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OrbitCamera Class Reference

OrbitCamera action. More...

Inherits ActionCamera.

Public Member Functions

void sphericalRadius (float *r, float *zenith, float *azimuth)
 Positions the camera according to spherical coordinates. More...
 
OrbitCameraclone () const override
 Returns a clone of action. More...
 
virtual void startWithTarget (Node *target) override
 Called before the action start. More...
 
var startWithTarget ( var target)
 Called before the action start. More...
 
local startWithTarget ( local target)
 Called before the action start. More...
 
virtual void update (float time) override
 Called once per frame. More...
 
local update ( local time)
 Called once per frame. More...
 
- Public Member Functions inherited from ActionCamera
virtual ActionCamerareverse () const override
 Returns a new action that performs the exact reverse of the action. More...
 
- Public Member Functions inherited from ActionInterval
float getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
 Sets the amplitude rate, extension in GridAction. More...
 
float getAmplitudeRate ()
 Gets the amplitude rate, extension in GridAction. More...
 
var getAmplitudeRate ()
 Gets the amplitude rate, extension in GridAction. More...
 
local getAmplitudeRate ()
 Gets the amplitude rate, extension in GridAction. More...
 
virtual bool isDone () const override
 Return true if the action has finished. More...
 
var isDone ()
 Return true if the action has finished. More...
 
virtual void step (float dt) override
- Public Member Functions inherited from FiniteTimeAction
float getDuration () const
 Get duration in seconds of the action. More...
 
var getDuration ()
 Get duration in seconds of the action. More...
 
local getDuration ()
 Get duration in seconds of the action. More...
 
void setDuration (float duration)
 Set duration in seconds of the action. More...
 
local setDuration ( local duration)
 Set duration in seconds of the action. More...
 
- Public Member Functions inherited from Action
virtual void stop ()
 Called after the action has finished. More...
 
var stop ()
 Called after the action has finished. More...
 
local stop ()
 Called after the action has finished. More...
 
NodegetTarget () const
 Return certain target. More...
 
var getTarget ()
 Return certain target. More...
 
local getTarget ()
 Return certain target. More...
 
void setTarget (Node *target)
 The action will modify the target properties. More...
 
var setTarget ( var target)
 The action will modify the target properties. More...
 
local setTarget ( local target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
 Return a original Target. More...
 
var getOriginalTarget ()
 Return a original Target. More...
 
local getOriginalTarget ()
 Return a original Target. More...
 
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
local setOriginalTarget ( local originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
 Returns a tag that is used to identify the action easily. More...
 
var getTag ()
 Returns a tag that is used to identify the action easily. More...
 
void setTag (int tag)
 Changes the tag that is used to identify the action easily. More...
 
var setTag ( var tag)
 Changes the tag that is used to identify the action easily. More...
 
local setTag ( local tag)
 Changes the tag that is used to identify the action easily. More...
 
unsigned int getFlags () const
 Returns a flag field that is used to group the actions easily. More...
 
var getFlags ()
 Returns a flag field that is used to group the actions easily. More...
 
local getFlags ()
 Returns a flag field that is used to group the actions easily. More...
 
void setFlags (unsigned int flags)
 Changes the flag field that is used to group the actions easily. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
local release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
local getReferenceCount ()
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 
- Public Member Functions inherited from Clonable
Refcopy () const
 Returns a copy of the Ref. More...
 

Static Public Member Functions

static OrbitCameracreate (float t, float radius, float deltaRadius, float angleZ, float deltaAngleZ, float angleX, float deltaAngleX)
 Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More...
 
var create ( var t, var radius, var deltaRadius, var angleZ, var deltaAngleZ, var angleX, var deltaAngleX)
 Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More...
 
local create ( local t, local radius, local deltaRadius, local angleZ, local deltaAngleZ, local angleX, local deltaAngleX)
 Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More...
 

Protected Member Functions

bool initWithDuration (float t, float radius, float deltaRadius, float angleZ, float deltaAngleZ, float angleX, float deltaAngleX)
 Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More...
 
var initWithDuration ( var t, var radius, var deltaRadius, var angleZ, var deltaAngleZ, var angleX, var deltaAngleX)
 Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More...
 
local initWithDuration ( local t, local radius, local deltaRadius, local angleZ, local deltaAngleZ, local angleX, local deltaAngleX)
 Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More...
 
- Protected Member Functions inherited from ActionInterval
bool initWithDuration (float d)
 initializes the action
 
var initWithDuration ( var d)
 initializes the action
 
local initWithDuration ( local d)
 initializes the action
 

Additional Inherited Members

- Public Attributes inherited from Ref
unsigned int _ID
 object id, ScriptSupport need public _ID
 
local _ID
 object id, ScriptSupport need public _ID
 
int _luaID
 Lua reference id.
 
local _luaID
 Lua reference id.
 
void * _scriptObject
 scriptObject, support for swift
 
local _scriptObject
 scriptObject, support for swift
 
bool _rooted
 When true, it means that the object was already rooted.
 
local _rooted
 When true, it means that the object was already rooted.
 
- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
var INVALID_TAG = -1
 Default tag used for all the actions. More...
 
local INVALID_TAG = -1
 Default tag used for all the actions. More...
 

Detailed Description

OrbitCamera action.

Orbits the camera around the center of the screen using spherical coordinates.

Member Function Documentation

static OrbitCamera* create ( float  t,
float  radius,
float  deltaRadius,
float  angleZ,
float  deltaAngleZ,
float  angleX,
float  deltaAngleX 
)
static

Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.

Parameters
tDuration in seconds.
radiusThe start radius.
deltaRadiusThe delta radius.
angleZThe start angle in Z.
deltaAngleZThe delta angle in Z.
angleXThe start angle in X.
deltaAngleXThe delta angle in X.
Returns
An OrbitCamera.
var create ( var  t,
var  radius,
var  deltaRadius,
var  angleZ,
var  deltaAngleZ,
var  angleX,
var  deltaAngleX 
)
static

Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.

Parameters
tDuration in seconds.
radiusThe start radius.
deltaRadiusThe delta radius.
angleZThe start angle in Z.
deltaAngleZThe delta angle in Z.
angleXThe start angle in X.
deltaAngleXThe delta angle in X.
Returns
An OrbitCamera.
local create ( local  t,
local  radius,
local  deltaRadius,
local  angleZ,
local  deltaAngleZ,
local  angleX,
local  deltaAngleX 
)
static

Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.

Parameters
tDuration in seconds.
radiusThe start radius.
deltaRadiusThe delta radius.
angleZThe start angle in Z.
deltaAngleZThe delta angle in Z.
angleXThe start angle in X.
deltaAngleXThe delta angle in X.
Returns
An OrbitCamera.
void sphericalRadius ( float *  r,
float *  zenith,
float *  azimuth 
)

Positions the camera according to spherical coordinates.

Parameters
rThe spherical radius.
zenithThe spherical zenith.
azimuthThe spherical azimuth.
var sphericalRadius ( var  r,
var  zenith,
var  azimuth 
)

Positions the camera according to spherical coordinates.

Parameters
rThe spherical radius.
zenithThe spherical zenith.
azimuthThe spherical azimuth.
local sphericalRadius ( local  r,
local  zenith,
local  azimuth 
)

Positions the camera according to spherical coordinates.

Parameters
rThe spherical radius.
zenithThe spherical zenith.
azimuthThe spherical azimuth.
OrbitCamera* clone ( ) const
overridevirtual

Returns a clone of action.

Returns
A clone action.

Reimplemented from ActionCamera.

var clone ( )
overridevirtual

Returns a clone of action.

Returns
A clone action.

Reimplemented from ActionCamera.

local clone ( )
overridevirtual

Returns a clone of action.

Returns
A clone action.

Reimplemented from ActionCamera.

virtual void startWithTarget ( Node target)
overridevirtual

Called before the action start.

It will also set the target.

Parameters
targetA certain target.

Reimplemented from ActionCamera.

var startWithTarget ( var  target)
overridevirtual

Called before the action start.

It will also set the target.

Parameters
targetA certain target.

Reimplemented from ActionCamera.

local startWithTarget ( local  target)
overridevirtual

Called before the action start.

It will also set the target.

Parameters
targetA certain target.

Reimplemented from ActionCamera.

virtual void update ( float  time)
overridevirtual

Called once per frame.

time a value between 0 and 1.

For example:

  • 0 Means that the action just started.
  • 0.5 Means that the action is in the middle.
  • 1 Means that the action is over.
Parameters
timeA value between 0 and 1.

Reimplemented from Action.

var update ( var  time)
overridevirtual

Called once per frame.

time a value between 0 and 1.

For example:

  • 0 Means that the action just started.
  • 0.5 Means that the action is in the middle.
  • 1 Means that the action is over.
Parameters
timeA value between 0 and 1.

Reimplemented from Action.

local update ( local  time)
overridevirtual

Called once per frame.

time a value between 0 and 1.

For example:

  • 0 Means that the action just started.
  • 0.5 Means that the action is in the middle.
  • 1 Means that the action is over.
Parameters
timeA value between 0 and 1.

Reimplemented from Action.

bool initWithDuration ( float  t,
float  radius,
float  deltaRadius,
float  angleZ,
float  deltaAngleZ,
float  angleX,
float  deltaAngleX 
)
protected

Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.

var initWithDuration ( var  t,
var  radius,
var  deltaRadius,
var  angleZ,
var  deltaAngleZ,
var  angleX,
var  deltaAngleX 
)
protected

Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.

local initWithDuration ( local  t,
local  radius,
local  deltaRadius,
local  angleZ,
local  deltaAngleZ,
local  angleX,
local  deltaAngleX 
)
protected

Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.


The documentation for this class was generated from the following file: