#include "cocos2d.h"
#include "cocos-ext.h"
#include "ExtensionMacros.h"
#include "../Json/CocoLoader.h"
Classes | |
class | SceneReader |
Namespaces | |
cocos2d | |
cocos2d::extension | |
Macros | |
#define | callfuncOD_selector(_SELECTOR) (SEL_CallFuncOD)(&_SELECTOR) |
Typedefs | |
typedef void(CCObject::* | SEL_CallFuncOD )(CCObject *, void *) |
Enumerations | |
enum | AttachComponentType { ATTACH_EMPTY_NODE, ATTACH_RENDER_NODE, DEFAULT = ATTACH_EMPTY_NODE } |
#define callfuncOD_selector | ( | _SELECTOR | ) | (SEL_CallFuncOD)(&_SELECTOR) |