#include <CCActionTween.h>
Public Member Functions | |
void | startWithTarget (Node *target) override |
Called before the action start. More... | |
var | startWithTarget ( var target) |
Called before the action start. More... | |
void | update (float dt) override |
Called once per frame. More... | |
var | update ( var dt) |
Called once per frame. More... | |
local | update ( local dt) |
Called once per frame. More... | |
ActionTween * | reverse () const override |
Returns a new action that performs the exactly the reverse action. More... | |
var | reverse () |
Returns a new action that performs the exactly the reverse action. More... | |
local | reverse () |
Returns a new action that performs the exactly the reverse action. More... | |
ActionTween * | clone () const override |
Returns a clone of action. More... | |
var | clone () |
Returns a clone of action. More... | |
local | clone () |
Returns a clone of action. More... | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the ampliture rate, extension in GridAction. More... | |
local | setAmplitudeRate ( local amp) |
Sets the ampliture rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
local | getAmplitudeRate () |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
Return true if the action has finished. More... | |
local | isDone () |
Return true if the action has finished. More... | |
virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
float | getDuration () const |
Get duration in seconds of the action. More... | |
var | getDuration () |
Get duration in seconds of the action. More... | |
local | getDuration () |
Get duration in seconds of the action. More... | |
void | setDuration (float duration) |
Set duration in seconds of the action. More... | |
var | setDuration ( var duration) |
Set duration in seconds of the action. More... | |
local | setDuration ( local duration) |
Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
virtual std::string | description () const |
virtual void | stop () |
Called after the action has finished. More... | |
Node * | getTarget () const |
Return certain target. More... | |
void | setTarget (Node *target) |
The action will modify the target properties. More... | |
var | setTarget ( var target) |
The action will modify the target properties. More... | |
local | setTarget ( local target) |
The action will modify the target properties. More... | |
Node * | getOriginalTarget () const |
Return a original Target. More... | |
var | getOriginalTarget () |
Return a original Target. More... | |
local | getOriginalTarget () |
Return a original Target. More... | |
void | setOriginalTarget (Node *originalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag () const |
Returns a tag that is used to identify the action easily. More... | |
var | getTag () |
Returns a tag that is used to identify the action easily. More... | |
local | getTag () |
Returns a tag that is used to identify the action easily. More... | |
void | setTag (int tag) |
Changes the tag that is used to identify the action easily. More... | |
var | setTag ( var tag) |
Changes the tag that is used to identify the action easily. More... | |
local | setTag ( local tag) |
Changes the tag that is used to identify the action easily. More... | |
virtual | ~Action () |
var | ~Action () |
local | ~Action () |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Public Member Functions inherited from Clonable | |
virtual | ~Clonable () |
Ref * | copy () const |
Returns a copy of the Ref. More... | |
Static Public Member Functions | |
static ActionTween * | create (float duration, const std::string &key, float from, float to) |
Create and initializes the action with the property name (key), and the from and to parameters. More... | |
local | create ( local duration, local key, local from, local to) |
Create and initializes the action with the property name (key), and the from and to parameters. More... | |
Public Attributes | |
CC_CONSTRUCTOR_ACCESS | __pad0__: bool initWithDuration(float duration |
CC_CONSTRUCTOR_ACCESS const std::string & | key |
CC_CONSTRUCTOR_ACCESS const std::string float | from |
var | from |
local | from |
CC_CONSTRUCTOR_ACCESS const std::string float float | to |
Public Attributes inherited from ActionInterval | |
CC_CONSTRUCTOR_ACCESS | __pad0__: bool initWithDuration(float d) |
Public Attributes inherited from FiniteTimeAction | |
CC_CONSTRUCTOR_ACCESS | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
var | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
local | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
Public Attributes inherited from Action | |
CC_CONSTRUCTOR_ACCESS | __pad0__: Action() |
Protected Attributes | |
std::string | _key |
var | _key |
local | _key |
float | _from |
var | _from |
local | _from |
float | _to |
var | _to |
local | _to |
float | _delta |
var | _delta |
local | _delta |
Protected Attributes inherited from ActionInterval | |
float | _elapsed |
var | _elapsed |
local | _elapsed |
bool | _firstTick |
var | _firstTick |
local | _firstTick |
Protected Attributes inherited from Action | |
Node * | _originalTarget |
Node * | _target |
The "target". More... | |
int | _tag |
The action tag. More... | |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
local | _referenceCount |
count of references More... | |
Additional Inherited Members | |
Static Public Attributes inherited from Action | |
static const int | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
var | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
local | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
Ref () | |
Constructor. More... | |
ActionTween is an action that lets you update any property of an object. For example, if you want to modify the "width" property of a target from 200 to 300 in 2 seconds, then:
Another example: ScaleTo action could be rewritten using PropertyAction:
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overridevirtual |
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overridevirtual |
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overridevirtual |
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static |
Create and initializes the action with the property name (key), and the from and to parameters.
duration | The duration of the ActionTween. It's a value in seconds. |
key | The key of property which should be updated. |
from | The value of the specified property when the action begin. |
to | The value of the specified property when the action end. |
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static |
Create and initializes the action with the property name (key), and the from and to parameters.
duration | The duration of the ActionTween. It's a value in seconds. |
key | The key of property which should be updated. |
from | The value of the specified property when the action begin. |
to | The value of the specified property when the action end. |
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static |
Create and initializes the action with the property name (key), and the from and to parameters.
duration | The duration of the ActionTween. It's a value in seconds. |
key | The key of property which should be updated. |
from | The value of the specified property when the action begin. |
to | The value of the specified property when the action end. |
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overridevirtual |
Returns a new action that performs the exactly the reverse action.
Reimplemented from ActionInterval.
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overridevirtual |
Returns a new action that performs the exactly the reverse action.
Reimplemented from ActionInterval.
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overridevirtual |
Returns a new action that performs the exactly the reverse action.
Reimplemented from ActionInterval.
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overridevirtual |
Called before the action start.
It will also set the target.
target | A certain target. |
Reimplemented from ActionInterval.
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overridevirtual |
Called before the action start.
It will also set the target.
target | A certain target. |
Reimplemented from ActionInterval.
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overridevirtual |
Called before the action start.
It will also set the target.
target | A certain target. |
Reimplemented from ActionInterval.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
time | A value between 0 and 1. |
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
time | A value between 0 and 1. |
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
time | A value between 0 and 1. |
Reimplemented from Action.
CC_CONSTRUCTOR_ACCESS __pad0__ |
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CC_CONSTRUCTOR_ACCESS const std::string float from |
var from |
local from |
CC_CONSTRUCTOR_ACCESS const std::string& key |
var key |
local key |
CC_CONSTRUCTOR_ACCESS const std::string float float to |
var to |
local to |