cocos2d-x  3.1rc0
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TurnOffTiles Class Reference

TurnOffTiles action. More...

#include <CCActionTiledGrid.h>

Inheritance diagram for TurnOffTiles:
TiledGrid3DAction GridAction ActionInterval FiniteTimeAction Action Ref Clonable

Public Member Functions

void shuffle (unsigned int *array, unsigned int len)
void turnOnTile (const Vec2 &pos)
void turnOffTile (const Vec2 &pos)
virtual TurnOffTilesclone () const override
 returns a clone of action More...
 
virtual void startWithTarget (Node *target) override
 called before the action start. It will also set the target. More...
 
virtual void update (float time) override
 called once per frame. More...
 
bool initWithDuration (float duration, const Size &gridSize, unsigned int seed)
 initializes the action with a random seed, the grid size and the duration More...
 
- Public Member Functions inherited from TiledGrid3DAction
Quad3 getTile (const Vec2 &position) const
 returns the tile that belongs to a certain position of the grid More...
 
CC_DEPRECATED_ATTRIBUTE Quad3 tile (const Vec2 &position)
Quad3 getOriginalTile (const Vec2 &position) const
 returns the non-transformed tile that belongs to a certain position of the grid More...
 
CC_DEPRECATED_ATTRIBUTE Quad3 originalTile (const Vec2 &position)
void setTile (const Vec2 &position, const Quad3 &coords)
 sets a new tile to a certain position of the grid More...
 
virtual GridBasegetGrid ()
 returns the grid More...
 
- Public Member Functions inherited from GridAction
virtual GridActionreverse () const override
 returns a new action that performs the exactly the reverse action More...
 
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
float getAmplitudeRate (void)
virtual bool isDone (void) const override
 return true if the action has finished More...
 
virtual void step (float dt) override
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
- Public Member Functions inherited from FiniteTimeAction
float getDuration () const
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from Action
virtual std::string description () const
virtual void stop ()
 called after the action has finished. More...
 
NodegetTarget () const
void setTarget (Node *target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
void setTag (int tag)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
- Public Member Functions inherited from Clonable
virtual ~Clonable ()
CC_DEPRECATED_ATTRIBUTE Refcopy () const
 returns a copy of the Ref. More...
 

Static Public Member Functions

static TurnOffTilescreate (float duration, const Size &gridSize)
 creates the action with the grid size and the duration More...
 
static TurnOffTilescreate (float duration, const Size &gridSize, unsigned int seed)
 creates the action with a random seed, the grid size and the duration More...
 
- Static Public Member Functions inherited from TiledGrid3DAction
static TiledGrid3DActioncreate (float duration, const Size &gridSize)
 creates the action with size and duration More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: TurnOffTiles() {} virtual ~TurnOffTiles()

Protected Attributes

unsigned int _seed
unsigned int _tilesCount
unsigned int * _tilesOrder
- Protected Attributes inherited from GridAction
Size _gridSize
NodeGrid_gridNodeTarget
- Protected Attributes inherited from ActionInterval
float _elapsed
bool _firstTick
- Protected Attributes inherited from FiniteTimeAction
float _duration
 duration in seconds More...
 
- Protected Attributes inherited from Action
Node_originalTarget
Node_target
 The "target". More...
 
int _tag
 The action tag. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
- Protected Member Functions inherited from GridAction
 GridAction ()
virtual ~GridAction ()
bool initWithDuration (float duration, const Size &gridSize)
 initializes the action with size and duration More...
 
void cacheTargetAsGridNode ()
- Protected Member Functions inherited from ActionInterval
bool initWithDuration (float d)
 initializes the action More...
 
- Protected Member Functions inherited from FiniteTimeAction
 FiniteTimeAction ()
virtual ~FiniteTimeAction ()
- Protected Member Functions inherited from Action
 Action ()
virtual ~Action ()
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Detailed Description

TurnOffTiles action.

Turn off the files in random order

Member Function Documentation

virtual TurnOffTiles* clone ( ) const
overridevirtual

returns a clone of action

Implements TiledGrid3DAction.

static TurnOffTiles* create ( float  duration,
const Size gridSize 
)
static

creates the action with the grid size and the duration

static TurnOffTiles* create ( float  duration,
const Size gridSize,
unsigned int  seed 
)
static

creates the action with a random seed, the grid size and the duration

bool initWithDuration ( float  duration,
const Size gridSize,
unsigned int  seed 
)

initializes the action with a random seed, the grid size and the duration

void shuffle ( unsigned int *  array,
unsigned int  len 
)
virtual void startWithTarget ( Node target)
overridevirtual

called before the action start. It will also set the target.

Reimplemented from GridAction.

void turnOffTile ( const Vec2 pos)
void turnOnTile ( const Vec2 pos)
virtual void update ( float  time)
overridevirtual

called once per frame.

time a value between 0 and 1

For example:

  • 0 means that the action just started
  • 0.5 means that the action is in the middle
  • 1 means that the action is over

Reimplemented from Action.

Member Data Documentation

unsigned int _seed
protected
unsigned int _tilesCount
protected
unsigned int* _tilesOrder
protected

The documentation for this class was generated from the following file: