cocos2d-x
3.3
Main Page
Related Pages
Modules
Namespaces
Classes
Files
c++
js
lua
Class List
Class Index
Class Hierarchy
Class Members
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Groups
Pages
Grid3D Member List
This is the complete list of members for
Grid3D
, including all inherited members.
_active
GridBase
protected
_directorProjection
GridBase
protected
_grabber
GridBase
protected
_gridSize
GridBase
protected
_indices
Grid3D
protected
_isTextureFlipped
GridBase
protected
_needDepthTestForBlit
Grid3D
protected
_oldDepthTestValue
Grid3D
protected
_originalVertices
Grid3D
protected
_referenceCount
Ref
protected
_reuseGrid
GridBase
protected
_shaderProgram
GridBase
protected
_step
GridBase
protected
_texCoordinates
Grid3D
protected
_texture
GridBase
protected
_vertices
Grid3D
protected
afterBlit
() override
Grid3D
virtual
afterDraw
(Node *target)
GridBase
autorelease
()
Ref
beforeBlit
() override
Grid3D
virtual
beforeDraw
(void)
GridBase
blit
() override
Grid3D
virtual
calculateVertexPoints
() override
Grid3D
virtual
create
(const Size &gridSize, Texture2D *texture, bool flipped)
Grid3D
static
create
(const Size &gridSize)
Grid3D
static
getGridSize
(void) const
GridBase
inline
getNeedDepthTestForBlit
() const
Grid3D
inline
getOriginalVertex
(const Vec2 &pos) const
Grid3D
getReferenceCount
() const
Ref
getReuseGrid
(void) const
GridBase
inline
getStep
(void) const
GridBase
inline
getVertex
(const Vec2 &pos) const
Grid3D
Grid3D
()
Grid3D
initWithSize
(const Size &gridSize, Texture2D *texture, bool flipped)
GridBase
initWithSize
(const Size &gridSize)
GridBase
isActive
(void) const
GridBase
inline
isTextureFlipped
(void) const
GridBase
inline
originalVertex
(const Vec2 &pos) const
Grid3D
inline
Ref
()
Ref
protected
release
()
Ref
retain
()
Ref
reuse
() override
Grid3D
virtual
set2DProjection
(void)
GridBase
setActive
(bool active)
GridBase
setGridSize
(const Size &gridSize)
GridBase
inline
setNeedDepthTestForBlit
(bool neededDepthTest)
Grid3D
inline
setReuseGrid
(int reuseGrid)
GridBase
inline
setStep
(const Vec2 &step)
GridBase
inline
setTextureFlipped
(bool flipped)
GridBase
setVertex
(const Vec2 &pos, const Vec3 &vertex)
Grid3D
vertex
(const Vec2 &pos) const
Grid3D
inline
~Grid3D
(void)
Grid3D
~GridBase
(void)
GridBase
virtual
~Ref
()
Ref
virtual
Generated on Thu Dec 11 2014 15:49:34 for cocos2d-x by
1.8.7