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Sprite3DMaterial Member List
This is the complete list of members for
Sprite3DMaterial
, including all inherited members.
_ID
Ref
_luaID
Ref
_rooted
Ref
_scriptObject
Ref
_scriptOwned
Ref
addTechnique
(Technique *technique)
Material
autorelease
()
Ref
bind
(Pass *pass)
RenderState
clone
() const override
Sprite3DMaterial
virtual
createBuiltInMaterial
(MaterialType type, bool skinned)
Sprite3DMaterial
static
createBuiltInMaterial
()
Sprite3DMaterial
static
createWithFilename
(const std::string &path)
Sprite3DMaterial
static
createWithGLStateProgram
(GLProgramState *programState)
Sprite3DMaterial
static
createWithProperties
(Properties *materialProperties)
Material
static
CullFaceSide
enum name
RenderState
DepthFunction
enum name
RenderState
finalize
()
RenderState
static
FrontFace
enum name
RenderState
getMaterialType
() const
Sprite3DMaterial
inline
getName
() const
Material
getReferenceCount
() const
Ref
getTechnique
() const
Material
getTechniqueByIndex
(ssize_t index)
Material
getTechniqueByName
(const std::string &name)
Material
getTechniqueCount
() const
Material
getTechniques
() const
Material
getTexture
() const
RenderState
getTopmost
(RenderState *below)
RenderState
initialize
()
RenderState
static
MaterialType
enum name
Sprite3DMaterial
release
()
Ref
releaseBuiltInMaterial
()
Sprite3DMaterial
static
releaseCachedMaterial
()
Sprite3DMaterial
static
retain
()
Ref
setName
(const std::string &name)
Material
setTechnique
(const std::string &techniqueName)
Material
cocos2d::Material::setTexture
(Texture2D *texture)
RenderState
StencilFunction
enum name
RenderState
StencilOperation
enum name
RenderState
~Ref
()
Ref
virtual
Generated on Wed May 11 2016 19:08:35 for Cocos2d-x by
1.8.8