-
AssetDB Modules
properties
methods
- explore
- exploreLib
- queryPathByUrl
- queryUuidByUrl
- queryPathByUuid
- queryUrlByUuid
- queryInfoByUuid
- queryMetaInfoByUuid
- deepQuery
- queryAssets
- import
- create
- move
- delete
- save
- saveMeta
- urlToUuid
- fspathToUuid
- uuidToFspath
- uuidToUrl
- exists
- existsByUuid
- existsByPath
- isSubAsset
- isSubAssetByUuid
- isSubAssetByPath
- containsSubAssets
- containsSubAssetsByUuid
- containsSubAssetsByPath
- assetInfo
- assetInfoByUuid
- assetInfoByPath
- subAssetInfos
- subAssetInfosByUuid
- subAssetInfosByPath
- loadMeta
- loadMetaByUuid
- loadMetaByPath
- isMount
- isMountByPath
- isMountByUuid
- mountInfo
- mountInfoByUuid
- mountInfoByPath
- mount
- unmount
-
Editor Modules
properties
methods
- log
- success
- failed
- info
- warn
- error
- fatal
- connectToConsole
- clearLog
- loadProfile
- loadAllPackages
- require
- execSpawn
- watchPackages
- registerProfilePath
- registerDefaultLayout
- init
- reset
- sendToWindowsExclude
- sendToWindows
- sendToCore
- sendToAll
- sendToPanel
- sendToMainWindow
- url
- registerProtocol
- require
- log
- sendToCoreSync
- sendToCore
- sendToWindows
- sendToMainWindow
- sendToAll
- sendToPanel
- sendRequestToCore
- cancelRequestToCore
- waitForReply
- cancelWaitForReply
-
Editor.Debugger Modules
-
Editor.MainMenu Modules
-
Editor.Package Modules
properties
methods
-
Editor.Panel Modules
methods
-
cc Modules
properties
- PRIORITY_NON_SYSTEM
- FMT_JPG
- FMT_PNG
- FMT_TIFF
- FMT_RAWDATA
- FMT_WEBP
- FMT_UNKNOWN
- FIX_ARTIFACTS_BY_STRECHING_TEXEL
- DIRECTOR_STATS_POSITION
- DIRECTOR_FPS_INTERVAL
- COCOSNODE_RENDER_SUBPIXEL
- SPRITEBATCHNODE_RENDER_SUBPIXEL
- AUTO_PREMULTIPLIED_ALPHA_FOR_PNG
- OPTIMIZE_BLEND_FUNC_FOR_PREMULTIPLIED_ALPHA
- TEXTURE_ATLAS_USE_TRIANGLE_STRIP
- TEXTURE_ATLAS_USE_VAO
- RETINA_DISPLAY_FILENAME_SUFFIX
- USE_LA88_LABELS
- SPRITE_DEBUG_DRAW
- SPRITEBATCHNODE_DEBUG_DRAW
- LABELBMFONT_DEBUG_DRAW
- LABELATLAS_DEBUG_DRAW
- IS_RETINA_DISPLAY_SUPPORTED
- DEFAULT_ENGINE
- ENABLE_STACKABLE_ACTIONS
- ENABLE_GL_STATE_CACHE
- INVALID_INDEX
- PI
- FLT_MAX
- FLT_MIN
- RAD
- DEG
- UINT_MAX
- REPEAT_FOREVER
- FLT_EPSILON
- ONE
- ZERO
- SRC_ALPHA
- SRC_ALPHA_SATURATE
- SRC_COLOR
- DST_ALPHA
- DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
- ONE_MINUS_CONSTANT_ALPHA
- ONE_MINUS_CONSTANT_COLOR
- LINEAR
- BLEND_SRC
- BLEND_DST
- DEVICE_ORIENTATION_PORTRAIT
- DEVICE_ORIENTATION_LANDSCAPE_LEFT
- DEVICE_ORIENTATION_PORTRAIT_UPSIDE_DOWN
- DEVICE_ORIENTATION_LANDSCAPE_RIGHT
- DEVICE_MAX_ORIENTATIONS
- VERTEX_ATTRIB_FLAG_NONE
- VERTEX_ATTRIB_FLAG_POSITION
- VERTEX_ATTRIB_FLAG_COLOR
- VERTEX_ATTRIB_FLAG_TEX_COORDS
- VERTEX_ATTRIB_FLAG_POS_COLOR_TEX
- GL_ALL
- VERTEX_ATTRIB_POSITION
- VERTEX_ATTRIB_COLOR
- VERTEX_ATTRIB_TEX_COORDS
- VERTEX_ATTRIB_MAX
- UNIFORM_PMATRIX
- UNIFORM_MVMATRIX
- UNIFORM_MVPMATRIX
- UNIFORM_TIME
- UNIFORM_SINTIME
- UNIFORM_COSTIME
- UNIFORM_RANDOM01
- UNIFORM_SAMPLER
- UNIFORM_MAX
- SHADER_POSITION_TEXTURECOLOR
- SHADER_POSITION_TEXTURECOLORALPHATEST
- SHADER_POSITION_COLOR
- SHADER_POSITION_TEXTURE
- SHADER_POSITION_TEXTURE_UCOLOR
- SHADER_POSITION_TEXTUREA8COLOR
- SHADER_POSITION_UCOLOR
- SHADER_POSITION_LENGTHTEXTURECOLOR
- UNIFORM_PMATRIX_S
- UNIFORM_MVMATRIX_S
- UNIFORM_MVPMATRIX_S
- UNIFORM_TIME_S
- UNIFORM_SINTIME_S
- UNIFORM_COSTIME_S
- UNIFORM_RANDOM01_S
- UNIFORM_SAMPLER_S
- UNIFORM_ALPHA_TEST_VALUE_S
- ATTRIBUTE_NAME_COLOR
- ATTRIBUTE_NAME_POSITION
- ATTRIBUTE_NAME_TEX_COORD
- ITEM_SIZE
- CURRENT_ITEM
- ZOOM_ACTION_TAG
- NORMAL_TAG
- SELECTED_TAG
- DISABLE_TAG
methods
- _initDebugSetting
- error
- warn
- log
- info
- speed
- follow
- cardinalSplineTo
- cardinalSplineBy
- catmullRomTo
- catmullRomBy
- easeIn
- easeOut
- easeInOut
- easeExponentialIn
- easeExponentialOut
- easeExponentialInOut
- easeSineIn
- easeSineOut
- easeSineInOut
- easeElasticIn
- easeElasticOut
- easeElasticInOut
- easeBounceIn
- easeBounceOut
- easeBounceInOut
- easeBackIn
- easeBackOut
- easeBackInOut
- easeBezierAction
- easeQuadraticActionIn
- easeQuadraticActionOut
- easeQuadraticActionInOut
- easeQuarticActionIn
- easeQuarticActionOut
- easeQuarticActionInOut
- easeQuinticActionIn
- easeQuinticActionOut
- easeQuinticActionInOut
- easeCircleActionIn
- easeCircleActionOut
- easeCircleActionInOut
- easeCubicActionIn
- easeCubicActionOut
- easeCubicActionInOut
- show
- hide
- toggleVisibility
- removeSelf
- flipX
- flipY
- place
- callFunc
- sequence
- repeat
- repeatForever
- spawn
- rotateTo
- rotateBy
- moveBy
- moveTo
- skewTo
- skewBy
- jumpBy
- jumpTo
- bezierBy
- bezierTo
- scaleTo
- scaleBy
- blink
- fadeTo
- fadeIn
- fadeOut
- tintTo
- tintBy
- delayTime
- reverseTime
- animate
- targetedAction
- CGAffineToGL
- GLToCGAffine
- isChildClassOf
- associateWithNative
- getImageFormatByData
- inherits
- setAccelerometerEnabled
- setAccelerometerInterval
- swap
- lerp
- rand
- randomMinus1To1
- random0To1
- degreesToRadians
- radiansToDegrees
- radiansToDegress
- nodeDrawSetup
- enableDefaultGLStates
- disableDefaultGLStates
- incrementGLDraws
- contentScaleFactor
- pointPointsToPixels
- pointPixelsToPoints
- sizePointsToPixels
- sizePixelsToPoints
- rectPixelsToPoints
- rectPointsToPixels
- checkGLErrorDebug
- deserialize
- instantiate
- find
- Enum
- getList
- pNeg
- pAdd
- pSub
- pMult
- pMidpoint
- pDot
- pCross
- pPerp
- pRPerp
- pProject
- pRotate
- pUnrotate
- pLengthSQ
- pDistanceSQ
- pLength
- pDistance
- pNormalize
- pForAngle
- pToAngle
- clampf
- clamp01
- pClamp
- pFromSize
- pCompOp
- pLerp
- pFuzzyEqual
- pCompMult
- pAngleSigned
- pAngle
- pRotateByAngle
- pLineIntersect
- pSegmentIntersect
- pIntersectPoint
- pSameAs
- pZeroIn
- pIn
- pMultIn
- pSubIn
- pAddIn
- pNormalizeIn
- V3F_C4B_T2F_QuadZero
- V3F_C4B_T2F_QuadCopy
- V3F_C4B_T2F_QuadsCopy
- v2
- p
- pointEqualToPoint
-
js Modules
-
Editor.Menu Classes
-
Editor.Window Classes
-
cc.Acceleration Classes
methods
-
cc.Action Classes
-
cc.ActionEase Classes
-
cc.ActionInstant Classes
-
cc.ActionInterval Classes
-
cc.ActionManager Classes
-
cc.AffineTransform Classes
methods
- affineTransformMake
- affineTransformClone
- pointApplyAffineTransform
- sizeApplyAffineTransform
- affineTransformMakeIdentity
- affineTransformIdentity
- rectApplyAffineTransform
- affineTransformTranslate
- affineTransformScale
- affineTransformRotate
- affineTransformConcat
- affineTransformConcatIn
- affineTransformEqualToTransform
- affineTransformInvert
-
cc.Animation Classes
properties
methods
-
cc.AnimationClip Classes
properties
methods
-
cc.AnimationNode Classes
-
cc.AnimationState Classes
-
cc.Asset Classes
properties
methods
-
cc.AssetLibrary Classes
properties
methods
-
cc.AudioClip Classes
methods
-
cc.AudioSource Classes
properties
- isPlaying
- clip
- volume
- mute
- loop
- playOnLoad
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
-
cc.BitmapFont Classes
methods
-
cc.BlendFunc Classes
methods
-
cc.Button Classes
-
cc.Button.ClickEvent Classes
-
cc.CallbacksInvoker Classes
-
cc.Canvas Classes
-
cc.Class Classes
methods
-
cc.CoffeeScript Classes
-
cc.Color Classes
-
cc.Component Classes
-
cc.ContainerStrategy Classes
-
cc.ContentStrategy Classes
-
cc.Details Classes
-
cc.EaseBounce Classes
-
cc.EaseElastic Classes
-
cc.EaseRateAction Classes
-
cc.EqualToFrame Classes
-
cc.EqualToWindow Classes
-
cc.Event Classes
-
cc.Event.EventAcceleration Classes
-
cc.Event.EventCustom Classes
-
cc.Event.EventFocus Classes
-
cc.Event.EventKeyboard Classes
-
cc.Event.EventMouse Classes
properties
- type
- target
- currentTarget;
- eventPhase
- _defaultPrevented
- _propagationStopped
- _propagationImmediateStopped
methods
-
cc.Event.EventTouch Classes
-
cc.EventAnimCurve Classes
properties
-
cc.EventInfo Classes
-
cc.EventListener Classes
-
cc.EventTarget Classes
-
cc.FiniteTimeAction Classes
-
cc.Font Classes
methods
-
cc.FontDefinition Classes
methods
-
cc.HashElement Classes
methods
-
cc.HashTimerEntry Classes
-
cc.HashUpdateEntry Classes
-
cc.Label Classes
-
cc.Layout Classes
-
cc.ListEntry Classes
-
cc.Mask Classes
properties
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
-
cc.Node Classes
properties
- active
- activeInHierarchy
- _components
- _prefab
- _persistNode
- __eventTargets
- name
- parent
- _id
- uuid
- skewX
- skewY
- zIndex
- rotation
- rotationX
- scaleX
- scaleY
- x
- y
- children
- childrenCount
- anchorX
- anchorY
- width
- height
- ignoreAnchor
- tag
- opacity
- cascadeOpacity
- color
- _sizeProvider
- position
- scale
- _name
- _objFlags
- isValid
events
- position-changed
- rotation-changed
- scale-changed
- size-changed
- anchor-changed
- color-changed
- opacity-changed
methods
- getComponent
- addComponent
- _addComponentAt
- removeComponent
- _getDependComponent
- on
- runAction
- stopAllActions
- stopAction
- stopActionByTag
- getActionByTag
- getNumberOfRunningActions
- init
- attr
- setGlobalZOrder
- getGlobalZOrder
- getScale
- setScale
- getPosition
- setPosition
- getAnchorPoint
- setAnchorPoint
- getAnchorPointInPoints
- getContentSize
- setContentSize
- getBoundingBox
- cleanup
- getChildByTag
- getChildByName
- addChild
- removeFromParent
- removeChild
- removeChildByTag
- removeAllChildren
- getParentToNodeTransform
- getNodeToWorldTransform
- getWorldToNodeTransform
- convertToNodeSpace
- convertToWorldSpace
- convertToNodeSpaceAR
- convertToWorldSpaceAR
- convertTouchToNodeSpace
- convertTouchToNodeSpaceAR
- getNodeToParentTransform
- getBoundingBoxToWorld
- getDisplayedOpacity
- getDisplayedColor
- setOpacityModifyRGB
- isOpacityModifyRGB
- getSiblingIndex
- setSiblingIndex
- isChildOf
- getPositionX
- setPositionX
- getPositionY
- setPositionY
- getLocalZOrder
- setLocalZOrder
- isIgnoreAnchorPointForPosition
- ignoreAnchorPointForPosition
- isCascadeOpacityEnabled
- setCascadeOpacityEnabled
- isCascadeColorEnabled
- setCascadeColorEnabled
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Node.EventType Classes
-
cc.OriginalContainer Classes
-
cc.Playable Classes
-
cc.Prefab Classes
-
cc.ProgressBar Classes
properties
- barSprite
- mode
- totalLength
- progress
- reverse
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
-
cc.ProportionalToFrame Classes
-
cc.ProportionalToWindow Classes
-
cc.Quad2 Classes
-
cc.Quad3 Classes
methods
-
cc.RawAsset Classes
methods
-
cc.Rect Classes
properties
methods
-
cc.ResolutionPolicy Classes
properties
methods
-
cc.SampledAnimCurve Classes
-
cc.Scene Classes
-
cc.Scheduler Classes
properties
methods
- setTimeScale
- getTimeScale
- update
- scheduleCallbackForTarget
- schedule
- pauseAllTargets
- pauseAllTargetsWithMinPriority
- resumeTargets
- pauseTarget
- resumeTarget
- isTargetPaused
- scheduleUpdateForTarget
- unscheduleCallbackForTarget
- unscheduleUpdateForTarget
- unscheduleAllCallbacksForTarget
- unscheduleAllCallbacks
- unscheduleAllCallbacksWithMinPriority
-
cc.ScrollView Classes
properties
- content
- horizontal
- vertical
- inertia
- brake
- elastic
- bounceDuration
- horizontalScrollBar
- verticalScrollBar
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- scrollToBottom
- scrollToTop
- scrollToLeft
- scrollToRight
- scrollToTopLeft
- scrollToTopRight
- scrollToBottomLeft
- scrollToBottomRight
- scrollToPercentHorizontal
- scrollTo
- scrollToPercentVertical
- setContentPosition
- getContentPosition
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditMode
- onLostFocusInEditMode
- addComponent
- getComponent
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Scrollbar Classes
-
cc.Size Classes
-
cc.Sprite Classes
properties
- _atlas
- sprite
- type
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- setVisible
- setScale9Enabled
- isScale9Enabled
- initWithFile
- initWithSpriteFrame
- initWithSpriteFrameName
- getOriginalSize
- setInsetLeft
- getInsetLeft
- setInsetTop
- getInsetTop
- setInsetRight
- getInsetRight
- setInsetBottom
- getInsetBottom
- _createSgNode
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditMode
- onLostFocusInEditMode
- addComponent
- getComponent
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.SpriteAnimationAsset Classes
properties
methods
-
cc.SpriteAtlas Classes
methods
-
cc.SpriteFrame Classes
properties
methods
- textureLoaded
- addLoadedEventListener
- getRectInPixels
- setRectInPixels
- isRotated
- setRotated
- getRect
- setRect
- getOffsetInPixels
- setOffsetInPixels
- getOriginalSizeInPixels
- setOriginalSizeInPixels
- getOriginalSize
- setOriginalSize
- getTexture
- _refreshTexture
- getOffset
- setOffset
- clone
- initWithTexture
- copyWithZone
- copy
- cc.SpriteFrame.create
- cc.SpriteFrame.createWithTexture
- serialize
- createNode
- _setRawFiles
- createNodeByInfo
-
cc.TTFFont Classes
-
cc.Tex2F Classes
-
cc.TextAsset Classes
-
cc.Texture2D Classes
properties
methods
-
cc.Texture2D.WrapMode Classes
properties
-
cc.TextureAtlas Classes
properties
methods
- getTotalQuads
- getCapacity
- getTexture
- setTexture
- setDirty
- isDirty
- getQuads
- setQuads
- initWithFile
- initWithTexture
- updateQuad
- insertQuad
- insertQuads
- insertQuadFromIndex
- removeQuadAtIndex
- removeQuadsAtIndex
- removeAllQuads
- resizeCapacity
- increaseTotalQuadsWith
- moveQuadsFromIndex
- fillWithEmptyQuadsFromIndex
- drawNumberOfQuads
-
cc.TiledMapAsset Classes
methods
-
cc.Timer Classes
methods
-
cc.Touch Classes
-
cc.V2F_C4B_T2F Classes
-
cc.V2F_C4B_T2F_Triangle Classes
methods
-
cc.V3F_C4B_T2F Classes
methods
-
cc.V3F_C4B_T2F_Quad Classes
-
cc.ValueType Classes
-
cc.Vec2 Classes
-
cc.Vertex2F Classes
-
cc.Vertex3F Classes
-
cc.WebGLColor Classes
-
cc.Widget Classes
properties
- isAlignTop
- isAlignVerticalCenter
- isAlignBottom
- isAlignLeft
- isAlignHorizontalCenter
- isAlignRight
- isStretchHeight
- isStretchHeight
- top
- bottom
- left
- right
- isAbsoluteTop
- isAbsoluteBottom
- isAbsoluteLeft
- isAbsoluteRight
- _alignFlags
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
-
cc.audioEngine Classes
-
cc.director Classes
methods
- convertToGL
- convertToUI
- getContentScaleFactor
- getNotificationNode
- getWinSize
- getWinSizeInPixels
- getVisibleSize
- getVisibleOrigin
- getZEye
- pause
- pushScene
- runScene
- loadScene
- _loadSceneByUuid
- resume
- setDepthTest
- setClearColor
- setOpenGLView
- setProjection
- setViewport
- getOpenGLView
- getProjection
- setAlphaBlending
- isSendCleanupToScene
- getRunningScene
- getScene
- getAnimationInterval
- isDisplayStats
- setDisplayStats
- getSecondsPerFrame
- isNextDeltaTimeZero
- isPaused
- getTotalFrames
- getScheduler
- setScheduler
- getActionManager
- setActionManager
- getAnimationManager
- getDeltaTime
-
cc.eventManager Classes
-
cc.game Classes
-
cc.inputManager Classes
-
cc.loader Classes
-
cc.pool Classes
-
cc.screen Classes
-
cc.spriteFrameCache Classes
-
cc.sys Classes
properties
- LANGUAGE_ENGLISH
- LANGUAGE_CHINESE
- LANGUAGE_FRENCH
- LANGUAGE_ITALIAN
- LANGUAGE_GERMAN
- LANGUAGE_SPANISH
- LANGUAGE_DUTCH
- LANGUAGE_RUSSIAN
- LANGUAGE_KOREAN
- LANGUAGE_JAPANESE
- LANGUAGE_HUNGARIAN
- LANGUAGE_PORTUGUESE
- LANGUAGE_ARABIC
- LANGUAGE_NORWEGIAN
- LANGUAGE_POLISH
- LANGUAGE_UNKNOWN
- OS_IOS
- OS_ANDROID
- OS_WINDOWS
- OS_MARMALADE
- OS_LINUX
- OS_BADA
- OS_BLACKBERRY
- OS_OSX
- OS_WP8
- OS_WINRT
- OS_UNKNOWN
- UNKNOWN
- WIN32
- LINUX
- MACOS
- ANDROID
- IOS
- IPAD
- BLACKBERRY
- NACL
- EMSCRIPTEN
- TIZEN
- WINRT
- WP8
- MOBILE_BROWSER
- DESKTOP_BROWSER
- EDITOR_PAGE
- EDITOR_CORE
- BROWSER_TYPE_WECHAT
- BROWSER_TYPE_ANDROID
- BROWSER_TYPE_IE
- BROWSER_TYPE_QQ
- BROWSER_TYPE_MOBILE_QQ
- BROWSER_TYPE_UC
- BROWSER_TYPE_360
- BROWSER_TYPE_BAIDU_APP
- BROWSER_TYPE_BAIDU
- BROWSER_TYPE_MAXTHON
- BROWSER_TYPE_OPERA
- BROWSER_TYPE_OUPENG
- BROWSER_TYPE_MIUI
- BROWSER_TYPE_FIREFOX
- BROWSER_TYPE_SAFARI
- BROWSER_TYPE_CHROME
- BROWSER_TYPE_LIEBAO
- BROWSER_TYPE_QZONE
- BROWSER_TYPE_SOUGOU
- BROWSER_TYPE_UNKNOWN
- isNative
- isBrowser
- isMobile
- platform
- language
- os
- browserType
- browserVersion
- windowPixelResolution
- localStorage
- capabilities
methods
-
cc.textureCache Classes
-
cc.url Classes
-
cc.view Classes
methods
- setTargetDensityDPI
- getTargetDensityDPI
- resizeWithBrowserSize
- setResizeCallback
- adjustViewPort
- enableRetina
- isRetinaEnabled
- enableAutoFullScreen
- isAutoFullScreenEnabled
- isOpenGLReady
- setIMEKeyboardState
- setContentTranslateLeftTop
- getContentTranslateLeftTop
- setCanvasSize
- getCanvasSize
- getFrameSize
- setFrameSize
- getVisibleSize
- getVisibleSizeInPixel
- getVisibleOrigin
- getVisibleOriginInPixel
- canSetContentScaleFactor
- getResolutionPolicy
- setResolutionPolicy
- setDesignResolutionSize
- getDesignResolutionSize
- setRealPixelResolution
- setViewPortInPoints
- setScissorInPoints
- isScissorEnabled
- getScissorRect
- setViewName
- getViewName
- getViewPortRect
- getScaleX
- getScaleY
- getDevicePixelRatio
- convertToLocationInView
- _getInstance
-
cc.visibleRect Classes
-
js.array Classes
-
cc.Button.Transition Enums
-
cc.DebugMode Enums
-
cc.KEY Enums
- none
- back
- menu
- backspace
- tab
- enter
- shift
- ctrl
- alt
- pause
- capslock
- escape
- space
- pageup
- pagedown
- end
- home
- left
- up
- right
- down
- select
- insert
- Delete
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- a
- b
- c
- d
- e
- f
- g
- h
- i
- j
- k
- l
- m
- n
- o
- p
- q
- r
- s
- t
- u
- v
- w
- x
- y
- z
- num0
- num1
- num2
- num3
- num5
- num6
- num7
- num8
- num9
- *
- +
- -
- numdel
- /
- f1
- f2
- f3
- f4
- f5
- f6
- f7
- f8
- f9
- f10
- f11
- f12
- numlock
- scrolllock
- ;
- semicolon
- equal
- =
- ,
- comma
- dash
- .
- period
- forwardslash
- grave
- [
- openbracket
- backslash
- ]
- closebracket
- quote
- dpadLeft
- dpadRight
- dpadUp
- dpadDown
- dpadCenter
-
cc.Layout.Type Enums
-
cc.ProgressBar.Mode Enums
-
cc.Scrollbar.Direction Enums
-
cc.SpriteType Enums
-
cc.TextAlignment Enums
-
cc.UIOrientation Enums
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cc.VerticalTextAlignment Enums
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cc.WrapMode Enums
properties
properties
properties
properties
properties
properties
properties
EventListener
The base class of event listener.
If you need custom listener which with different callback, you need to inherit this class.
For instance, you could refer to EventListenerAcceleration, EventListenerKeyboard,
EventListenerTouchOneByOne, EventListenerCustom.
Methods
retain ( )
Currently JavaScript Bindings (JSB), in some cases, needs to use retain and release. This is a bug in JSB,
and the ugly workaround is to use retain/release. So, these 2 methods were added to be compatible with JSB.
This is a hack, and should be removed once JSB fixes the retain/release bug
You will need to retain an object if you created a listener and haven't added it any target node during the same frame.
Otherwise, JSB's native autorelease pool will consider this object a useless one and release it directly,
when you want to use it later, a "Invalid Native Object" error will be raised.
The retain function can increase a reference count for the native object to avoid it being released,
you need to manually invoke release function when you think this object is no longer needed, otherwise, there will be memory learks.
retain and release function call should be paired in developer's game code.
release ( )
Currently JavaScript Bindings (JSB), in some cases, needs to use retain and release. This is a bug in JSB,
and the ugly workaround is to use retain/release. So, these 2 methods were added to be compatible with JSB.
This is a hack, and should be removed once JSB fixes the retain/release bug
You will need to retain an object if you created a listener and haven't added it any target node during the same frame.
Otherwise, JSB's native autorelease pool will consider this object a useless one and release it directly,
when you want to use it later, a "Invalid Native Object" error will be raised.
The retain function can increase a reference count for the native object to avoid it being released,
you need to manually invoke release function when you think this object is no longer needed, otherwise, there will be memory learks.
retain and release function call should be paired in developer's game code.
create
(
-
argObj
)
EventListener
static
- argObj
Create a EventListener object by json object
name | type | description |
---|---|---|
argObj
|
Object |
a json object |
returns:
examples:
--------
cc.EventListener.create({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true,
onTouchBegan: function (touch, event) {
//do something
return true;
}
});
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