Cocos2d-x  v4
EventListenerPhysicsContactWithShapes Class Reference

This event listener only be called when shapeA and shapeB have contacts. More...

Inherits EventListenerPhysicsContact.

Public Member Functions

virtual bool hitTest (PhysicsShape *shapeA, PhysicsShape *shapeB) override
 It will be call when two body have contact. More...
 
virtual EventListenerPhysicsContactWithShapesclone () override
 Clone an object from this listener.
 
- Public Member Functions inherited from EventListenerPhysicsContact
virtual bool checkAvailable () override
 Check the listener is available. More...
 
- Public Member Functions inherited from EventListener
virtual ~EventListener ()
 Destructor. More...
 
void setEnabled (bool enabled)
 Enables or disables the listener. More...
 
bool isEnabled () const
 Checks whether the listener is enabled. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 

Static Public Member Functions

static EventListenerPhysicsContactWithShapescreate (PhysicsShape *shapeA, PhysicsShape *shapeB)
 Create the listener.
 
- Static Public Member Functions inherited from EventListenerPhysicsContact
static EventListenerPhysicsContactcreate ()
 Create the listener.
 
- Static Public Member Functions inherited from EventListenerCustom
static EventListenerCustomcreate (const std::string &eventName, const std::function< void(EventCustom *)> &callback)
 Creates an event listener with type and callback. More...
 

Additional Inherited Members

- Public Types inherited from EventListener
enum  Type
 Type Event type.
 
- Public Attributes inherited from EventListenerPhysicsContact
std::function< bool(PhysicsContact &contact)> onContactBegin
 It will called at two shapes start to contact, and only call it once.
 
std::function< bool(PhysicsContact &contact, PhysicsContactPreSolve &solve)> onContactPreSolve
 Two shapes are touching during this step. More...
 
std::function< void(PhysicsContact &contact, const PhysicsContactPostSolve &solve)> onContactPostSolve
 Two shapes are touching and their collision response has been processed. More...
 
std::function< void(PhysicsContact &contact)> onContactSeparate
 It will called at two shapes separated, and only call it once. More...
 
- Public Attributes inherited from Ref
unsigned int _ID
 object id, ScriptSupport need public _ID
 
int _luaID
 Lua reference id.
 
void * _scriptObject
 scriptObject, support for swift
 
bool _rooted
 When true, it means that the object was already rooted.
 
- Protected Member Functions inherited from EventListenerCustom
 EventListenerCustom ()
 Constructor.
 
bool init (const ListenerID &listenerId, const std::function< void(EventCustom *)> &callback)
 Initializes event with type and callback function.
 
- Protected Member Functions inherited from EventListener
 EventListener ()
 Constructor @js ctor.
 
bool init (Type t, const ListenerID &listenerID, const std::function< void(Event *)> &callback)
 Initializes event with type and callback function @js NA.
 

Detailed Description

This event listener only be called when shapeA and shapeB have contacts.

Member Function Documentation

◆ hitTest()

virtual bool hitTest ( PhysicsShape shapeA,
PhysicsShape shapeB 
)
overridevirtual

It will be call when two body have contact.

if return false, it will not invoke callbacks.

Reimplemented from EventListenerPhysicsContact.


The documentation for this class was generated from the following file: