This is the complete list of members for ShaderCache, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| autorelease() | Ref | |
| destroyInstance() | ShaderCache | static |
| getInstance() | ShaderCache | static |
| getReferenceCount() const | Ref | |
| newFragmentShaderModule(const std::string &shaderSource) | ShaderCache | static |
| newVertexShaderModule(const std::string &shaderSource) | ShaderCache | static |
| release() | Ref | |
| removeUnusedShader() | ShaderCache | |
| retain() | Ref | |
| ~Ref() | Ref | virtual |