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| CCCamera (void) |
| ctor () |
| CCCamera () |
| ~CCCamera (void) |
void | init (void) |
local | init () |
const char * | description (void) |
void | setDirty (bool bValue) |
| sets the dirty value More...
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local | setDirty ( local bValue) |
| sets the dirty value More...
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bool | isDirty (void) |
| get the dirty value More...
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void | restore (void) |
| sets the camera in the default position More...
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var | restore () |
| sets the camera in the default position More...
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local | restore () |
| sets the camera in the default position More...
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void | locate (void) |
| Sets the camera using gluLookAt using its eye, center and up_vector. More...
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var | locate () |
| Sets the camera using gluLookAt using its eye, center and up_vector. More...
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local | locate () |
| Sets the camera using gluLookAt using its eye, center and up_vector. More...
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void | setEyeXYZ (float fEyeX, float fEyeY, float fEyeZ) |
| sets the eye values in points More...
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var | setEye ( var fEyeX, var fEyeY, var fEyeZ) |
| sets the eye values in points More...
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local | setEyeXYZ ( local fEyeX, local fEyeY, local fEyeZ) |
| sets the eye values in points More...
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void | setCenterXYZ (float fCenterX, float fCenterY, float fCenterZ) |
| sets the center values in points More...
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var | setCenter ( var fCenterX, var fCenterY, var fCenterZ) |
| sets the center values in points More...
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local | setCenterXYZ ( local fCenterX, local fCenterY, local fCenterZ) |
| sets the center values in points More...
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void | setUpXYZ (float fUpX, float fUpY, float fUpZ) |
| sets the up values More...
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var | setUp ( var fUpX, var fUpY, var fUpZ) |
| sets the up values More...
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local | setUpXYZ ( local fUpX, local fUpY, local fUpZ) |
| sets the up values More...
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void | getEyeXYZ (float *pEyeX, float *pEyeY, float *pEyeZ) |
| get the eye vector values in points More...
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local | getEyeXYZ ( local pEyeX, local pEyeY, local pEyeZ) |
| get the eye vector values in points More...
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void | getCenterXYZ (float *pCenterX, float *pCenterY, float *pCenterZ) |
| get the center vector values int points More...
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local | getCenterXYZ ( local pCenterX, local pCenterY, local pCenterZ) |
| get the center vector values int points More...
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void | getUpXYZ (float *pUpX, float *pUpY, float *pUpZ) |
| get the up vector values More...
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local | getUpXYZ ( local pUpX, local pUpY, local pUpZ) |
| get the up vector values More...
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| CCObject (void) |
virtual | ~CCObject (void) |
void | release (void) |
void | retain (void) |
CCObject * | autorelease (void) |
CCObject * | copy (void) |
bool | isSingleReference (void) const |
unsigned int | retainCount (void) const |
virtual bool | isEqual (const CCObject *pObject) |
virtual void | acceptVisitor (CCDataVisitor &visitor) |
virtual void | update (float dt) |
virtual CCObject * | copyWithZone (CCZone *pZone) |