cocos2d-x  3.5
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PUTextureAnimator Member List

This is the complete list of members for PUTextureAnimator, including all inherited members.

__pad0__PUTextureAnimator
_affectorScalePUAffectorprotected
_affectorTypePUAffectorprotected
_affectSpecialisationPUAffectorprotected
_animationTimeStepPUTextureAnimatorprotected
_animationTimeStepCountPUTextureAnimatorprotected
_animationTimeStepSetPUTextureAnimatorprotected
_derivedPositionPUAffectorprotected
_excludedEmittersPUAffectorprotected
_isEnabledParticle3DAffectorprotected
_massPUAffectorprotected
_namePUAffectorprotected
_nextIndexPUTextureAnimatorprotected
_particleSystemParticle3DAffectorprotected
_positionPUAffectorprotected
_referenceCountRefprotected
_startRandomPUTextureAnimatorprotected
_textureAnimationTypePUTextureAnimatorprotected
_textureCoordsEndPUTextureAnimatorprotected
_textureCoordsStartPUTextureAnimatorprotected
addEmitterToExclude(const std::string &emitterName)PUAffector
AffectSpecialisation enum namePUAffector
AFSP_DEFAULT enum valuePUAffector
AFSP_TTL_DECREASE enum valuePUAffector
AFSP_TTL_INCREASE enum valuePUAffector
autorelease()Ref
calculateAffectSpecialisationFactor(const PUParticle3D *particle)PUAffectorprotected
copyAttributesTo(PUAffector *affector) overridePUTextureAnimatorvirtual
create()PUTextureAnimatorstatic
DEFAULT_ANIMATION_TYPEPUTextureAnimatorstatic
DEFAULT_START_RANDOMPUTextureAnimatorstatic
DEFAULT_TEXCOORDS_ENDPUTextureAnimatorstatic
DEFAULT_TEXCOORDS_STARTPUTextureAnimatorstatic
DEFAULT_TIME_STEPPUTextureAnimatorstatic
determineNextTextureCoords(PUParticle3D *visualParticle)PUTextureAnimatorprotected
firstParticleUpdate(PUParticle3D *particle, float deltaTime)PUAffectorvirtual
getAffectorType(void) const PUAffectorinline
getAffectSpecialisation(void) const PUAffectorinline
getAnimationTimeStep(void) const PUTextureAnimator
getDerivedPosition()PUAffector
getLocalPosition() const PUAffectorinline
getMass() const PUAffector
getName(void) const PUAffectorinline
getReferenceCount() const Ref
getTextureAnimationType(void) const PUTextureAnimator
getTextureCoordsEnd(void) const PUTextureAnimator
getTextureCoordsStart(void) const PUTextureAnimator
initParticleForEmission(PUParticle3D *particle) overridePUTextureAnimatorvirtual
isEnabled(void) const Particle3DAffectorinline
isStartRandom(void) const PUTextureAnimator
notifyPause()PUAffectorvirtual
notifyRescaled(const Vec3 &scale)PUAffectorvirtual
notifyResume()PUAffectorvirtual
notifyStart()PUAffectorvirtual
notifyStop()PUAffectorvirtual
postUpdateAffector(float deltaTime)PUAffectorvirtual
prepare()PUAffectorvirtual
preUpdateAffector(float deltaTime) overridePUTextureAnimatorvirtual
process(PUParticle3D *particle, float delta, bool firstParticle)PUAffector
Ref()Refprotected
release()Ref
removeEmitterToExclude(const std::string &emitterName)PUAffector
retain()Ref
setAffectorType(const std::string &affectorType)PUAffectorinline
setAffectSpecialisation(const AffectSpecialisation &affectSpecialisation)PUAffectorinline
setAnimationTimeStep(float animationTimeStep)PUTextureAnimator
setEnabled(bool enabled)Particle3DAffectorinline
setLocalPosition(const Vec3 &pos)PUAffectorinline
setMass(float mass)PUAffector
setName(const std::string &name)PUAffectorinline
setStartRandom(bool startRandom)PUTextureAnimator
setTextureAnimationType(TextureAnimationType textureAnimationType)PUTextureAnimator
setTextureCoordsEnd(unsigned short textureCoordsEnd)PUTextureAnimator
setTextureCoordsStart(unsigned short textureCoordsStart)PUTextureAnimator
TAT_LOOP enum valuePUTextureAnimator
TAT_RANDOM enum valuePUTextureAnimator
TAT_UP_DOWN enum valuePUTextureAnimator
TextureAnimationType enum namePUTextureAnimator
unPrepare()PUAffectorvirtual
updateAffector(Particle3D *particle, float deltaTime)Particle3DAffectorvirtual
updatePUAffector(PUParticle3D *particle, float deltaTime) overridePUTextureAnimatorvirtual
~Particle3DAffector()Particle3DAffectorvirtual
~PUAffector()PUAffectorvirtual
~PUTextureAnimator(void)PUTextureAnimatorvirtual
~Ref()Refvirtual