OrbitCamera action. More...
Inherits ActionCamera.
Public Member Functions | |
void | sphericalRadius (float *r, float *zenith, float *azimuth) |
Positions the camera according to spherical coordinates. More... | |
OrbitCamera * | clone () const override |
override Action . | |
virtual void | startWithTarget (Node *target) override |
Called before the action start. More... | |
virtual void | update (float time) override |
Called once per frame. More... | |
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virtual ActionCamera * | reverse () const override |
override Action . | |
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float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
virtual void | step (float dt) override |
Called every frame with its delta time, dt in seconds. More... | |
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float | getDuration () const |
Get duration in seconds of the action. More... | |
void | setDuration (float duration) |
Set duration in seconds of the action. More... | |
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virtual void | stop () |
Called after the action that has finished. More... | |
Node * | getTarget () const |
Return the current target. More... | |
void | setTarget (Node *target) |
The setter function for the target property. More... | |
Node * | getOriginalTarget () const |
Return the original Target. More... | |
void | setOriginalTarget (Node *originalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag () const |
Returns a tag that is used to identify the action easily. More... | |
void | setTag (int tag) |
Changes the tag that is used to identify the action easily. More... | |
unsigned int | getFlags () const |
Returns a flag field that is used to group the actions easily. More... | |
void | setFlags (unsigned int flags) |
Returns a flag field that is used to group the actions easily. More... | |
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void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. | |
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Ref * | copy () const |
Returns a copy of the Ref. | |
Static Public Member Functions | |
static OrbitCamera * | create (float t, float radius, float deltaRadius, float angleZ, float deltaAngleZ, float angleX, float deltaAngleX) |
Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More... | |
Protected Member Functions | |
bool | initWithDuration (float t, float radius, float deltaRadius, float angleZ, float deltaAngleZ, float angleX, float deltaAngleX) |
Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. | |
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bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
Additional Inherited Members | |
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unsigned int | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
bool | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
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static const int | INVALID_TAG = -1 |
Default tag used for all the actions. | |
OrbitCamera action.
Orbits the camera around the center of the screen using spherical coordinates.
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static |
Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
Duration in seconds. The start radius. The delta radius. The start angle in Z. The delta angle in Z. The start angle in X. The delta angle in X. An OrbitCamera.
void sphericalRadius | ( | float * | r, |
float * | zenith, | ||
float * | azimuth | ||
) |
Positions the camera according to spherical coordinates.
The spherical radius. The spherical zenith. The spherical azimuth.
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overridevirtual |
Called before the action start.
It will also set the target.
A certain target.
Reimplemented from ActionCamera.
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overridevirtual |
Called once per frame.
time is a value between 0 and 1.
For example:
1 Means that the action is over.
A value between 0 and 1.
Reimplemented from Action.