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class | CCActionInterval |
| An interval action is an action that takes place within a certain period of time. More...
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class | CCSequence |
| Runs actions sequentially, one after another. More...
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class | CCRepeat |
| Repeats an action a number of times. More...
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class | CCRepeatForever |
| Repeats an action for ever. More...
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class | CCSpawn |
| Spawn a new action immediately. More...
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class | CCRotateTo |
| Rotates a CCNode object to a certain angle by modifying it's rotation attribute. More...
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class | CCRotateBy |
| Rotates a CCNode object clockwise a number of degrees by modifying it's rotation attribute. More...
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class | CCMoveBy |
| Moves a CCNode object x,y pixels by modifying it's position attribute. More...
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class | CCMoveTo |
| Moves a CCNode object to the position x,y. More...
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class | CCSkewTo |
| Skews a CCNode object to given angles by modifying it's skewX and skewY attributes. More...
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class | CCSkewBy |
| Skews a CCNode object by skewX and skewY degrees. More...
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class | CCJumpBy |
| Moves a CCNode object simulating a parabolic jump movement by modifying it's position attribute. More...
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class | CCJumpTo |
| Moves a CCNode object to a parabolic position simulating a jump movement by modifying it's position attribute. More...
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struct | ccBezierConfig |
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class | CCBezierBy |
| An action that moves the target with a cubic Bezier curve by a certain distance. More...
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class | CCBezierTo |
| An action that moves the target with a cubic Bezier curve to a destination point. More...
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class | CCScaleTo |
| Scales a CCNode object to a zoom factor by modifying it's scale attribute. More...
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class | CCScaleBy |
| Scales a CCNode object a zoom factor by modifying it's scale attribute. More...
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class | CCBlink |
| Blinks a CCNode object by modifying it's visible attribute. More...
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class | CCFadeIn |
| Fades In an object that implements the CCRGBAProtocol protocol. More...
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class | CCFadeOut |
| Fades Out an object that implements the CCRGBAProtocol protocol. More...
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class | CCFadeTo |
| Fades an object that implements the CCRGBAProtocol protocol. More...
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class | CCTintTo |
| Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More...
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class | CCTintBy |
| Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More...
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class | CCDelayTime |
| Delays the action a certain amount of seconds. More...
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class | CCReverseTime |
| Executes an action in reverse order, from time=duration to time=0. More...
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class | CCAnimate |
| Animates a sprite given the name of an Animation. More...
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class | CCTargetedAction |
| Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction. More...
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