Functions | |
CCPoint | (const CCPoint &pt, int nType, const CCSize &containerSize, const char *pPropName) |
void | (CCNode *pNode, float fScaleX, float fScaleY, int nType, const char *pPropName) |
const char * | () |
bool | (CCSprite *sprite, CCPoint point) |
hit test function More... | |
bool | (CCSprite *sprite, CCPoint point, CCPoint &outPoint) |
CCPoint | (float t, CCPoint &point1, CCPoint &point2, CCPoint &point3) |
motion curve function More... | |
CCPoint | (float t, CCPoint &point1, CCPoint &point2, CCPoint &point3, CCPoint &point4) |
CCPoint | (float t, CCPoint ¢er, float radius, float fromRadian, float radianDif) |
const char * | () |
CCEditBoxImpl * | (CCEditBox *pEditBox) |
Animation * | (const char *name, int timelineCount) |
void | (Animation *self) |
void | (const Animation *self, struct Skeleton *skeleton, float time, intloop) |
void | (const Animation *self, struct Skeleton *skeleton, float time, intloop, float alpha) |
void | (Timeline *self) |
void | (const Timeline *self, struct Skeleton *skeleton, float time, float alpha) |
void | (CurveTimeline *self, int frameIndex) |
void | (CurveTimeline *self, int frameIndex) |
void | (CurveTimeline *self, int frameIndex, float cx1, float cy1, float cx2, float cy2) |
float | (const CurveTimeline *self, int frameIndex, float percent) |
RotateTimeline * | (int frameCount) |
void | (RotateTimeline *self, int frameIndex, float time, float angle) |
TranslateTimeline * | (int frameCount) |
void | (TranslateTimeline *self, int frameIndex, float time, float x, float y) |
ScaleTimeline * | (int frameCount) |
void | (ScaleTimeline *self, int frameIndex, float time, float x, float y) |
ColorTimeline * | (int frameCount) |
void | (ColorTimeline *self, int frameIndex, float time, float r, float g, float b, float a) |
AttachmentTimeline * | (int frameCount) |
void | (AttachmentTimeline *self, int frameIndex, float time, const char *attachmentName) |
AnimationState * | (AnimationStateData *data) |
void | (AnimationState *self) |
void | (AnimationState *self, float delta) |
void | (AnimationState *self, struct Skeleton *skeleton) |
void | (AnimationState *self, const char *animationName, intloop) |
void | (AnimationState *self, Animation *animation, intloop) |
void | (AnimationState *self, const char *animationName, intloop, float delay) |
void | (AnimationState *self, Animation *animation, intloop, float delay) |
void | (AnimationState *self) |
int | (AnimationState *self) |
AnimationStateData * | (SkeletonData *skeletonData) |
void | (AnimationStateData *self) |
void | (AnimationStateData *self, const char *fromName, const char *toName, float duration) |
void | (AnimationStateData *self, Animation *from, Animation *to, float duration) |
float | (AnimationStateData *self, Animation *from, Animation *to) |
AtlasPage * | (const char *name) |
void | (AtlasPage *self) |
AtlasRegion * | () |
void | (AtlasRegion *self) |
Atlas * | (const char *data, int length, const char *dir) |
Atlas * | (const char *path) |
void | (Atlas *atlas) |
AtlasRegion * | (const Atlas *self, const char *name) |
AtlasAttachmentLoader * | (Atlas *atlas) |
void | (Attachment *self) |
void | (AttachmentLoader *self) |
Attachment * | (AttachmentLoader *self, Skin *skin, AttachmentType type, const char *name) |
void | (intyDown) |
Bone * | (BoneData *data, Bone *parent) |
void | (Bone *self) |
void | (Bone *self) |
void | (Bone *self, intflipX, intflipY) |
BoneData * | (const char *name, BoneData *parent) |
void | (BoneData *self) |
void | (AtlasPage *self, const char *path) |
void | (AtlasPage *self) |
char * | (const char *path, int *length) |
void * | (size_t size) |
void * | (size_t num, size_t size) |
void | (void *ptr) |
void | (void *(*_malloc)(size_t size)) |
void | (void(*_free)(void *ptr)) |
char * | (const char *path, int *length) |
void | (AttachmentLoader *self, void(*dispose)(AttachmentLoader *self), Attachment *(*newAttachment)(AttachmentLoader *self, Skin *skin, AttachmentType type, const char *name)) |
void | (AttachmentLoader *self) |
void | (AttachmentLoader *self, const char *error1, const char *error2) |
void | (AttachmentLoader *self, AttachmentType type) |
void | (Attachment *self, const char *name, AttachmentType type, void(*dispose)(Attachment *self)) |
void | (Attachment *self) |
void | (Timeline *self, void(*dispose)(Timeline *self), void(*apply)(const Timeline *self, Skeleton *skeleton, float time, float alpha)) |
void | (Timeline *self) |
void | (CurveTimeline *self, int frameCount, void(*dispose)(Timeline *self), void(*apply)(const Timeline *self, Skeleton *skeleton, float time, float alpha)) |
void | (CurveTimeline *self) |
Json * | (const char *value) |
void | (Json *json) |
int | (Json *json) |
Json * | (Json *json, int item) |
Json * | (Json *json, const char *string) |
const char * | (Json *json, const char *name, const char *defaultValue) |
float | (Json *json, const char *name, float defaultValue) |
int | (Json *json, const char *name, int defaultValue) |
const char * | (void) |
RegionAttachment * | (const char *name) |
void | (RegionAttachment *self, float u, float v, float u2, float v2, introtate) |
void | (RegionAttachment *self) |
void | (RegionAttachment *self, float x, float y, Bone *bone, float *vertices) |
Skeleton * | (SkeletonData *data) |
void | (Skeleton *self) |
void | (const Skeleton *self) |
void | (const Skeleton *self) |
void | (const Skeleton *self) |
void | (const Skeleton *self) |
Bone * | (const Skeleton *self, const char *boneName) |
int | (const Skeleton *self, const char *boneName) |
Slot * | (const Skeleton *self, const char *slotName) |
int | (const Skeleton *self, const char *slotName) |
void | (Skeleton *self, Skin *skin) |
int | (Skeleton *self, const char *skinName) |
Attachment * | (const Skeleton *self, const char *slotName, const char *attachmentName) |
Attachment * | (const Skeleton *self, int slotIndex, const char *attachmentName) |
int | (Skeleton *self, const char *slotName, const char *attachmentName) |
void | (Skeleton *self, float deltaTime) |
SkeletonData * | () |
void | (SkeletonData *self) |
BoneData * | (const SkeletonData *self, const char *boneName) |
int | (const SkeletonData *self, const char *boneName) |
SlotData * | (const SkeletonData *self, const char *slotName) |
int | (const SkeletonData *self, const char *slotName) |
Skin * | (const SkeletonData *self, const char *skinName) |
Animation * | (const SkeletonData *self, const char *animationName) |
SkeletonJson * | (AttachmentLoader *attachmentLoader) |
SkeletonJson * | (Atlas *atlas) |
void | (SkeletonJson *self) |
SkeletonData * | (SkeletonJson *self, const char *json) |
SkeletonData * | (SkeletonJson *self, const char *path) |
Skin * | (const char *name) |
void | (Skin *self) |
void | (Skin *self, int slotIndex, const char *name, Attachment *attachment) |
Attachment * | (const Skin *self, int slotIndex, const char *name) |
const char * | (const Skin *self, int slotIndex, int attachmentIndex) |
void | (const Skin *self, struct Skeleton *skeleton, const Skin *oldSkin) |
Attach each attachment in this skin if the corresponding attachment in oldSkin is currently attached. More... | |
Slot * | (SlotData *data, struct Skeleton *skeleton, Bone *bone) |
void | (Slot *self) |
void | (Slot *self, Attachment *attachment) |
void | (Slot *self, float time) |
float | (const Slot *self) |
void | (Slot *self) |
SlotData * | (const char *name, BoneData *boneData) |
void | (SlotData *self) |
void | (SlotData *self, const char *attachmentName) |
void | (RegionAttachment *self, Slot *slot, cocos2d::ccV3F_C4B_T2F_Quad *quad, bool premultiplied=false) |
typedef struct AtlasRegion AtlasRegion |
typedef struct Attachment Attachment |
typedef struct AttachmentLoader AttachmentLoader |
typedef std::map<std::string, CCNodeLoader *> CCNodeLoaderMap |
typedef std::pair<std::string, CCNodeLoader *> CCNodeLoaderMapEntry |
typedef struct _DataInfo DataInfo |
typedef struct RegionAttachment RegionAttachment |
typedef struct BaseTimeline ScaleTimeline |
typedef void(CCObject::* SEL_CancelEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBerthToBottomEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBerthToLeftBottomEvent)(CCObject *) |
dragpanel berth event
typedef void(CCObject::* SEL_DragPanelBerthToLeftEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBerthToLeftTopEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBerthToRightBottomEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBerthToRightEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBerthToRightTopEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBerthToTopEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceOverEvent)(CCObject *) |
dragpanel bounce event
typedef void(CCObject::* SEL_DragPanelBounceToBottomEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceToLeftBottomEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceToLeftEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceToLeftTopEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceToRightBottomEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceToRightEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceToRightTopEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelBounceToTopEvent)(CCObject *) |
typedef void(CCObject::* SEL_DragPanelEvent)(CCObject *, DragPanelEventType) |
dragpanel event
typedef void(CCObject::* SEL_FrameEventCallFunc)(CCBone *, const char *, int, int) |
typedef void(CCObject::* SEL_HttpResponse)(CCHttpClient *client, CCHttpResponse *response) |
typedef void(CCObject::* SEL_ListViewEvent)(CCObject *, ListViewEventType) |
list view event
typedef void(cocos2d::CCObject::* SEL_ListViewInitChildEvent)(cocos2d::CCObject *) |
typedef void(cocos2d::CCObject::* SEL_ListViewUpdateChildEvent)(cocos2d::CCObject *) |
typedef void(CCObject::* SEL_MoveEvent)(CCObject *) |
typedef void(CCObject::* SEL_MovementEventCallFunc)(CCArmature *, MovementEventType, const char *) |
typedef void(CCObject::* SEL_PageViewEvent)(CCObject *, PageViewEventType) |
typedef void(CCObject::* SEL_PageViewPageTurningEvent)(CCObject *) |
typedef void(CCObject::* SEL_PercentChangedEvent)(CCObject *) |
typedef void(CCObject::* SEL_PushEvent)(CCObject *) |
typedef void(CCObject::* SEL_ReleaseEvent)(CCObject *) |
typedef void(CCObject::* SEL_ScrollToBottomEvent)(CCObject *) |
typedef void(CCObject::* SEL_ScrollToLeftEvent)(CCObject *) |
typedef void(CCObject::* SEL_ScrollToRightEvent)(CCObject *) |
typedef void(CCObject::* SEL_ScrollToTopEvent)(CCObject *) |
typedef void(CCObject::* SEL_ScrollViewEvent)(CCObject *, ScrollviewEventType) |
typedef void(CCObject::* SEL_SelectedStateEvent)(CCObject *, CheckBoxEventType) |
typedef void(CCObject::* SEL_SelectEvent)(CCObject *) |
typedef void(CCObject::* SEL_SlidPercentChangedEvent)(CCObject *, SliderEventType) |
typedef void(CCObject::* SEL_TextFieldAttachWithIMEEvent)(CCObject *) |
typedef void(CCObject::* SEL_TextFieldDeleteBackwardEvent)(CCObject *) |
typedef void(CCObject::* SEL_TextFieldDetachWithIMEEvent)(CCObject *) |
typedef void(CCObject::* SEL_TextFieldEvent)(CCObject *, TextFiledEventType) |
typedef void(CCObject::* SEL_TextFieldInsertTextEvent)(CCObject *) |
typedef void(CCObject::* SEL_TouchEvent)(CCObject *, TouchEventType) |
typedef void(CCObject::* SEL_UnSelectEvent)(CCObject *) |
typedef struct BaseTimeline TranslateTimeline |
typedef Layout UIContainerWidget |
typedef UIWidget UINodeContainer |
typedef UILabel UITextArea |
typedef UIButton UITextButton |
anonymous enum |
enum AnimationType |
enum AtlasFilter |
enum AtlasFormat |
enum AtlasWrap |
enum AttachmentType |
enum BrightStyle |
enum CCBlendType |
enum CCTweenType |
enum CheckBoxEventType |
enum DisplayType |
Enumerator | |
---|---|
CS_DISPLAY_SPRITE | |
CS_DISPLAY_ARMATURE |
display is a single CCSprite |
CS_DISPLAY_PARTICLE |
display is a CCArmature |
CS_DISPLAY_MAX |
display is a CCParticle. |
enum DRAGPANEL_BERTH_DIR |
enum DRAGPANEL_BOUNCE_DIR |
enum DRAGPANEL_MOVE_TYPE |
enum DragPanelEventType |
enum EditBoxInputFlag |
enum EditBoxInputMode |
enum FrameEasingType |
enum FrameType |
enum KeyboardReturnType |
enum LayoutParameterType |
enum LayoutType |
enum ListViewDirection |
enum ListViewEventType |
enum LoadingBarType |
enum MovementEventType |
enum PageViewEventType |
enum PositionType |
enum PVTouchDir |
enum SCROLLVIEW_DIR |
enum SCROLLVIEW_MOVE_DIR |
enum ScrollviewEventType |
enum SizeType |
enum SliderEventType |
enum TextFiledEventType |
enum TextureResType |
enum TouchEventType |
enum UILinearGravity |
enum UIRelativeAlign |
enum VertexIndex |
enum WidgetType |
CCPoint cocos2d::extension::getAbsolutePosition |
( | const CCPoint & | pt, |
int | nType, | ||
const CCSize & | containerSize, | ||
const char * | pPropName | ||
) |
void cocos2d::extension::setRelativeScale |
( | CCNode * | pNode, |
float | fScaleX, | ||
float | fScaleY, | ||
int | nType, | ||
const char * | pPropName | ||
) |
void cocos2d::extension::RegionAttachment_updateQuad |
( | RegionAttachment * | self, |
Slot * | slot, | ||
cocos2d::ccV3F_C4B_T2F_Quad * | quad, | ||
bool | premultiplied = false |
||
) |
bool cocos2d::extension::isSpriteContainPoint |
( | CCSprite * | sprite, |
CCPoint | point | ||
) |
hit test function
AnimationStateData* cocos2d::extension::AnimationStateData_create |
( | SkeletonData * | skeletonData) |
AtlasAttachmentLoader* cocos2d::extension::AtlasAttachmentLoader_create |
( | Atlas * | atlas) |
Skin* cocos2d::extension::Skin_create |
( | const char * | name) |
SlotData* cocos2d::extension::SlotData_create |
( | const char * | name, |
BoneData * | boneData | ||
) |
bool cocos2d::extension::isSpriteContainPoint |
( | CCSprite * | sprite, |
CCPoint | point, | ||
CCPoint & | outPoint | ||
) |
void cocos2d::extension::AnimationStateData_dispose |
( | AnimationStateData * | self) |
void cocos2d::extension::Skin_dispose |
( | Skin * | self) |
void cocos2d::extension::SlotData_dispose |
( | SlotData * | self) |
AnimationState* cocos2d::extension::AnimationState_create |
( | AnimationStateData * | data) |
BoneData* cocos2d::extension::BoneData_create |
( | const char * | name, |
BoneData * | parent | ||
) |
void cocos2d::extension::BoneData_dispose |
( | BoneData * | self) |
void cocos2d::extension::AnimationState_dispose |
( | AnimationState * | self) |
void cocos2d::extension::AnimationStateData_setMixByName |
( | AnimationStateData * | self, |
const char * | fromName, | ||
const char * | toName, | ||
float | duration | ||
) |
Animation* cocos2d::extension::Animation_create |
( | const char * | name, |
int | timelineCount | ||
) |
void cocos2d::extension::Skin_addAttachment |
( | Skin * | self, |
int | slotIndex, | ||
const char * | name, | ||
Attachment * | attachment | ||
) |
void cocos2d::extension::AnimationStateData_setMix |
( | AnimationStateData * | self, |
Animation * | from, | ||
Animation * | to, | ||
float | duration | ||
) |
SkeletonJson* cocos2d::extension::SkeletonJson_createWithLoader |
( | AttachmentLoader * | attachmentLoader) |
void cocos2d::extension::Animation_dispose |
( | Animation * | self) |
void cocos2d::extension::AnimationState_update |
( | AnimationState * | self, |
float | delta | ||
) |
void cocos2d::extension::SlotData_setAttachmentName |
( | SlotData * | self, |
const char * | attachmentName | ||
) |
SkeletonJson* cocos2d::extension::SkeletonJson_create |
( | Atlas * | atlas) |
Attachment* cocos2d::extension::Skin_getAttachment |
( | const Skin * | self, |
int | slotIndex, | ||
const char * | name | ||
) |
Slot* cocos2d::extension::Slot_create |
( | SlotData * | data, |
struct Skeleton * | skeleton, | ||
Bone * | bone | ||
) |
float cocos2d::extension::AnimationStateData_getMix |
( | AnimationStateData * | self, |
Animation * | from, | ||
Animation * | to | ||
) |
void cocos2d::extension::Animation_apply |
( | const Animation * | self, |
struct Skeleton * | skeleton, | ||
float | time, | ||
intloop | |||
) |
void cocos2d::extension::Attachment_dispose |
( | Attachment * | self) |
void cocos2d::extension::AttachmentLoader_dispose |
( | AttachmentLoader * | self) |
void cocos2d::extension::SkeletonJson_dispose |
( | SkeletonJson * | self) |
void cocos2d::extension::Slot_dispose |
( | Slot * | self) |
void cocos2d::extension::AnimationState_apply |
( | AnimationState * | self, |
struct Skeleton * | skeleton | ||
) |
void cocos2d::extension::Animation_mix |
( | const Animation * | self, |
struct Skeleton * | skeleton, | ||
float | time, | ||
intloop | , | ||
float | alpha | ||
) |
CCPoint cocos2d::extension::bezierTo |
( | float | t, |
CCPoint & | point1, | ||
CCPoint & | point2, | ||
CCPoint & | point3 | ||
) |
motion curve function
void cocos2d::extension::Bone_setYDown |
( | intyDown | ) |
SkeletonData* cocos2d::extension::SkeletonJson_readSkeletonData |
( | SkeletonJson * | self, |
const char * | json | ||
) |
const char* cocos2d::extension::Skin_getAttachmentName |
( | const Skin * | self, |
int | slotIndex, | ||
int | attachmentIndex | ||
) |
SkeletonData* cocos2d::extension::SkeletonJson_readSkeletonDataFile |
( | SkeletonJson * | self, |
const char * | path | ||
) |
CCPoint cocos2d::extension::bezierTo |
( | float | t, |
CCPoint & | point1, | ||
CCPoint & | point2, | ||
CCPoint & | point3, | ||
CCPoint & | point4 | ||
) |
Attachment* cocos2d::extension::AttachmentLoader_newAttachment |
( | AttachmentLoader * | self, |
Skin * | skin, | ||
AttachmentType | type, | ||
const char * | name | ||
) |
void cocos2d::extension::Slot_setAttachment |
( | Slot * | self, |
Attachment * | attachment | ||
) |
void cocos2d::extension::AnimationState_setAnimationByName |
( | AnimationState * | self, |
const char * | animationName, | ||
intloop | |||
) |
CCPoint cocos2d::extension::circleTo |
( | float | t, |
CCPoint & | center, | ||
float | radius, | ||
float | fromRadian, | ||
float | radianDif | ||
) |
Bone* cocos2d::extension::Bone_create |
( | BoneData * | data, |
Bone * | parent | ||
) |
void cocos2d::extension::Skin_attachAll |
( | const Skin * | self, |
struct Skeleton * | skeleton, | ||
const Skin * | oldSkin | ||
) |
Attach each attachment in this skin if the corresponding attachment in oldSkin is currently attached.
void cocos2d::extension::AnimationState_setAnimation |
( | AnimationState * | self, |
Animation * | animation, | ||
intloop | |||
) |
void cocos2d::extension::Slot_setAttachmentTime |
( | Slot * | self, |
float | time | ||
) |
SkeletonData* cocos2d::extension::SkeletonData_create |
( | ) |
void cocos2d::extension::Bone_dispose |
( | Bone * | self) |
float cocos2d::extension::Slot_getAttachmentTime |
( | const Slot * | self) |
const char* cocos2d::extension::CocosGUIVersion |
( | ) |
void cocos2d::extension::SkeletonData_dispose |
( | SkeletonData * | self) |
RegionAttachment* cocos2d::extension::RegionAttachment_create |
( | const char * | name) |
void cocos2d::extension::Bone_setToSetupPose |
( | Bone * | self) |
BoneData* cocos2d::extension::SkeletonData_findBone |
( | const SkeletonData * | self, |
const char * | boneName | ||
) |
void cocos2d::extension::Slot_setToSetupPose |
( | Slot * | self) |
void cocos2d::extension::RegionAttachment_setUVs |
( | RegionAttachment * | self, |
float | u, | ||
float | v, | ||
float | u2, | ||
float | v2, | ||
introtate | |||
) |
Skeleton* cocos2d::extension::Skeleton_create |
( | SkeletonData * | data) |
void cocos2d::extension::Timeline_dispose |
( | Timeline * | self) |
void cocos2d::extension::Timeline_apply |
( | const Timeline * | self, |
struct Skeleton * | skeleton, | ||
float | time, | ||
float | alpha | ||
) |
void cocos2d::extension::AnimationState_addAnimationByName |
( | AnimationState * | self, |
const char * | animationName, | ||
intloop | , | ||
float | delay | ||
) |
animationName | May be 0. |
delay | May be <= 0 to use duration of previous animation minus any mix duration plus the negative delay. |
Json* cocos2d::extension::Json_create |
( | const char * | value) |
void cocos2d::extension::RegionAttachment_updateOffset |
( | RegionAttachment * | self) |
void cocos2d::extension::Bone_updateWorldTransform |
( | Bone * | self, |
intflipX | , | ||
intflipY | |||
) |
void cocos2d::extension::Skeleton_dispose |
( | Skeleton * | self) |
int cocos2d::extension::SkeletonData_findBoneIndex |
( | const SkeletonData * | self, |
const char * | boneName | ||
) |
void cocos2d::extension::RegionAttachment_computeVertices |
( | RegionAttachment * | self, |
float | x, | ||
float | y, | ||
Bone * | bone, | ||
float * | vertices | ||
) |
void cocos2d::extension::Skeleton_updateWorldTransform |
( | const Skeleton * | self) |
SlotData* cocos2d::extension::SkeletonData_findSlot |
( | const SkeletonData * | self, |
const char * | slotName | ||
) |
void cocos2d::extension::AnimationState_addAnimation |
( | AnimationState * | self, |
Animation * | animation, | ||
intloop | , | ||
float | delay | ||
) |
animation | May be 0. |
delay | May be <= 0 to use duration of previous animation minus any mix duration plus the negative delay. |
void cocos2d::extension::Json_dispose |
( | Json * | json) |
int cocos2d::extension::SkeletonData_findSlotIndex |
( | const SkeletonData * | self, |
const char * | slotName | ||
) |
void cocos2d::extension::Skeleton_setToSetupPose |
( | const Skeleton * | self) |
Skin* cocos2d::extension::SkeletonData_findSkin |
( | const SkeletonData * | self, |
const char * | skinName | ||
) |
void cocos2d::extension::AnimationState_clearAnimation |
( | AnimationState * | self) |
void cocos2d::extension::Skeleton_setBonesToSetupPose |
( | const Skeleton * | self) |
int cocos2d::extension::Json_getSize |
( | Json * | json) |
void cocos2d::extension::Skeleton_setSlotsToSetupPose |
( | const Skeleton * | self) |
int cocos2d::extension::AnimationState_isComplete |
( | AnimationState * | self) |
AtlasPage* cocos2d::extension::AtlasPage_create |
( | const char * | name) |
Animation* cocos2d::extension::SkeletonData_findAnimation |
( | const SkeletonData * | self, |
const char * | animationName | ||
) |
void cocos2d::extension::AtlasPage_dispose |
( | AtlasPage * | self) |
const char* cocos2d::extension::armatureVersion |
( | ) |
Bone* cocos2d::extension::Skeleton_findBone |
( | const Skeleton * | self, |
const char * | boneName | ||
) |
void cocos2d::extension::CurveTimeline_setLinear |
( | CurveTimeline * | self, |
int | frameIndex | ||
) |
void cocos2d::extension::CurveTimeline_setStepped |
( | CurveTimeline * | self, |
int | frameIndex | ||
) |
int cocos2d::extension::Skeleton_findBoneIndex |
( | const Skeleton * | self, |
const char * | boneName | ||
) |
const char* cocos2d::extension::Json_getString |
( | Json * | json, |
const char * | name, | ||
const char * | defaultValue | ||
) |
float cocos2d::extension::Json_getFloat |
( | Json * | json, |
const char * | name, | ||
float | defaultValue | ||
) |
Slot* cocos2d::extension::Skeleton_findSlot |
( | const Skeleton * | self, |
const char * | slotName | ||
) |
int cocos2d::extension::Json_getInt | ( | Json * | json, |
const char * | name, | ||
int | defaultValue | ||
) |
void cocos2d::extension::CurveTimeline_setCurve |
( | CurveTimeline * | self, |
int | frameIndex, | ||
float | cx1, | ||
float | cy1, | ||
float | cx2, | ||
float | cy2 | ||
) |
float cocos2d::extension::CurveTimeline_getCurvePercent |
( | const CurveTimeline * | self, |
int | frameIndex, | ||
float | percent | ||
) |
int cocos2d::extension::Skeleton_findSlotIndex |
( | const Skeleton * | self, |
const char * | slotName | ||
) |
const char* cocos2d::extension::Json_getError |
( | void | ) |
void cocos2d::extension::Skeleton_setSkin |
( | Skeleton * | self, |
Skin * | skin | ||
) |
int cocos2d::extension::Skeleton_setSkinByName |
( | Skeleton * | self, |
const char * | skinName | ||
) |
RotateTimeline* cocos2d::extension::RotateTimeline_create |
( | int | frameCount) |
Attachment* cocos2d::extension::Skeleton_getAttachmentForSlotName |
( | const Skeleton * | self, |
const char * | slotName, | ||
const char * | attachmentName | ||
) |
void cocos2d::extension::RotateTimeline_setFrame |
( | RotateTimeline * | self, |
int | frameIndex, | ||
float | time, | ||
float | angle | ||
) |
Attachment* cocos2d::extension::Skeleton_getAttachmentForSlotIndex |
( | const Skeleton * | self, |
int | slotIndex, | ||
const char * | attachmentName | ||
) |
CCEditBoxImpl* cocos2d::extension::__createSystemEditBox |
( | CCEditBox * | pEditBox) |
AtlasRegion* cocos2d::extension::AtlasRegion_create |
( | ) |
void cocos2d::extension::AtlasRegion_dispose |
( | AtlasRegion * | self) |
int cocos2d::extension::Skeleton_setAttachment |
( | Skeleton * | self, |
const char * | slotName, | ||
const char * | attachmentName | ||
) |
void cocos2d::extension::Skeleton_update |
( | Skeleton * | self, |
float | deltaTime | ||
) |
TranslateTimeline* cocos2d::extension::TranslateTimeline_create |
( | int | frameCount) |
void cocos2d::extension::TranslateTimeline_setFrame |
( | TranslateTimeline * | self, |
int | frameIndex, | ||
float | time, | ||
float | x, | ||
float | y | ||
) |
Atlas* cocos2d::extension::Atlas_readAtlas |
( | const char * | data, |
int | length, | ||
const char * | dir | ||
) |
void cocos2d::extension::_AtlasPage_createTexture |
( | AtlasPage * | self, |
const char * | path | ||
) |
ScaleTimeline* cocos2d::extension::ScaleTimeline_create |
( | int | frameCount) |
void cocos2d::extension::_AtlasPage_disposeTexture |
( | AtlasPage * | self) |
Atlas* cocos2d::extension::Atlas_readAtlasFile |
( | const char * | path) |
void cocos2d::extension::Atlas_dispose |
( | Atlas * | atlas) |
char* cocos2d::extension::_Util_readFile |
( | const char * | path, |
int * | length | ||
) |
void cocos2d::extension::ScaleTimeline_setFrame |
( | ScaleTimeline * | self, |
int | frameIndex, | ||
float | time, | ||
float | x, | ||
float | y | ||
) |
AtlasRegion* cocos2d::extension::Atlas_findRegion |
( | const Atlas * | self, |
const char * | name | ||
) |
void* cocos2d::extension::_malloc | ( | size_t | size) |
void* cocos2d::extension::_calloc | ( | size_t | num, |
size_t | size | ||
) |
void cocos2d::extension::_free | ( | void * | ptr) |
void cocos2d::extension::_setMalloc | ( | void *(*)(size_t size) | _malloc) |
void cocos2d::extension::_setFree | ( | void(*)(void *ptr) | _free) |
ColorTimeline* cocos2d::extension::ColorTimeline_create |
( | int | frameCount) |
char* cocos2d::extension::_readFile | ( | const char * | path, |
int * | length | ||
) |
void cocos2d::extension::ColorTimeline_setFrame |
( | ColorTimeline * | self, |
int | frameIndex, | ||
float | time, | ||
float | r, | ||
float | g, | ||
float | b, | ||
float | a | ||
) |
void cocos2d::extension::_AttachmentLoader_init |
( | AttachmentLoader * | self, |
void(*)(AttachmentLoader *self) | dispose, | ||
Attachment *(*)(AttachmentLoader *self, Skin *skin, AttachmentType type, const char *name) | newAttachment | ||
) |
void cocos2d::extension::_AttachmentLoader_deinit |
( | AttachmentLoader * | self) |
void cocos2d::extension::_AttachmentLoader_setError |
( | AttachmentLoader * | self, |
const char * | error1, | ||
const char * | error2 | ||
) |
void cocos2d::extension::_AttachmentLoader_setUnknownTypeError |
( | AttachmentLoader * | self, |
AttachmentType | type | ||
) |
AttachmentTimeline* cocos2d::extension::AttachmentTimeline_create |
( | int | frameCount) |
void cocos2d::extension::_Attachment_init |
( | Attachment * | self, |
const char * | name, | ||
AttachmentType | type, | ||
void(*)(Attachment *self) | dispose | ||
) |
void cocos2d::extension::_Attachment_deinit |
( | Attachment * | self) |
void cocos2d::extension::AttachmentTimeline_setFrame |
( | AttachmentTimeline * | self, |
int | frameIndex, | ||
float | time, | ||
const char * | attachmentName | ||
) |
void cocos2d::extension::_Timeline_init |
( | Timeline * | self, |
void(*)(Timeline *self) | dispose, | ||
void(*)(const Timeline *self, Skeleton *skeleton, float time, float alpha) | apply | ||
) |
void cocos2d::extension::_Timeline_deinit |
( | Timeline * | self) |
void cocos2d::extension::_CurveTimeline_init |
( | CurveTimeline * | self, |
int | frameCount, | ||
void(*)(Timeline *self) | dispose, | ||
void(*)(const Timeline *self, Skeleton *skeleton, float time, float alpha) | apply | ||
) |
void cocos2d::extension::_CurveTimeline_deinit |
( | CurveTimeline * | self) |