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(id) | - init:sourceIndex:soundEngine: |
| Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
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var | - init:sourceIndex:soundEngine: |
| Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
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local | - init:sourceIndex:soundEngine: |
| Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
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(id) | - init:sourceIndex:soundEngine: |
| Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
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var | - init:sourceIndex:soundEngine: |
| Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
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local | - init:sourceIndex:soundEngine: |
| Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine. More...
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(BOOL) | - play |
| Play the audio. More...
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(BOOL) | - pause |
| Pause the audio, retain resources. More...
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var | - pause |
| Pause the audio, retain resources. More...
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local | - pause |
| Pause the audio, retain resources. More...
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(BOOL) | - stop |
| Stop the audio, release resources. More...
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(BOOL) | - rewind |
| Return playback to beginning. More...
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var | - rewind |
| Return playback to beginning. More...
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local | - rewind |
| Return playback to beginning. More...
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(BOOL) | - play |
| Play the audio. More...
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(BOOL) | - pause |
| Pause the audio, retain resources. More...
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var | - pause |
| Pause the audio, retain resources. More...
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local | - pause |
| Pause the audio, retain resources. More...
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(BOOL) | - stop |
| Stop the audio, release resources. More...
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var | - stop |
| Stop the audio, release resources. More...
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local | - stop |
| Stop the audio, release resources. More...
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(BOOL) | - rewind |
| Return playback to beginning. More...
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var | - rewind |
| Return playback to beginning. More...
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local | - rewind |
| Return playback to beginning. More...
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(BOOL) | - mute |
| Is audio mute. More...
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var | - mute |
| Is audio mute. More...
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local | - mute |
| Is audio mute. More...
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(void) | - setMute: |
| If YES then audio is silenced but not stopped, calls to start new audio will proceed but silently. More...
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(BOOL) | - enabled |
| Is audio enabled. More...
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(void) | - setEnabled: |
| If NO then all audio is stopped and any calls to start new audio will be ignored. More...
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(BOOL) | - mute |
| Is audio mute. More...
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var | - mute |
| Is audio mute. More...
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local | - mute |
| Is audio mute. More...
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(void) | - setMute: |
| If YES then audio is silenced but not stopped, calls to start new audio will proceed but silently. More...
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(BOOL) | - enabled |
| Is audio enabled. More...
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(void) | - setEnabled: |
| If NO then all audio is stopped and any calls to start new audio will be ignored. More...
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