static animation data, shared More...
Inherits Ref.
Classes | |
class | Curve |
animation curve, translation, rotation, and scale More... | |
Public Member Functions | |
float | getDuration () const |
get duration | |
Curve * | getBoneCurveByName (const std::string &name) const |
get bone curve More... | |
var | getBoneCurveByName ( var name) |
get bone curve More... | |
const std::unordered_map < std::string, Curve * > & | getBoneCurves () const |
get the bone Curves set | |
local | getBoneCurves () |
get the bone Curves set | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
local | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
local | getReferenceCount () |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Static Public Member Functions | |
static Animation3D * | create (const std::string &filename, const std::string &animationName="") |
read all animation or only the animation with given animationName? animationName == "" read the first. More... | |
static Animation3D * | getOrCreate (const std::string &filename, const std::string &animationName="") |
the cache method to create or get an Animation3D object | |
local | getOrCreate ( local filename) |
the cache method to create or get an Animation3D object | |
Protected Member Functions | |
bool | init (const Animation3DData &data) |
init Animation3D from bundle data | |
var | init ( var data) |
init Animation3D from bundle data | |
local | init ( local data) |
init Animation3D from bundle data | |
bool | initWithFile (const std::string &filename, const std::string &animationName) |
init Animation3D with file name and animation name | |
local | initWithFile ( local filename, local animationName) |
init Animation3D with file name and animation name | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
unsigned int | _ID |
object id, ScriptSupport need public _ID | |
local | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
local | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
local | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
local | _rooted |
When true, it means that the object was already rooted. | |
static animation data, shared
|
static |
read all animation or only the animation with given animationName? animationName == "" read the first.
|
static |
read all animation or only the animation with given animationName? animationName == "" read the first.
|
static |
read all animation or only the animation with given animationName? animationName == "" read the first.
Curve* getBoneCurveByName | ( | const std::string & | name | ) | const |
get bone curve
var getBoneCurveByName | ( | var | name | ) |
get bone curve