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| Frustum () |
| ~Frustum () |
void | setupProjectionOrthogonal (const ViewTransform &view, float width, float height, float near, float far) |
var | setupProjectionOrthogonal ( var view, var width, var height, var near, var far) |
local | setupProjectionOrthogonal ( local view, local width, local height, local near, local far) |
void | setupProjectionPerspective (const ViewTransform &view, float left, float right, float top, float bottom, float near, float far) |
var | setupProjectionPerspective ( var view, var left, var right, var top, var bottom, var near, var far) |
local | setupProjectionPerspective ( local view, local left, local right, local top, local bottom, local near, local far) |
void | setupProjectionPerspectiveFov (const ViewTransform &view, float fov, float ratio, float near, float far) |
void | setupFromMatrix (const kmMat4 &view, const kmMat4 &projection) |
IntersectResult | intersectPoint (const kmVec3 &point) const |
var | intersectPoint ( var point) |
local | intersectPoint ( local point) |
IntersectResult | intersectAABB (const AABB &aabb) const |
local | intersectAABB ( local aabb) |
IntersectResult | intersectSphere (const kmVec3 ¢er, float radius) const |
var | intersectSphere ( var center, var radius) |
local | intersectSphere ( local center, local radius) |