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#define | kCCShader_PositionTextureColor "ShaderPositionTextureColor" |
#define | kCCShader_PositionTextureColorAlphaTest "ShaderPositionTextureColorAlphaTest" |
#define | kCCShader_PositionColor "ShaderPositionColor" |
#define | kCCShader_PositionTexture "ShaderPositionTexture" |
#define | kCCShader_PositionTexture_uColor "ShaderPositionTexture_uColor" |
#define | kCCShader_PositionTextureA8Color "ShaderPositionTextureA8Color" |
#define | kCCShader_Position_uColor "ShaderPosition_uColor" |
#define | kCCShader_PositionLengthTexureColor "ShaderPositionLengthTextureColor" |
#define | kCCShader_ControlSwitch "Shader_ControlSwitch" |
#define | kCCUniformPMatrix_s "CC_PMatrix" |
#define | kCCUniformMVMatrix_s "CC_MVMatrix" |
#define | kCCUniformMVPMatrix_s "CC_MVPMatrix" |
#define | kCCUniformTime_s "CC_Time" |
#define | kCCUniformSinTime_s "CC_SinTime" |
#define | kCCUniformCosTime_s "CC_CosTime" |
#define | kCCUniformRandom01_s "CC_Random01" |
#define | kCCUniformSampler_s "CC_Texture0" |
#define | kCCUniformAlphaTestValue "CC_alpha_value" |
#define | kCCAttributeNameColor "a_color" |
#define | kCCAttributeNamePosition "a_position" |
#define | kCCAttributeNameTexCoord "a_texCoord" |