cocos2d-x  3.5
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
ActionEase Class Reference

Base class for Easing actions. More...

#include <CCActionEase.h>

Inheritance diagram for ActionEase:
ActionInterval FiniteTimeAction Action Ref Clonable EaseBackIn EaseBackInOut EaseBackOut EaseBezierAction EaseBounce EaseCircleActionIn EaseCircleActionInOut EaseCircleActionOut EaseCubicActionIn EaseCubicActionInOut EaseCubicActionOut EaseElastic EaseExponentialIn EaseExponentialInOut EaseExponentialOut EaseQuadraticActionIn EaseQuadraticActionInOut EaseQuadraticActionOut EaseQuarticActionIn EaseQuarticActionInOut EaseQuarticActionOut EaseQuinticActionIn EaseQuinticActionInOut EaseQuinticActionOut EaseRateAction EaseSineIn EaseSineInOut EaseSineOut CCBEaseInstant

Public Member Functions

virtual ActionIntervalgetInnerAction ()
 Get the pointer of the inner action. More...
 
virtual ActionEaseclone () const override
 Returns a clone of action. More...
 
virtual ActionEasereverse () const override
 Returns a new action that performs the exactly the reverse action. More...
 
virtual void startWithTarget (Node *target) override
 Called before the action start. More...
 
virtual void stop () override
 Called after the action has finished. More...
 
virtual void update (float time) override
 Called once per frame. More...
 
bool initWithAction (ActionInterval *action)
 Initializes the action. More...
 
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 How many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
 Sets the ampliture rate, extension in GridAction. More...
 
float getAmplitudeRate (void)
 Gets the ampliture rate, extension in GridAction. More...
 
virtual bool isDone (void) const override
 Return true if the action has finished. More...
 
virtual void step (float dt) override
- Public Member Functions inherited from FiniteTimeAction
float getDuration () const
 Get duration in seconds of the action. More...
 
void setDuration (float duration)
 Set duration in seconds of the action. More...
 
- Public Member Functions inherited from Action
virtual std::string description () const
NodegetTarget () const
 Return certain target. More...
 
void setTarget (Node *target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
 Return a original Target. More...
 
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
 Returns a tag that is used to identify the action easily. More...
 
void setTag (int tag)
 Changes the tag that is used to identify the action easily. More...
 
virtual ~Action ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 
- Public Member Functions inherited from Clonable
virtual ~Clonable ()
Refcopy () const
 Returns a copy of the Ref. More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: ActionEase() {} virtual ~ActionEase()
- Public Attributes inherited from ActionInterval
CC_CONSTRUCTOR_ACCESS __pad0__: bool initWithDuration(float d)
- Public Attributes inherited from FiniteTimeAction
CC_CONSTRUCTOR_ACCESS __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
- Public Attributes inherited from Action
CC_CONSTRUCTOR_ACCESS __pad0__: Action()

Protected Attributes

ActionInterval_inner
 The inner action. More...
 
- Protected Attributes inherited from ActionInterval
float _elapsed
bool _firstTick
- Protected Attributes inherited from Action
Node_originalTarget
Node_target
 The "target". More...
 
int _tag
 The action tag. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Detailed Description

Base class for Easing actions.

Ease actions are created from other interval actions. The ease action will change the timeline of the inner action.

Member Function Documentation

virtual ActionInterval*
getInnerAction
( )
virtual

Get the pointer of the inner action.

Returns
The pointer of the inner action.
bool initWithAction ( ActionInterval action)

Initializes the action.

Returns
Return true when the initialization success, otherwise return false.
virtual void startWithTarget ( Node target)
overridevirtual

Called before the action start.

It will also set the target.

Parameters
targetA certain target.

Reimplemented from ActionInterval.

virtual void stop ( )
overridevirtual

Called after the action has finished.

It will set the 'target' to nil. IMPORTANT: You should never call "Action::stop()" manually. Instead, use: "target->stopAction(action);".

Reimplemented from Action.

virtual void update ( float  time)
overridevirtual

Member Data Documentation

ActionInterval* _inner
protected

The inner action.


The documentation for this class was generated from the following file: