#include <spine/BoneData.h>
Classes | |
struct | spBone |
Functions | |
void | (intyDown) |
spBone * | (spBoneData *data, spBone *parent) |
void | (spBone *self) |
void | (spBone *self) |
void | (spBone *self, intflipX, intflipY) |
void spBone_setYDown | ( | intyDown | ) |
spBone* spBone_create | ( | spBoneData * | data, |
spBone * | parent | ||
) |
void spBone_dispose | ( | spBone * | self) |
void spBone_setToSetupPose | ( | spBone * | self) |
void spBone_updateWorldTransform | ( | spBone * | self, |
intflipX | , | ||
intflipY | |||
) |