Likes a limit joint, but works with rotary. More...
Inherits PhysicsJoint.
Public Member Functions | |
float | getMin () const |
Get the min rotation limit. | |
void | setMin (float min) |
Set the min rotation limit. | |
float | getMax () const |
Get the max rotation limit. | |
void | setMax (float max) |
Set the max rotation limit. | |
virtual bool | createConstraints () override |
Create constraints for this type joint. | |
Public Member Functions inherited from PhysicsJoint | |
PhysicsBody * | getBodyA () const |
Get physics body a connected to this joint. | |
PhysicsBody * | getBodyB () const |
Get physics body b connected to this joint. | |
PhysicsWorld * | getWorld () const |
Get the physics world. | |
int | getTag () const |
Get this joint's tag. More... | |
void | setTag (int tag) |
Set this joint's tag. More... | |
bool | isEnabled () const |
Determines if the joint is enable. | |
void | setEnable (bool enable) |
Enable/Disable the joint. | |
bool | isCollisionEnabled () const |
Determines if the collision is enable. | |
void | setCollisionEnable (bool enable) |
Enable/disable the collision between two bodies. | |
void | removeFormWorld () |
Remove the joint from the world. | |
void | setMaxForce (float force) |
Set the max force between two bodies. | |
float | getMaxForce () const |
Get the max force setting. | |
Static Public Member Functions | |
static PhysicsJointRotaryLimit * | construct (PhysicsBody *a, PhysicsBody *b, float min, float max) |
Create a limit rotary joint. More... | |
static PhysicsJointRotaryLimit * | construct (PhysicsBody *a, PhysicsBody *b) |
Create a limit rotary joint. More... | |
Likes a limit joint, but works with rotary.
|
static |
Create a limit rotary joint.
a | A is the body to connect. |
b | B is the body to connect. |
min | It's min rotation limit in radians. |
max | It's max rotation limit in radians. |
|
static |
Create a limit rotary joint.
a | A is the body to connect. |
b | B is the body to connect. |