#include <CCParticle3DAffector.h>
Public Member Functions | |
virtual void | updateAffector (Particle3D *particle, float deltaTime) |
void | setEnabled (bool enabled) |
Enables or disables the emitter. More... | |
bool | isEnabled (void) const |
virtual | ~Particle3DAffector () |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Public Attributes | |
CC_CONSTRUCTOR_ACCESS | __pad0__: Particle3DAffector() |
Protected Attributes | |
ParticleSystem3D * | _particleSystem |
bool | _isEnabled |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
local | _referenceCount |
count of references More... | |
Friends | |
class | ParticleSystem3D |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
Ref () | |
Constructor. More... | |
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Enables or disables the emitter.
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Enables or disables the emitter.
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Enables or disables the emitter.
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CC_CONSTRUCTOR_ACCESS __pad0__ |
var __pad0__ |
local __pad0__ |
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