData.h
Atlas.h
AtlasAttachmentLoader.h
Attachment.h
AttachmentLoader.h
Bone.h
BoneData.h
BoundingBoxAttachment.h
CCSkeleton.h
CCSkeletonAnimation.h
Event.h
EventData.h
extension.h
Json.h
RegionAttachment.h
Skeleton.h
SkeletonBounds.h
SkeletonData.h
SkeletonJson.h
Skin.h
Slot.h
SlotData.h
spine-cocos2dx.h
spine.h
network
physics
scripting
storage
ui
extensions
Groups.h
MainPage.h
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Attachment.h File Reference
Classes
struct
spAttachment
Enumerations
enum
spAttachmentType
{
ATTACHMENT_REGION
,
ATTACHMENT_REGION_SEQUENCE
,
ATTACHMENT_BOUNDING_BOX
}
Functions
void
(
spAttachment
*self)
Enumeration Type Documentation
enum
spAttachmentType
Enumerator
ATTACHMENT_REGION
ATTACHMENT_REGION_SEQUENCE
ATTACHMENT_BOUNDING_BOX
var
spAttachmentType
Enumerator
ATTACHMENT_REGION
ATTACHMENT_REGION_SEQUENCE
ATTACHMENT_BOUNDING_BOX
local
spAttachmentType
Enumerator
ATTACHMENT_REGION
ATTACHMENT_REGION_SEQUENCE
ATTACHMENT_BOUNDING_BOX
Function Documentation
void spAttachment_dispose
(
spAttachment
*
self
)
var spAttachment_dispose
(
var
self
)
local spAttachment_dispose
(
local
self
)
cocos
editor-support
spine
Attachment.h
Generated on Wed Apr 23 2014 14:39:05 for cocos2d-x by
1.8.4