cocos2d-x  3.5
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
TintTo Class Reference

Tints a Node that implements the NodeRGB protocol from current tint to a custom one. More...

#include <CCActionInterval.h>

Inheritance diagram for TintTo:
ActionInterval FiniteTimeAction Action Ref Clonable

Public Member Functions

virtual TintToclone () const override
 Returns a clone of action. More...
 
local clone ()
 Returns a clone of action. More...
 
virtual TintToreverse (void) const override
 Returns a new action that performs the exactly the reverse action. More...
 
local reverse ()
 Returns a new action that performs the exactly the reverse action. More...
 
virtual void startWithTarget (Node *target) override
 Called before the action start. More...
 
local startWithTarget ( local target)
 Called before the action start. More...
 
virtual void update (float time) override
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 How many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
 Sets the ampliture rate, extension in GridAction. More...
 
local setAmplitudeRate ( local amp)
 Sets the ampliture rate, extension in GridAction. More...
 
float getAmplitudeRate (void)
 Gets the ampliture rate, extension in GridAction. More...
 
local getAmplitudeRate ()
 Gets the ampliture rate, extension in GridAction. More...
 
virtual bool isDone (void) const override
 Return true if the action has finished. More...
 
local isDone ()
 Return true if the action has finished. More...
 
virtual void step (float dt) override
- Public Member Functions inherited from FiniteTimeAction
float getDuration () const
 Get duration in seconds of the action. More...
 
var getDuration ()
 Get duration in seconds of the action. More...
 
local getDuration ()
 Get duration in seconds of the action. More...
 
void setDuration (float duration)
 Set duration in seconds of the action. More...
 
var setDuration ( var duration)
 Set duration in seconds of the action. More...
 
local setDuration ( local duration)
 Set duration in seconds of the action. More...
 
- Public Member Functions inherited from Action
virtual std::string description () const
virtual void stop ()
 Called after the action has finished. More...
 
NodegetTarget () const
 Return certain target. More...
 
void setTarget (Node *target)
 The action will modify the target properties. More...
 
var setTarget ( var target)
 The action will modify the target properties. More...
 
local setTarget ( local target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
 Return a original Target. More...
 
var getOriginalTarget ()
 Return a original Target. More...
 
local getOriginalTarget ()
 Return a original Target. More...
 
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
 Returns a tag that is used to identify the action easily. More...
 
var getTag ()
 Returns a tag that is used to identify the action easily. More...
 
local getTag ()
 Returns a tag that is used to identify the action easily. More...
 
void setTag (int tag)
 Changes the tag that is used to identify the action easily. More...
 
var setTag ( var tag)
 Changes the tag that is used to identify the action easily. More...
 
local setTag ( local tag)
 Changes the tag that is used to identify the action easily. More...
 
virtual ~Action ()
var ~Action ()
local ~Action ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 
- Public Member Functions inherited from Clonable
virtual ~Clonable ()
Refcopy () const
 Returns a copy of the Ref. More...
 

Static Public Member Functions

static TintTocreate (float duration, GLubyte red, GLubyte green, GLubyte blue)
 Creates an action with duration and color. More...
 
var create ( var duration, var red, var green, var blue)
 Creates an action with duration and color. More...
 
local create ( local duration, local red, local green, local blue)
 Creates an action with duration and color. More...
 
static TintTocreate (float duration, const Color3B &color)
 Creates an action with duration and color. More...
 
var create ( var duration, var color)
 Creates an action with duration and color. More...
 
local create ( local duration, local color)
 Creates an action with duration and color. More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: TintTo() {} virtual ~TintTo() {} bool initWithDuration(float duration
CC_CONSTRUCTOR_ACCESS GLubyte red
var red
local red
CC_CONSTRUCTOR_ACCESS GLubyte
GLubyte 
green
var green
local green
CC_CONSTRUCTOR_ACCESS GLubyte
GLubyte GLubyte 
blue
var blue
local blue
- Public Attributes inherited from ActionInterval
CC_CONSTRUCTOR_ACCESS __pad0__: bool initWithDuration(float d)
- Public Attributes inherited from FiniteTimeAction
CC_CONSTRUCTOR_ACCESS __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
var __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
local __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
- Public Attributes inherited from Action
CC_CONSTRUCTOR_ACCESS __pad0__: Action()

Protected Attributes

Color3B _to
var _to
local _to
Color3B _from
var _from
local _from
- Protected Attributes inherited from ActionInterval
float _elapsed
var _elapsed
local _elapsed
bool _firstTick
var _firstTick
local _firstTick
- Protected Attributes inherited from Action
Node_originalTarget
Node_target
 The "target". More...
 
int _tag
 The action tag. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Additional Inherited Members

- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
var INVALID_TAG = -1
 Default tag used for all the actions. More...
 
local INVALID_TAG = -1
 Default tag used for all the actions. More...
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Detailed Description

Tints a Node that implements the NodeRGB protocol from current tint to a custom one.

Warning
This action doesn't support "reverse"
Since
v0.7.2

Member Function Documentation

virtual TintTo* clone ( ) const
overridevirtual

Returns a clone of action.

Returns
A clone action.

Reimplemented from ActionInterval.

var clone ( )
overridevirtual

Returns a clone of action.

Returns
A clone action.

Reimplemented from ActionInterval.

local clone ( )
overridevirtual

Returns a clone of action.

Returns
A clone action.

Reimplemented from ActionInterval.

static TintTo* create ( float  duration,
GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
static

Creates an action with duration and color.

Parameters
durationDuration time, in seconds.
redRed Color, from 0 to 255.
greenGreen Color, from 0 to 255.
blueBlue Color, from 0 to 255.
Returns
An autoreleased TintTo object.
var create ( var  duration,
var  red,
var  green,
var  blue 
)
static

Creates an action with duration and color.

Parameters
durationDuration time, in seconds.
redRed Color, from 0 to 255.
greenGreen Color, from 0 to 255.
blueBlue Color, from 0 to 255.
Returns
An autoreleased TintTo object.
local create ( local  duration,
local  red,
local  green,
local  blue 
)
static

Creates an action with duration and color.

Parameters
durationDuration time, in seconds.
redRed Color, from 0 to 255.
greenGreen Color, from 0 to 255.
blueBlue Color, from 0 to 255.
Returns
An autoreleased TintTo object.
static TintTo* create ( float  duration,
const Color3B color 
)
static

Creates an action with duration and color.

Parameters
durationDuration time, in seconds.
colorIt's a Color3B type.
Returns
An autoreleased TintTo object.
var create ( var  duration,
var  color 
)
static

Creates an action with duration and color.

Parameters
durationDuration time, in seconds.
colorIt's a Color3B type.
Returns
An autoreleased TintTo object.
local create ( local  duration,
local  color 
)
static

Creates an action with duration and color.

Parameters
durationDuration time, in seconds.
colorIt's a Color3B type.
Returns
An autoreleased TintTo object.
virtual TintTo* reverse ( void  ) const
overridevirtual

Returns a new action that performs the exactly the reverse action.

Returns
A new action that performs the exactly the reverse action.

Reimplemented from ActionInterval.

var reverse (   )
overridevirtual

Returns a new action that performs the exactly the reverse action.

Returns
A new action that performs the exactly the reverse action.

Reimplemented from ActionInterval.

local reverse (   )
overridevirtual

Returns a new action that performs the exactly the reverse action.

Returns
A new action that performs the exactly the reverse action.

Reimplemented from ActionInterval.

virtual void startWithTarget ( Node target)
overridevirtual

Called before the action start.

It will also set the target.

Parameters
targetA certain target.

Reimplemented from ActionInterval.

var startWithTarget ( var  target)
overridevirtual

Called before the action start.

It will also set the target.

Parameters
targetA certain target.

Reimplemented from ActionInterval.

local startWithTarget ( local  target)
overridevirtual

Called before the action start.

It will also set the target.

Parameters
targetA certain target.

Reimplemented from ActionInterval.

virtual void update ( float  time)
overridevirtual
Parameters
timeIn seconds.

Reimplemented from Action.

var update ( var  time)
overridevirtual
Parameters
timeIn seconds.

Reimplemented from Action.

local update ( local  time)
overridevirtual
Parameters
timeIn seconds.

Reimplemented from Action.

Member Data Documentation

var __pad0__
local __pad0__
Color3B _from
protected
var _from
protected
local _from
protected
Color3B _to
protected
var _to
protected
local _to
protected
CC_CONSTRUCTOR_ACCESS GLubyte
GLubyte GLubyte blue
var blue
local blue
CC_CONSTRUCTOR_ACCESS GLubyte
GLubyte green
var green
local green
CC_CONSTRUCTOR_ACCESS GLubyte red
var red
local red

The documentation for this class was generated from the following file: