-
cc Modules
properties
methods
- _initDebugSetting
- error
- warn
- log
- info
- speed
- follow
- cardinalSplineTo
- cardinalSplineBy
- catmullRomTo
- catmullRomBy
- easeIn
- easeOut
- easeInOut
- easeExponentialIn
- easeExponentialOut
- easeExponentialInOut
- easeSineIn
- easeSineOut
- easeSineInOut
- easeElasticIn
- easeElasticOut
- easeElasticInOut
- easeBounceIn
- easeBounceOut
- easeBounceInOut
- easeBackIn
- easeBackOut
- easeBackInOut
- easeBezierAction
- easeQuadraticActionIn
- easeQuadraticActionOut
- easeQuadraticActionInOut
- easeQuarticActionIn
- easeQuarticActionOut
- easeQuarticActionInOut
- easeQuinticActionIn
- easeQuinticActionOut
- easeQuinticActionInOut
- easeCircleActionIn
- easeCircleActionOut
- easeCircleActionInOut
- easeCubicActionIn
- easeCubicActionOut
- easeCubicActionInOut
- show
- hide
- toggleVisibility
- removeSelf
- flipX
- flipY
- place
- callFunc
- sequence
- repeat
- repeatForever
- spawn
- rotateTo
- rotateBy
- moveBy
- moveTo
- skewTo
- skewBy
- jumpBy
- jumpTo
- bezierBy
- bezierTo
- scaleTo
- scaleBy
- blink
- fadeTo
- fadeIn
- fadeOut
- tintTo
- tintBy
- delayTime
- reverseTime
- targetedAction
- HashElement
- find
- isChildClassOf
- Class
- _isCCClass
- setAccelerometerEnabled
- setAccelerometerInterval
- isValid
- deserialize
- instantiate
- color
- colorEqual
- hexToColor
- colorToHex
- Enum
- getList
- pNeg
- pAdd
- pSub
- pMult
- pMidpoint
- pDot
- pCross
- pPerp
- pRPerp
- pProject
- pLengthSQ
- pDistanceSQ
- pLength
- pDistance
- pNormalize
- pForAngle
- pToAngle
- clampf
- clamp01
- pClamp
- pFromSize
- pCompOp
- pLerp
- pFuzzyEqual
- pCompMult
- pAngleSigned
- pAngle
- pRotateByAngle
- pLineIntersect
- pSegmentIntersect
- pIntersectPoint
- pSameAs
- pZeroIn
- pIn
- pMultIn
- pSubIn
- pAddIn
- pNormalizeIn
- rect
- rectEqualToRect
- rectContainsRect
- rectGetMaxX
- rectGetMidX
- rectGetMinX
- rectGetMaxY
- rectGetMidY
- rectGetMinY
- rectContainsPoint
- rectIntersectsRect
- rectOverlapsRect
- rectUnion
- rectUnion
- V3F_C4B_T2F_QuadZero
- V3F_C4B_T2F_QuadCopy
- V3F_C4B_T2F_QuadsCopy
- v2
- p
- pointEqualToPoint
-
js Modules
-
sp Modules
properties
-
cc.Acceleration Classes
methods
-
cc.Action Classes
-
cc.ActionEase Classes
-
cc.ActionInstant Classes
-
cc.ActionInterval Classes
-
cc.ActionManager Classes
-
cc.AffineTransform Classes
methods
- affineTransformMake
- affineTransformClone
- pointApplyAffineTransform
- sizeApplyAffineTransform
- affineTransformMakeIdentity
- rectApplyAffineTransform
- affineTransformTranslate
- affineTransformScale
- affineTransformRotate
- affineTransformConcat
- affineTransformConcatIn
- affineTransformEqualToTransform
- affineTransformInvert
-
cc.Animation Classes
properties
methods
-
cc.AnimationClip Classes
properties
methods
-
cc.AnimationState Classes
-
cc.Asset Classes
properties
methods
-
cc.AssetLibrary Classes
properties
methods
-
cc.AssetTable Classes
methods
-
cc.AudioClip Classes
-
cc.AudioSource Classes
properties
- isPlaying
- clip
- volume
- mute
- loop
- playOnLoad
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- play
- stop
- pause
- resume
- rewind
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.BitmapFont Classes
-
cc.BlendFunc Classes
methods
-
cc.Button Classes
properties
- interactable
- transition
- normalColor
- pressedColor
- hoverColor
- disabledColor
- duration
- normalSprite
- pressedSprite
- hoverSprite
- disabledSprite
- target
- clickEvents
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.CallbacksInvoker Classes
-
cc.Canvas Classes
properties
- instance
- designResolution
- fitHeight
- fitWidth
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.CoffeeScript Classes
properties
methods
-
cc.Color Classes
-
cc.Component Classes
properties
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Component.EventHandler Classes
-
cc.ContainerStrategy Classes
-
cc.ContentStrategy Classes
-
cc.Details Classes
-
cc.Director Classes
events
- cc.Director.EVENT_PROJECTION_CHANGED
- cc.Director.EVENT_BEFORE_SCENE_LOADING
- cc.Director.EVENT_AFTER_SCENE_LAUNCH
- cc.Director.EVENT_BEFORE_UPDATE
- cc.Director.EVENT_COMPONENT_UPDATE
- cc.Director.EVENT_COMPONENT_LATE_UPDATE
- cc.Director.EVENT_AFTER_UPDATE
- cc.Director.EVENT_BEFORE_VISIT
- cc.Director.EVENT_AFTER_VISIT
- cc.Director.EVENT_AFTER_DRAW
methods
- convertToGL
- convertToUI
- getContentScaleFactor
- getNotificationNode
- getWinSize
- getWinSizeInPixels
- getVisibleSize
- getVisibleOrigin
- getZEye
- pause
- pushScene
- runScene
- runScene
- loadScene
- _loadSceneByUuid
- resume
- setDepthTest
- setClearColor
- setOpenGLView
- setProjection
- setViewport
- getOpenGLView
- getProjection
- setAlphaBlending
- isSendCleanupToScene
- getRunningScene
- getScene
- getAnimationInterval
- isDisplayStats
- setDisplayStats
- getSecondsPerFrame
- isNextDeltaTimeZero
- isPaused
- getTotalFrames
- getScheduler
- setScheduler
- getActionManager
- setActionManager
- getAnimationManager
- getDeltaTime
-
cc.EaseBounce Classes
-
cc.EaseElastic Classes
-
cc.EaseRateAction Classes
-
cc.EditBox Classes
properties
- string
- backGroundImage
- returnType
- inputFlag
- inputMode
- fontSize
- lineHeight
- fontColor
- placeholder
- placeholderFontSize
- placeholderFontColor
- maxLength
- editingDidBegin
- textChanged
- editingDidEnded
- _sgNode
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.EqualToFrame Classes
-
cc.EqualToWindow Classes
-
cc.Event Classes
-
cc.Event.EventAcceleration Classes
-
cc.Event.EventCustom Classes
-
cc.Event.EventKeyboard Classes
-
cc.Event.EventMouse Classes
properties
methods
-
cc.Event.EventTouch Classes
properties
methods
-
cc.EventListener Classes
properties
methods
-
cc.EventTarget Classes
-
cc.FiniteTimeAction Classes
-
cc.Font Classes
-
cc.FontDefinition Classes
methods
-
cc.Game Classes
-
cc.Label Classes
properties
- string
- horizontalAlign
- verticalAlign
- fontSize
- lineHeight
- overFlow
- enableWrapText
- file
- isSystemFontUsed
- _sgNode
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Layout Classes
properties
- type
- resizeMode
- cellSize
- startAxis
- padding
- spacingX
- spacingY
- verticalDirection
- horizontalDirection
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.LoadingItems Classes
properties
methods
-
cc.Mask Classes
properties
- _sgNode
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Node Classes
properties
- active
- activeInHierarchy
- _components
- _prefab
- _persistNode
- __eventTargets
- name
- parent
- uuid
- skewX
- skewY
- zIndex
- rotation
- rotationX
- rotationY
- scaleX
- scaleY
- x
- y
- children
- childrenCount
- anchorX
- anchorY
- width
- height
- _ignoreAnchor
- tag
- opacity
- cascadeOpacity
- color
- _sizeProvider
- position
- scale
- _name
- _objFlags
- isValid
events
- position-changed
- rotation-changed
- scale-changed
- size-changed
- anchor-changed
- color-changed
- opacity-changed
- child-added
- child-removed
- child-reorder
- active-in-hierarchy-changed
- touchstart
methods
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- addComponent
- _addComponentAt
- removeComponent
- _getDependComponent
- on
- off
- targetOff
- runAction
- stopAllActions
- stopAction
- stopActionByTag
- getActionByTag
- getNumberOfRunningActions
- attr
- setGlobalZOrder
- getGlobalZOrder
- getScale
- setScale
- getPosition
- setPosition
- getAnchorPoint
- setAnchorPoint
- getAnchorPointInPoints
- getContentSize
- setContentSize
- getBoundingBox
- cleanup
- getChildByTag
- getChildByUuid
- getChildByName
- addChild
- removeFromParent
- removeChild
- removeChildByTag
- removeAllChildren
- getParentToNodeTransform
- getNodeToWorldTransform
- getNodeToWorldTransformAR
- getWorldToNodeTransform
- convertToNodeSpace
- convertToWorldSpace
- convertToNodeSpaceAR
- convertToWorldSpaceAR
- convertTouchToNodeSpace
- convertTouchToNodeSpaceAR
- getNodeToParentTransform
- getNodeToParentTransformAR
- getBoundingBoxToWorld
- getDisplayedOpacity
- getDisplayedColor
- setOpacityModifyRGB
- isOpacityModifyRGB
- getSiblingIndex
- setSiblingIndex
- isChildOf
- sortAllChildren
- getPositionX
- setPositionX
- getPositionY
- setPositionY
- getLocalZOrder
- setLocalZOrder
- isCascadeOpacityEnabled
- setCascadeOpacityEnabled
- setCascadeColorEnabled
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.OriginalContainer Classes
-
cc.ParticleSystem Classes
properties
- preview
- custom
- file
- texture
- particleCount
- srcBlendFactor
- dstBlendFactor
- playOnLoad
- autoRemoveOnFinish
- active
- totalParticles
- duration
- emissionRate
- life
- lifeVar
- startColor
- startColorVar
- endColor
- endColorVar
- angle
- angleVar
- startSize
- startSizeVar
- endSize
- endSizeVar
- startSpin
- startSpinVar
- endSpin
- endSpinVar
- sourcePos
- posVar
- positionType
- emitterMode
- gravity
- speed
- speedVar
- tangentialAccel
- tangentialAccelVar
- radialAccel
- radialAccelVar
- rotationIsDir
- startRadius
- startRadiusVar
- endRadius
- endRadiusVar
- rotatePerS
- rotatePerSVar
- DURATION_INFINITY
- START_SIZE_EQUAL_TO_END_SIZE
- START_RADIUS_EQUAL_TO_END_RADIUS
methods
-
cc.Pipeline Classes
-
cc.Pipeline.Downloader Classes
methods
-
cc.Pipeline.Loader Classes
methods
-
cc.Playable Classes
-
cc.Prefab Classes
properties
methods
-
cc.ProgressBar Classes
properties
- barSprite
- mode
- totalLength
- progress
- reverse
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.ProportionalToFrame Classes
-
cc.ProportionalToWindow Classes
-
cc.Quad2 Classes
-
cc.Quad3 Classes
methods
-
cc.RawAsset Classes
-
cc.Rect Classes
-
cc.ResolutionPolicy Classes
-
cc.Scene Classes
properties
methods
-
cc.Scheduler Classes
properties
methods
- setTimeScale
- getTimeScale
- update
- scheduleCallbackForTarget
- schedule
- scheduleUpdate
- unschedule
- unscheduleUpdate
- unscheduleAllForTarget
- unscheduleAll
- unscheduleAllWithMinPriority
- isScheduled
- pauseAllTargets
- pauseAllTargetsWithMinPriority
- resumeTargets
- pauseTarget
- resumeTarget
- isTargetPaused
- scheduleUpdateForTarget
- unscheduleCallbackForTarget
- unscheduleUpdateForTarget
- unscheduleAllCallbacksForTarget
- unscheduleAllCallbacks
- unscheduleAllCallbacksWithMinPriority
-
cc.ScrollView Classes
properties
- content
- horizontal
- vertical
- inertia
- brake
- elastic
- bounceDuration
- horizontalScrollBar
- verticalScrollBar
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- scrollToBottom
- scrollToTop
- scrollToLeft
- scrollToRight
- scrollToTopLeft
- scrollToTopRight
- scrollToBottomLeft
- scrollToBottomRight
- scrollToPercentHorizontal
- scrollTo
- scrollToPercentVertical
- setContentPosition
- getContentPosition
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Scrollbar Classes
properties
- handle
- direction
- enableAutoHide
- autoHideTime
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Size Classes
-
cc.Sprite Classes
properties
- spriteFrame
- type
- fillType
- fillCenter
- fillStart
- fillRange
- trim
- srcBlendFactor
- dstBlendFactor
- sizeMode
- _sgNode
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- setVisible
- getOriginalSize
- setInsetLeft
- getInsetLeft
- setInsetTop
- getInsetTop
- setInsetRight
- getInsetRight
- setInsetBottom
- getInsetBottom
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.SpriteAtlas Classes
-
cc.SpriteFrame Classes
properties
methods
-
cc.TTFFont Classes
properties
methods
-
cc.Tex2F Classes
-
cc.TextAsset Classes
properties
methods
-
cc.Texture2D Classes
properties
methods
-
cc.TextureAtlas Classes
properties
methods
- TextureAtlas
- getTotalQuads
- getCapacity
- getTexture
- setTexture
- setDirty
- isDirty
- getQuads
- setQuads
- initWithFile
- initWithTexture
- updateQuad
- insertQuad
- insertQuads
- insertQuadFromIndex
- removeQuadAtIndex
- removeQuadsAtIndex
- removeAllQuads
- resizeCapacity
- increaseTotalQuadsWith
- moveQuadsFromIndex
- fillWithEmptyQuadsFromIndex
- drawNumberOfQuads
-
cc.TiledLayer Classes
properties
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- getLayerName
- SetLayerName
- getProperty
- getPositionAt
- removeTileAt
- setTileGID
- getTileGIDAt
- getTileAt
- releaseMap
- setContentSize
- getTexture
- setTexture
- getLayerSize
- setLayerSize
- getMapTileSize
- setMapTileSize
- getTiles
- setTiles
- getTileset
- setTileset
- getLayerOrientation
- setLayerOrientation
- getProperties
- setProperties
- _createSgNode
- _initSgNode
- _removeSgNode
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.TiledMap Classes
properties
- tmxFile
- mapLoaded
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- getMapSize
- setMapSize
- getTileSize
- setTileSize
- getMapOrientation
- setMapOrientation
- getObjectGroups
- setObjectGroups
- getProperties
- setProperties
- allLayers
- getLayer
- getObjectGroup
- getProperty
- getPropertiesForGID
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc.Touch Classes
-
cc.V2F_C4B_T2F Classes
-
cc.V2F_C4B_T2F_Triangle Classes
methods
-
cc.V3F_C4B_T2F Classes
methods
-
cc.V3F_C4B_T2F_Quad Classes
-
cc.ValueType Classes
-
cc.Vec2 Classes
-
cc.Vertex2F Classes
-
cc.Vertex3F Classes
-
cc.View Classes
methods
- setTargetDensityDPI
- getTargetDensityDPI
- resizeWithBrowserSize
- setResizeCallback
- adjustViewPort
- enableRetina
- isRetinaEnabled
- enableAutoFullScreen
- isAutoFullScreenEnabled
- isOpenGLReady
- setIMEKeyboardState
- setContentTranslateLeftTop
- getContentTranslateLeftTop
- setCanvasSize
- getCanvasSize
- getFrameSize
- setFrameSize
- getVisibleSize
- getVisibleSizeInPixel
- getVisibleOrigin
- getVisibleOriginInPixel
- canSetContentScaleFactor
- getResolutionPolicy
- setResolutionPolicy
- setDesignResolutionSize
- getDesignResolutionSize
- setRealPixelResolution
- setViewPortInPoints
- setScissorInPoints
- isScissorEnabled
- getScissorRect
- setViewName
- getViewName
- getViewPortRect
- getScaleX
- getScaleY
- getDevicePixelRatio
- convertToLocationInView
- _getInstance
-
cc.WebGLColor Classes
-
cc.Widget Classes
properties
- isAlignTop
- isAlignVerticalCenter
- isAlignBottom
- isAlignLeft
- isAlignHorizontalCenter
- isAlignRight
- isStretchWidth
- isStretchHeight
- top
- bottom
- left
- right
- isAbsoluteTop
- isAbsoluteBottom
- isAbsoluteLeft
- isAbsoluteRight
- isAlignOnce
- _alignFlags
- node
- uuid
- _enabled
- enabled
- enabledInHierarchy
- _isOnLoadCalled
- __eventTargets
- _name
- _objFlags
- name
- isValid
methods
- update
- lateUpdate
- onLoad
- start
- onEnable
- onDisable
- onDestroy
- onFocusInEditor
- onLostFocusInEditor
- addComponent
- getComponent
- getComponents
- getComponentInChildren
- getComponentsInChildren
- _getLocalBounds
- onRestore
- schedule
- scheduleOnce
- unschedule
- unscheduleAllCallbacks
- destroy
- realDestroyInEditor
- _destruct
- _onPreDestroy
- _serialize
- _deserialize
-
cc._ComponentAttributes Classes
-
cc.audioEngine Classes
-
cc.eventManager Classes
-
cc.inputManager Classes
-
cc.loader Classes
-
cc.pool Classes
-
cc.screen Classes
-
cc.sys Classes
properties
- LANGUAGE_ENGLISH
- LANGUAGE_CHINESE
- LANGUAGE_FRENCH
- LANGUAGE_ITALIAN
- LANGUAGE_GERMAN
- LANGUAGE_SPANISH
- LANGUAGE_DUTCH
- LANGUAGE_RUSSIAN
- LANGUAGE_KOREAN
- LANGUAGE_JAPANESE
- LANGUAGE_HUNGARIAN
- LANGUAGE_PORTUGUESE
- LANGUAGE_ARABIC
- LANGUAGE_NORWEGIAN
- LANGUAGE_POLISH
- LANGUAGE_UNKNOWN
- OS_IOS
- OS_ANDROID
- OS_WINDOWS
- OS_MARMALADE
- OS_LINUX
- OS_BADA
- OS_BLACKBERRY
- OS_OSX
- OS_WP8
- OS_WINRT
- OS_UNKNOWN
- UNKNOWN
- WIN32
- LINUX
- MACOS
- ANDROID
- IOS
- IPAD
- BLACKBERRY
- NACL
- EMSCRIPTEN
- TIZEN
- WINRT
- WP8
- MOBILE_BROWSER
- DESKTOP_BROWSER
- EDITOR_PAGE
- EDITOR_CORE
- BROWSER_TYPE_WECHAT
- BROWSER_TYPE_ANDROID
- BROWSER_TYPE_IE
- BROWSER_TYPE_QQ
- BROWSER_TYPE_MOBILE_QQ
- BROWSER_TYPE_UC
- BROWSER_TYPE_360
- BROWSER_TYPE_BAIDU_APP
- BROWSER_TYPE_BAIDU
- BROWSER_TYPE_MAXTHON
- BROWSER_TYPE_OPERA
- BROWSER_TYPE_OUPENG
- BROWSER_TYPE_MIUI
- BROWSER_TYPE_FIREFOX
- BROWSER_TYPE_SAFARI
- BROWSER_TYPE_CHROME
- BROWSER_TYPE_LIEBAO
- BROWSER_TYPE_QZONE
- BROWSER_TYPE_SOUGOU
- BROWSER_TYPE_UNKNOWN
- isNative
- isBrowser
- isMobile
- platform
- language
- os
- browserType
- browserVersion
- windowPixelResolution
- localStorage
- capabilities
methods
-
cc.textureCache Classes
-
cc.url Classes
-
cc.visibleRect Classes
-
js.array Classes
-
sp.Skeleton Classes
properties
- skeletonData
- defaultSkin
- defaultAnimation
- animation
- _defaultSkinIndex
- loop
- timeScale
- debugSlots
- debugBones
methods
-
sp.SkeletonData Classes
properties
methods
-
cc.BlendFactor Enums
- ONE
- ZERO
- SRC_ALPHA
- SRC_COLOR
- DST_ALPHA
- DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
-
cc.Button.Transition Enums
-
cc.DebugMode Enums
-
cc.EditBox.InputFlag Enums
-
cc.EditBox.InputMode Enums
-
cc.ImageFormat Enums
-
cc.KEY Enums
- none
- back
- menu
- backspace
- tab
- enter
- shift
- ctrl
- alt
- pause
- capslock
- escape
- space
- pageup
- pagedown
- end
- home
- left
- up
- right
- down
- select
- insert
- Delete
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- a
- b
- c
- d
- e
- f
- g
- h
- i
- j
- k
- l
- m
- n
- o
- p
- q
- r
- s
- t
- u
- v
- w
- x
- y
- z
- num0
- num1
- num2
- num3
- num4
- num5
- num6
- num7
- num8
- num9
- *
- +
- -
- numdel
- /
- f1
- f2
- f3
- f4
- f5
- f6
- f7
- f8
- f9
- f10
- f11
- f12
- numlock
- scrolllock
- ;
- semicolon
- equal
- =
- ,
- comma
- dash
- .
- period
- forwardslash
- grave
- [
- openbracket
- backslash
- ]
- closebracket
- quote
- dpadLeft
- dpadRight
- dpadUp
- dpadDown
- dpadCenter
-
cc.Label.Overflow Enums
-
cc.Label.TextAlignment Enums
-
cc.Label.Type Enums
-
cc.Layout.AxisDirection Enums
-
cc.Layout.ResizeMode Enums
-
cc.Layout.Type Enums
-
cc.Macro Enums
- INVALID_INDEX
- NODE_TAG_INVALID
- PI
- PI2
- FLT_MAX
- FLT_MIN
- RAD
- DEG
- UINT_MAX
- REPEAT_FOREVER
- FLT_EPSILON
- ONE
- ZERO
- SRC_ALPHA
- SRC_ALPHA_SATURATE
- SRC_COLOR
- DST_ALPHA
- DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
- ONE_MINUS_CONSTANT_ALPHA
- ONE_MINUS_CONSTANT_COLOR
- LINEAR
- BLEND_DST
- WEB_ORIENTATION_PORTRAIT
- WEB_ORIENTATION_LANDSCAPE_LEFT
- WEB_ORIENTATION_PORTRAIT_UPSIDE_DOWN
- WEB_ORIENTATION_LANDSCAPE_RIGHT
- DEVICE_ORIENTATION_PORTRAIT
- DEVICE_ORIENTATION_LANDSCAPE_LEFT
- DEVICE_ORIENTATION_PORTRAIT_UPSIDE_DOWN
- DEVICE_ORIENTATION_LANDSCAPE_RIGHT
- DEVICE_MAX_ORIENTATIONS
- VERTEX_ATTRIB_FLAG_NONE
- VERTEX_ATTRIB_FLAG_POSITION
- VERTEX_ATTRIB_FLAG_COLOR
- VERTEX_ATTRIB_FLAG_TEX_COORDS
- VERTEX_ATTRIB_FLAG_POS_COLOR_TEX
- GL_ALL
- VERTEX_ATTRIB_POSITION
- VERTEX_ATTRIB_COLOR
- VERTEX_ATTRIB_TEX_COORDS
- VERTEX_ATTRIB_MAX
- UNIFORM_PMATRIX
- UNIFORM_MVMATRIX
- UNIFORM_MVPMATRIX
- UNIFORM_TIME
- UNIFORM_SINTIME
- UNIFORM_COSTIME
- UNIFORM_RANDOM01
- UNIFORM_SAMPLER
- UNIFORM_MAX
- SHADER_POSITION_TEXTURECOLOR
- SHADER_POSITION_TEXTURECOLORALPHATEST
- SHADER_POSITION_COLOR
- SHADER_POSITION_TEXTURE
- SHADER_POSITION_TEXTURE_UCOLOR
- SHADER_POSITION_TEXTUREA8COLOR
- SHADER_POSITION_UCOLOR
- SHADER_POSITION_LENGTHTEXTURECOLOR
- UNIFORM_PMATRIX_S
- UNIFORM_MVMATRIX_S
- UNIFORM_MVPMATRIX_S
- UNIFORM_TIME_S
- UNIFORM_SINTIME_S
- UNIFORM_COSTIME_S
- UNIFORM_RANDOM01_S
- UNIFORM_SAMPLER_S
- UNIFORM_ALPHA_TEST_VALUE_S
- ATTRIBUTE_NAME_COLOR
- ATTRIBUTE_NAME_POSITION
- ATTRIBUTE_NAME_TEX_COORD
- ITEM_SIZE
- CURRENT_ITEM
- ZOOM_ACTION_TAG
- NORMAL_TAG
- SELECTED_TAG
- DISABLE_TAG
- FIX_ARTIFACTS_BY_STRECHING_TEXEL
- DIRECTOR_STATS_POSITION
- DIRECTOR_FPS_INTERVAL
- COCOSNODE_RENDER_SUBPIXEL
- SPRITEBATCHNODE_RENDER_SUBPIXEL
- AUTO_PREMULTIPLIED_ALPHA_FOR_PNG
- OPTIMIZE_BLEND_FUNC_FOR_PREMULTIPLIED_ALPHA
- TEXTURE_ATLAS_USE_TRIANGLE_STRIP
- TEXTURE_ATLAS_USE_VAO
- USE_LA88_LABELS
- SPRITE_DEBUG_DRAW
- LABELBMFONT_DEBUG_DRAW
- LABELATLAS_DEBUG_DRAW
- ENABLE_STACKABLE_ACTIONS
- ENABLE_GL_STATE_CACHE
- BLEND_SRC
-
cc.Node.EventType Enums
-
cc.ProgressBar.Mode Enums
-
cc.Scrollbar.Direction Enums
-
cc.Sprite.FillType Enums
-
cc.Sprite.SizeMode Enums
-
cc.Sprite.SpriteType Enums
-
cc.Texture2D.WrapMode Enums
-
cc.TiledMap.Orientation Enums
-
cc.WrapMode Enums
-
sp.AnimationEventType Enums
properties
methods
properties
properties
properties
properties
properties
properties
properties
properties
properties
methods
properties
properties
properties
properties
properties
properties
properties
Sprite
Renders a sprite in the scene.
examples:
// Create a new node and add sprite components.
var node = new cc.Node("New Sprite");
var sprite = node.addComponent(cc.Sprite);
node.parent = this.node;
Properties
spriteFrame SpriteFrame
The sprite frame of the sprite.
examples:
sprite.spriteFrame = newSpriteFrame;
fillType Sprite.FillType
The fill type, This will only have any effect if the "type" is set to “cc.Sprite.Type.FILLED”.
examples:
sprite.fillType = cc.Sprite.FillType.HORIZONTAL;
fillCenter Vec2
The fill Center, This will only have any effect if the "type" is set to “cc.Sprite.Type.FILLED”.
examples:
sprite.fillCenter = new cc.Vec2(0, 0);
fillStart Number
The fill Start, This will only have any effect if the "type" is set to “cc.Sprite.Type.FILLED”.
examples:
// -1 To 1 between the numbers
sprite.fillStart = 0.5;
fillRange Number
The fill Range, This will only have any effect if the "type" is set to “cc.Sprite.Type.FILLED”.
examples:
// -1 To 1 between the numbers
sprite.fillRange = 1;
srcBlendFactor BlendFactor
specify the source Blend Factor.
examples:
sprite.srcBlendFactor = cc.BlendFunc.BlendFactor.ONE;
dstBlendFactor BlendFactor
specify the destination Blend Factor.
examples:
sprite.dstBlendFactor = cc.BlendFunc.BlendFactor.ONE;
sizeMode Sprite.SizeMode
specify the size tracing mode.
examples:
sprite.sizeMode = cc.Sprite.SizeMode.CUSTOM;
_sgNode _ccsg.Node private
Reference to the instance of _ccsg.Node If it is possible to return null from your overloaded _createSgNode, then you should always check for null before using this property and reimplement onLoad.
node Node
Inherited from Component:
The node this component is attached to. A component is always attached to a node.
examples:
cc.log(comp.node);
enabled Boolean
Inherited from Component:
indicates whether this component is enabled or not.
examples:
comp.enabled = true;
cc.log(comp.enabled);
enabledInHierarchy Boolean readOnly
Inherited from Component:
indicates whether this component is enabled and its node is also active in the hierarchy.
examples:
cc.log(comp.enabledInHierarchy);
__eventTargets Array private
Inherited from Component:
Register all related EventTargets, all event callbacks will be removed in _onPreDestroy
isValid Boolean readOnly
Indicates whether the object is not yet destroyed.
examples:
cc.log(obj.isValid);
There are no properties that match your current filter settings. You can change your filter settings in the index section on this page. index
Methods
setVisible
(
-
visible
)
- visible
Sets whether the sprite is visible or not.
name | type | description |
---|---|---|
visible
|
Boolean |
examples:
sprite.setVisible(false);
getOriginalSize ( ) Size
Query the sprite's original size.
returns:
examples:
var originalSize = sprite.getOriginalSize();
cc.log("Original Size:" + originalSize);
setInsetLeft
(
-
insetLeft
)
- insetLeft
Change the left sprite's cap inset.
name | type | description |
---|---|---|
insetLeft
|
Number |
The values to use for the cap inset. |
examples:
sprite.setInsetLeft(5);
getInsetLeft ( ) Number
Query the left sprite's cap inset.
returns:
examples:
var insetLeft = sprite.getInsetLeft();
cc.log("Inset Left:" + insetLeft);
setInsetTop
(
-
insetTop
)
- insetTop
Change the top sprite's cap inset.
name | type | description |
---|---|---|
insetTop
|
Number |
The values to use for the cap inset. |
examples:
sprite.setInsetTop(5);
getInsetTop ( ) Number
Query the top sprite's cap inset.
returns:
examples:
var insetTop = sprite.getInsetTop();
cc.log("Inset Top:" + insetTop);
setInsetRight
(
-
insetRight
)
- insetRight
Change the right sprite's cap inset.
name | type | description |
---|---|---|
insetRight
|
Number |
The values to use for the cap inset. |
examples:
sprite.setInsetRight(5);
getInsetRight ( ) Number
Query the right sprite's cap inset.
returns:
examples:
var insetRight = sprite.getInsetRight();
cc.log("Inset Right:" + insetRight);
setInsetBottom
(
-
bottomInset
)
- bottomInset
Change the bottom sprite's cap inset.
name | type | description |
---|---|---|
bottomInset
|
Number |
The values to use for the cap inset. |
examples:
sprite.setInsetBottom(5);
getInsetBottom ( ) Number
Query the bottom sprite's cap inset.
returns:
examples:
var insetBottom = sprite.getInsetBottom();
cc.log("Inset Bottom:" + insetBottom);
_createSgNode ( ) _ccsg.Node private
Create and returns your new scene graph node (SGNode) to add to scene graph. You should call the setContentSize of the SGNode if its size should be the same with the node's.
returns:
_initSgNode ( ) private
_removeSgNode ( ) private
lateUpdate ( )
Inherited from Component:
LateUpdate is called every frame, if the Component is enabled.
onEnable ( )
Inherited from Component:
Called when this component becomes enabled and its node is active.
onDisable ( )
Inherited from Component:
Called when this component becomes disabled or its node becomes inactive.
addComponent
(
-
typeOrTypename
)
Component
- typeOrTypename
Inherited from Component:
Adds a component class to the node. You can also add component to node by passing in the name of the script.
name | type | description |
---|---|---|
typeOrTypename
|
Function | String |
the constructor or the class name of the component to add |
returns:
examples:
var sprite = node.addComponent(cc.Sprite);
var test = node.addComponent("Test");
getComponent
(
-
typeOrClassName
)
Component
- typeOrClassName
Inherited from Component:
Returns the component of supplied type if the node has one attached, null if it doesn't.
You can also get component in the node by passing in the name of the script.
returns:
examples:
// get sprite component.
var sprite = node.getComponent(cc.Sprite);
// get custom test calss.
var test = node.getComponent("Test");
getComponents
(
-
typeOrClassName
)
Component[]
- typeOrClassName
Inherited from Component:
Returns all components of supplied Type in the node.
returns:
examples:
var sprites = node.getComponents(cc.Sprite);
var tests = node.getComponents("Test");
getComponentsInChildren
(
-
typeOrClassName
)
Component[]
- typeOrClassName
Inherited from Component:
Returns the components of supplied type in any of its children using depth first search.
returns:
examples:
var sprites = node.getComponentsInChildren(cc.Sprite);
var tests = node.getComponentsInChildren("Test");
_getLocalBounds
(
-
out_rect
)
- out_rect
Inherited from Component:
If the component's bounding box is different from the node's, you can implement this method to supply a custom axis aligned bounding box (AABB), so the editor's scene view can perform hit test properly.
name | type | description |
---|---|---|
out_rect
|
Rect |
the Rect to receive the bounding box |
onRestore ( )
Inherited from Component:
onRestore is called after the user clicks the Reset item in the Inspector's context menu or performs
an undo operation on this component.
If the component contains the "internal state", short for "temporary member variables which not included
in its CCClass properties", then you may need to implement this function.
The editor will call the getset accessors of your component to record/restore the component's state
for undo/redo operation. However, in extreme cases, it may not works well. Then you should implement
this function to manually synchronize your component's "internal states" with its public properties.
Once you implement this function, all the getset accessors of your component will not be called when
the user performs an undo/redo operation. Which means that only the properties with default value
will be recorded or restored by editor.
Similarly, the editor may failed to reset your component correctly in extreme cases. Then if you need
to support the reset menu, you should manually synchronize your component's "internal states" with its
properties in this function. Once you implement this function, all the getset accessors of your component
will not be called during reset operation. Which means that only the properties with default value
will be reset by editor.
This function is only called in editor mode.
schedule
(
-
callback
-
[interval
=0]
-
[repeat
=cc.macro.REPEAT_FOREVER]
-
[delay
=0]
)
- callback
- [interval =0]
- [repeat =cc.macro.REPEAT_FOREVER]
- [delay =0]
Inherited from Component:
Schedules a custom selector.
If the selector is already scheduled, then the interval parameter will be updated without scheduling it again.
name | type | description | |
---|---|---|---|
callback
|
function |
The callback function |
|
interval
optional
|
Number | 0 |
Tick interval in seconds. 0 means tick every frame. If interval = 0, it's recommended to use scheduleUpdate() instead. |
repeat
optional
|
Number | cc.macro.REPEAT_FOREVER |
The selector will be executed (repeat + 1) times, you can use kCCRepeatForever for tick infinitely. |
delay
optional
|
Number | 0 |
The amount of time that the first tick will wait before execution. |
examples:
var squashAction = cc.scaleTo(0.2, 1, 0.6);
this.seq = cc.sequence(squashAction);
scheduleOnce
(
-
callback
-
[delay
=0]
)
- callback
- [delay =0]
Inherited from Component:
Schedules a callback function that runs only once, with a delay of 0 or larger.
name | type | description | |
---|---|---|---|
callback
|
function |
A function wrapped as a selector |
|
delay
optional
|
Number | 0 |
The amount of time that the first tick will wait before execution. |
examples:
var squashAction = cc.scaleTo(0.2, 1, 0.6);
this.seq = cc.scheduleOnce(squashAction);
unschedule
(
-
callback_fn
)
- callback_fn
Inherited from Component:
Unschedules a custom callback function.
name | type | description |
---|---|---|
callback_fn
|
function |
A function wrapped as a selector |
examples:
this.unschedule(_callback);
unscheduleAllCallbacks ( )
Inherited from Component:
unschedule all scheduled callback functions: custom callback functions, and the 'update' callback function.
Actions are not affected by this method.
examples:
this.unscheduleAllCallbacks();
destroy ( ) Boolean
Destroy this Object, and release all its own references to other objects.
After destroy, this CCObject is not usable any more.
You can use cc.isValid(obj) (or obj.isValid if obj is non-nil) to check whether the object is destroyed before
accessing it.
returns:
examples:
obj.destroy();
realDestroyInEditor ( )
In fact, Object's "destroy" will not trigger the destruct operation in Firebal Editor. The destruct operation will be executed by Undo system later.
examples:
cc.log(obj.realDestroyInEditor());
_destruct ( ) private
Clear all references in the instance.
NOTE: this method will not clear the getter or setter functions which defined in the INSTANCE of CCObject. You can override the _destruct method if you need.
_onPreDestroy ( ) private
Called before the object being destroyed.
_serialize
(
-
exporting
)
object
private
- exporting
_deserialize
(
-
data
-
ctx
)
private
- data
- ctx
Init this object from the custom serialized data.
name | type | description |
---|---|---|
data
|
Object |
the serialized json data |
ctx
|
_Deserializer |
There are no methods that match your current filter settings. You can change your filter settings in the index section on this page. index