#include <CCParticleSystem3D.h>
Public Member Functions | |
Particle3D () | |
virtual | ~Particle3D () |
local | ~Particle3D () |
Public Attributes | |
Vec3 | position |
Quaternion | orientation |
Vec4 | color |
Vec2 | lb_uv |
Vec2 | rt_uv |
float | width |
float | height |
float | depth |
std::map< std::string, void * > | userDefs |
Particle3D | ( | ) |
var Particle3D | ( | ) |
local Particle3D | ( | ) |
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virtual |
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virtual |
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virtual |
Vec4 color |
var color |
local color |
float depth |
var depth |
local depth |
float height |
var height |
local height |
Vec2 lb_uv |
var lb_uv |
local lb_uv |
Quaternion orientation |
var orientation |
local orientation |
Vec3 position |
var position |
local position |
Vec2 rt_uv |
var rt_uv |
local rt_uv |
std::map<std::string, void*> userDefs |
var userDefs |
local userDefs |
float width |
var width |
local width |